COWMODSКаталог модов
Biomes O' Plenty

ВЕРСИИ (2122)

beta

26.3.0.0.15 for NeoForge 26.3

26.3.0.0.15
14 окт. 2026 г.6,7 тыс.Minecraft: 26.3neoforge
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Что нового
``` Update nn_no.json (#2493) Updated to 26.3 using en_us.json as template.
beta

26.3.0.0.15 for Fabric 26.3

26.3.0.0.15
14 окт. 2026 г.44,6 тыс.Minecraft: 26.3fabric
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Что нового
``` Update nn_no.json (#2493) Updated to 26.3 using en_us.json as template.
beta

26.3.0.0.15 for Forge 26.3

26.3.0.0.15
14 окт. 2026 г.3,7 тыс.Minecraft: 26.3forge
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Что нового
``` Update nn_no.json (#2493) Updated to 26.3 using en_us.json as template.
beta

26.3.0.0.14 for Fabric 26.3

26.3.0.0.14
12 окт. 2026 г.8,5 тыс.Minecraft: 26.3fabric
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Что нового
``` Fixed rose quartz hitbox sizes (Closes #2477)
beta

26.3.0.0.14 for NeoForge 26.3

26.3.0.0.14
12 окт. 2026 г.960Minecraft: 26.3neoforge
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Что нового
``` Fixed rose quartz hitbox sizes (Closes #2477)
beta

26.3.0.0.14 for Forge 26.3

26.3.0.0.14
12 окт. 2026 г.668Minecraft: 26.3forge
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Что нового
``` Fixed rose quartz hitbox sizes (Closes #2477)
beta

26.3.0.0.13 for Forge 26.3

26.3.0.0.13
2 окт. 2026 г.3,6 тыс.Minecraft: 26.3forge
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Что нового
``` Fixed wolf variants for BOP biomes
beta

26.3.0.0.13 for NeoForge 26.3

26.3.0.0.13
2 окт. 2026 г.3,1 тыс.Minecraft: 26.3neoforge
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Что нового
``` Fixed wolf variants for BOP biomes
beta

26.3.0.0.13 for Fabric 26.3

26.3.0.0.13
2 окт. 2026 г.33,5 тыс.Minecraft: 26.3fabric
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Что нового
``` Fixed wolf variants for BOP biomes
beta

26.3.0.0.12 for Fabric 26.3

26.3.0.0.12
1 окт. 2026 г.5 тыс.Minecraft: 26.3fabric
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Что нового
``` Fixed various recipes being broken (Closes #2489)
beta

26.3.0.0.12 for Forge 26.3

26.3.0.0.12
1 окт. 2026 г.420Minecraft: 26.3forge
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Что нового
``` Fixed various recipes being broken (Closes #2489)
beta

26.3.0.0.12 for NeoForge 26.3

26.3.0.0.12
1 окт. 2026 г.509Minecraft: 26.3neoforge
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Что нового
``` Fixed various recipes being broken (Closes #2489)
beta

26.3.0.0.11 for Fabric 26.3

26.3.0.0.11
28 сент. 2026 г.4,7 тыс.Minecraft: 26.3fabric
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Что нового
``` Update zh_cn.json (#2488) Fixed a few translations still missing
beta

26.3.0.0.11 for Forge 26.3

26.3.0.0.11
28 сент. 2026 г.420Minecraft: 26.3forge
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Что нового
``` Update zh_cn.json (#2488) Fixed a few translations still missing
beta

26.3.0.0.11 for NeoForge 26.3

26.3.0.0.11
28 сент. 2026 г.545Minecraft: 26.3neoforge
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Что нового
``` Update zh_cn.json (#2488) Fixed a few translations still missing
beta

26.3.0.0.10 for NeoForge 26.3

26.3.0.0.10
28 сент. 2026 г.156Minecraft: 26.3neoforge
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Что нового
``` Changed various biome music selections
beta

26.3.0.0.10 for Forge 26.3

26.3.0.0.10
28 сент. 2026 г.78Minecraft: 26.3forge
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Что нового
``` Changed various biome music selections
beta

26.3.0.0.10 for Fabric 26.3

26.3.0.0.10
28 сент. 2026 г.647Minecraft: 26.3fabric
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Что нового
``` Changed various biome music selections
beta

26.3.0.0.9 for Forge 26.3

26.3.0.0.9
27 сент. 2026 г.70Minecraft: 26.3forge
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Что нового
``` Update zh_cn.json (#2487) * Update zh_cn.json Adding missing translations and delete some outdated (deleted) ones. * Update zh_cn.json
beta

26.3.0.0.9 for Fabric 26.3

26.3.0.0.9
27 сент. 2026 г.680Minecraft: 26.3fabric
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Что нового
``` Update zh_cn.json (#2487) * Update zh_cn.json Adding missing translations and delete some outdated (deleted) ones. * Update zh_cn.json
beta

26.3.0.0.9 for NeoForge 26.3

26.3.0.0.9
27 сент. 2026 г.74Minecraft: 26.3neoforge
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Что нового
``` Update zh_cn.json (#2487) * Update zh_cn.json Adding missing translations and delete some outdated (deleted) ones. * Update zh_cn.json
beta

26.3.0.0.8 for NeoForge 26.3

26.3.0.0.8
26 сент. 2026 г.630Minecraft: 26.3neoforge
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Что нового
``` Fix various BOP blocks not being usable as furnace fuel (Closes #2483)
beta

26.3.0.0.8 for Fabric 26.3

26.3.0.0.8
26 сент. 2026 г.4,3 тыс.Minecraft: 26.3fabric
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Что нового
``` Fix various BOP blocks not being usable as furnace fuel (Closes #2483)
beta

26.3.0.0.8 for Forge 26.3

26.3.0.0.8
26 сент. 2026 г.456Minecraft: 26.3forge
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Что нового
``` Fix various BOP blocks not being usable as furnace fuel (Closes #2483)
release

26.3.0.0.7 for Fabric 26.3

26.3.0.0.7
25 сент. 2026 г.28,9 тыс.Minecraft: 26.3fabric
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Что нового
``` Gave maple trees a more unique shape, improved the Seasonal Forest and Fir Clearing
release

26.3.0.0.7 for NeoForge 26.3

26.3.0.0.7
25 сент. 2026 г.2,3 тыс.Minecraft: 26.3neoforge
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Что нового
``` Gave maple trees a more unique shape, improved the Seasonal Forest and Fir Clearing
release

26.3.0.0.7 for Forge 26.3

26.3.0.0.7
25 сент. 2026 г.3,1 тыс.Minecraft: 26.3forge
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Что нового
``` Gave maple trees a more unique shape, improved the Seasonal Forest and Fir Clearing
beta

26.3.0.0.6 for Forge 26.3

26.3.0.0.6
24 сент. 2026 г.332Minecraft: 26.3forge
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Что нового
``` Tweaks to various biomes
beta

26.3.0.0.6 for NeoForge 26.3

26.3.0.0.6
24 сент. 2026 г.278Minecraft: 26.3neoforge
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Что нового
``` Tweaks to various biomes
beta

26.3.0.0.6 for Fabric 26.3

26.3.0.0.6
24 сент. 2026 г.2 тыс.Minecraft: 26.3fabric
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Что нового
``` Tweaks to various biomes
beta

26.3.0.0.5 for Forge 26.3

26.3.0.0.5
23 сент. 2026 г.370Minecraft: 26.3forge
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Что нового
``` Update TerraBlender
beta

26.3.0.0.5 for Fabric 26.3

26.3.0.0.5
23 сент. 2026 г.2,2 тыс.Minecraft: 26.3fabric
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Что нового
``` Update TerraBlender
beta

26.3.0.0.5 for NeoForge 26.3

26.3.0.0.5
23 сент. 2026 г.379Minecraft: 26.3neoforge
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Что нового
``` Update TerraBlender
beta

26.3.0.0.4 for Fabric 26.3

26.3.0.0.4
22 сент. 2026 г.922Minecraft: 26.3fabric
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Что нового
``` Added shelf mushrooms to fallen fir logs, removed dense fog from the Volcanic Plains
beta

26.3.0.0.4 for Forge 26.3

26.3.0.0.4
22 сент. 2026 г.82Minecraft: 26.3forge
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Что нового
``` Added shelf mushrooms to fallen fir logs, removed dense fog from the Volcanic Plains
beta

26.3.0.0.4 for NeoForge 26.3

26.3.0.0.4
22 сент. 2026 г.118Minecraft: 26.3neoforge
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Что нового
``` Added shelf mushrooms to fallen fir logs, removed dense fog from the Volcanic Plains
beta

26.3.0.0.3 for NeoForge 26.3

26.3.0.0.3
22 сент. 2026 г.221Minecraft: 26.3neoforge
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Что нового
``` Fixed maple leaf litter recipe
beta

26.3.0.0.3 for Forge 26.3

26.3.0.0.3
22 сент. 2026 г.178Minecraft: 26.3forge
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Что нового
``` Fixed maple leaf litter recipe
beta

26.3.0.0.3 for Fabric 26.3

26.3.0.0.3
22 сент. 2026 г.1 тыс.Minecraft: 26.3fabric
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Что нового
``` Fixed maple leaf litter recipe
release

26.3.0.0.2 for NeoForge 26.3

26.3.0.0.2
21 сент. 2026 г.462Minecraft: 26.3neoforge
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Что нового
``` Fix Forge builds on CurseForge
release

26.3.0.0.2 for Fabric 26.3

26.3.0.0.2
21 сент. 2026 г.3,7 тыс.Minecraft: 26.3fabric
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Что нового
``` Fix Forge builds on CurseForge
release

26.3.0.0.2 for Forge 26.3

26.3.0.0.2
21 сент. 2026 г.384Minecraft: 26.3forge
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Что нового
``` Fix Forge builds on CurseForge
beta

26.3.0.0.1 for NeoForge 26.3

26.3.0.0.1
21 сент. 2026 г.64Minecraft: 26.3neoforge
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Что нового
``` Added smooth basalt/tuff to the Volcanic Plains
beta

26.3.0.0.1 for Fabric 26.3

26.3.0.0.1
21 сент. 2026 г.258Minecraft: 26.3fabric
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Что нового
``` Added smooth basalt/tuff to the Volcanic Plains
beta

26.3.0.0.1 for Forge 26.3

26.3.0.0.1
21 сент. 2026 г.60Minecraft: 26.3forge
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Что нового
``` Added smooth basalt/tuff to the Volcanic Plains
beta

26.2.0.0.28 for Forge 26.2

26.2.0.0.28
7 сент. 2026 г.6,8 тыс.Minecraft: 26.2forge
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Что нового
``` Allowed dead branches to be placed on any log blocks
beta

26.2.0.0.28 for Fabric 26.2

26.2.0.0.28
7 сент. 2026 г.72,2 тыс.Minecraft: 26.2fabric
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Что нового
``` Allowed dead branches to be placed on any log blocks
beta

26.2.0.0.28 for NeoForge 26.2

26.2.0.0.28
7 сент. 2026 г.8,8 тыс.Minecraft: 26.2neoforge
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Что нового
``` Allowed dead branches to be placed on any log blocks
beta

26.2.0.0.27 for Fabric 26.2

26.2.0.0.27
8 авг. 2026 г.80,3 тыс.Minecraft: 26.2fabric
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Что нового
``` Added small pine trees to the Forested Field
beta

26.2.0.0.27 for NeoForge 26.2

26.2.0.0.27
8 авг. 2026 г.10,5 тыс.Minecraft: 26.2neoforge
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Что нового
``` Added small pine trees to the Forested Field
beta

26.2.0.0.27 for Forge 26.2

26.2.0.0.27
8 авг. 2026 г.9,9 тыс.Minecraft: 26.2forge
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Что нового
``` Added small pine trees to the Forested Field
beta

26.2.0.0.26 for NeoForge 26.2

26.2.0.0.26
21 июл. 2026 г.8,3 тыс.Minecraft: 26.2neoforge
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Что нового
``` Improved fallen log generation
beta

26.2.0.0.26 for Fabric 26.2

26.2.0.0.26
21 июл. 2026 г.50,3 тыс.Minecraft: 26.2fabric
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Что нового
``` Improved fallen log generation
beta

26.2.0.0.26 for Forge 26.2

26.2.0.0.26
21 июл. 2026 г.6,6 тыс.Minecraft: 26.2forge
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Что нового
``` Improved fallen log generation
beta

26.2.0.0.25 for Forge 26.2

26.2.0.0.25
20 июл. 2026 г.680Minecraft: 26.2forge
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Что нового
``` Improvements to the Muskeg, added small Pine tree variant
beta

26.2.0.0.25 for NeoForge 26.2

26.2.0.0.25
20 июл. 2026 г.415Minecraft: 26.2neoforge
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Что нового
``` Improvements to the Muskeg, added small Pine tree variant
beta

26.2.0.0.25 for Fabric 26.2

26.2.0.0.25
20 июл. 2026 г.3 тыс.Minecraft: 26.2fabric
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Что нового
``` Improvements to the Muskeg, added small Pine tree variant
beta

26.2.0.0.24 for Forge 26.2

26.2.0.0.24
15 июл. 2026 г.2 тыс.Minecraft: 26.2forge
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Что нового
``` Fixing hanging signs not placing correctly
beta

26.2.0.0.24 for NeoForge 26.2

26.2.0.0.24
15 июл. 2026 г.1,3 тыс.Minecraft: 26.2neoforge
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Что нового
``` Fixing hanging signs not placing correctly
beta

26.2.0.0.24 for Fabric 26.2

26.2.0.0.24
15 июл. 2026 г.11,1 тыс.Minecraft: 26.2fabric
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Что нового
``` Fixing hanging signs not placing correctly
beta

26.2.0.0.23 for Forge 26.2

26.2.0.0.23
15 июл. 2026 г.57Minecraft: 26.2forge
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Что нового
``` Fix crash in peaceful difficulty (#2469)
beta

26.2.0.0.23 for Fabric 26.2

26.2.0.0.23
15 июл. 2026 г.477Minecraft: 26.2fabric
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Что нового
``` Fix crash in peaceful difficulty (#2469)
beta

26.2.0.0.23 for NeoForge 26.2

26.2.0.0.23
15 июл. 2026 г.73Minecraft: 26.2neoforge
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Что нового
``` Fix crash in peaceful difficulty (#2469)
beta

26.1.2.0.45 for Forge 26.2

26.1.2.0.45
14 июл. 2026 г.877Minecraft: 26.2forge
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Что нового
``` Fixed glowworm silk trim text color
beta

26.1.2.0.45 for NeoForge 26.2

26.1.2.0.45
14 июл. 2026 г.635Minecraft: 26.2neoforge
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Что нового
``` Fixed glowworm silk trim text color
beta

26.1.2.0.45 for Fabric 26.2

26.1.2.0.45
14 июл. 2026 г.4,3 тыс.Minecraft: 26.2fabric
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Что нового
``` Fixed glowworm silk trim text color
beta

26.1.2.0.44 for NeoForge 26.2

26.1.2.0.44
14 июл. 2026 г.97Minecraft: 26.2neoforge
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Что нового
``` Update gradle dependency listings
beta

26.1.2.0.44 for Fabric 26.2

26.1.2.0.44
14 июл. 2026 г.105Minecraft: 26.2fabric
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Что нового
``` Update gradle dependency listings
beta

26.1.2.0.44 for Forge 26.2

26.1.2.0.44
14 июл. 2026 г.42Minecraft: 26.2forge
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Что нового
``` Update gradle dependency listings
beta

26.1.2.0.43 for Fabric 26.2

26.1.2.0.43
14 июл. 2026 г.80Minecraft: 26.2fabric
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Что нового
``` Added trim material datagen
beta

26.1.2.0.43 for NeoForge 26.2

26.1.2.0.43
14 июл. 2026 г.58Minecraft: 26.2neoforge
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Что нового
``` Added trim material datagen
beta

26.1.2.0.43 for Forge 26.2

26.1.2.0.43
14 июл. 2026 г.67Minecraft: 26.2forge
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Что нового
``` Added trim material datagen
beta

26.1.2.0.42 for Fabric 26.2

26.1.2.0.42
7 июл. 2026 г.14,2 тыс.Minecraft: 26.2fabric
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Что нового
``` Removed torchflowers from the Subtropics, but made blue hydrangeas more common
beta

26.1.2.0.42 for Forge 26.2

26.1.2.0.42
7 июл. 2026 г.2 тыс.Minecraft: 26.2forge
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Что нового
``` Removed torchflowers from the Subtropics, but made blue hydrangeas more common
beta

26.1.2.0.42 for NeoForge 26.2

26.1.2.0.42
7 июл. 2026 г.1,7 тыс.Minecraft: 26.2neoforge
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Что нового
``` Removed torchflowers from the Subtropics, but made blue hydrangeas more common
beta

26.1.2.0.41 for Fabric 26.2

26.1.2.0.41
6 июл. 2026 г.590Minecraft: 26.2fabric
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Что нового
``` Made Orpiment Fumaroles produce steam particles instead of smoke, allowed fire to generate on Orpiment in the Erupting Inferno
beta

26.1.2.0.41 for Forge 26.2

26.1.2.0.41
6 июл. 2026 г.110Minecraft: 26.2forge
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Что нового
``` Made Orpiment Fumaroles produce steam particles instead of smoke, allowed fire to generate on Orpiment in the Erupting Inferno
beta

26.1.2.0.41 for NeoForge 26.2

26.1.2.0.41
6 июл. 2026 г.80Minecraft: 26.2neoforge
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Что нового
``` Made Orpiment Fumaroles produce steam particles instead of smoke, allowed fire to generate on Orpiment in the Erupting Inferno
release

26.1.2.0.40 for NeoForge 26.2

26.1.2.0.40
5 июл. 2026 г.4,7 тыс.Minecraft: 26.2neoforge
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Что нового
``` Re-enable builds
release

26.1.2.0.40 for Forge 26.2

26.1.2.0.40
5 июл. 2026 г.6,8 тыс.Minecraft: 26.2forge
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Что нового
``` Re-enable builds
release

26.1.2.0.40 for Fabric 26.2

26.1.2.0.40
5 июл. 2026 г.54 тыс.Minecraft: 26.2fabric
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Что нового
``` Re-enable builds
beta

21.1.0.14 for Fabric 1.21.1

21.1.0.14
20 июн. 2026 г.1,5 млнMinecraft: 1.21.1fabric
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Что нового
``` Reworked de_de.json (#2462)
beta

21.1.0.14 for NeoForge 1.21.1

21.1.0.14
20 июн. 2026 г.627,7 тыс.Minecraft: 1.21.1neoforge
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Что нового
``` Reworked de_de.json (#2462)
beta

21.1.0.14 for Forge 1.21.1

21.1.0.14
20 июн. 2026 г.25,1 тыс.Minecraft: 1.21.1forge
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Что нового
``` Reworked de_de.json (#2462)
release

26.1.2.0.22 for Fabric 26.1.2

26.1.2.0.22
20 июн. 2026 г.91,2 тыс.Minecraft: 26.1.2fabric
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Что нового
``` Fixed liquid null fluid crash (Closes #2460)
release

26.1.2.0.22 for Forge 26.1.2

26.1.2.0.22
20 июн. 2026 г.11,2 тыс.Minecraft: 26.1.2forge
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Что нового
``` Fixed liquid null fluid crash (Closes #2460)
release

26.1.2.0.22 for NeoForge 26.1.2

26.1.2.0.22
20 июн. 2026 г.19,5 тыс.Minecraft: 26.1.2neoforge
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Что нового
``` Fixed liquid null fluid crash (Closes #2460)
beta

26.1.2.0.21 for Forge 26.1.2

26.1.2.0.21
13 июн. 2026 г.2,5 тыс.Minecraft: 26.1.2forge
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Что нового
``` Added dependency on changelog creation
beta

26.1.2.0.21 for NeoForge 26.1.2

26.1.2.0.21
13 июн. 2026 г.2,9 тыс.Minecraft: 26.1.2neoforge
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Что нового
``` Added dependency on changelog creation
beta

26.1.2.0.21 for Fabric 26.1.2

26.1.2.0.21
13 июн. 2026 г.16,2 тыс.Minecraft: 26.1.2fabric
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Что нового
``` Added dependency on changelog creation
beta

26.1.2.0.20 for NeoForge 26.1.2

26.1.2.0.20
12 июн. 2026 г.382Minecraft: 26.1.2neoforge
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Что нового
No changelog was specified.
beta

26.1.2.0.20 for Fabric 26.1.2

26.1.2.0.20
12 июн. 2026 г.1,8 тыс.Minecraft: 26.1.2fabric
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Что нового
No changelog was specified.
beta

26.1.2.0.20 for Forge 26.1.2

26.1.2.0.20
12 июн. 2026 г.292Minecraft: 26.1.2forge
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Что нового
No changelog was specified.
beta

26.1.2.0.17 for Fabric 26.1.2

26.1.2.0.17
12 июн. 2026 г.158Minecraft: 26.1.2fabric
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Что нового
No changelog was specified.
beta

26.1.2.0.17 for NeoForge 26.1.2

26.1.2.0.17
12 июн. 2026 г.105Minecraft: 26.1.2neoforge
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Что нового
No changelog was specified.
beta

26.1.2.0.17 for Forge 26.1.2

26.1.2.0.17
12 июн. 2026 г.70Minecraft: 26.1.2forge
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Что нового
No changelog was specified.
release

26.1.2.0.16 for Fabric 26.1.2

26.1.2.0.16
6 июн. 2026 г.22 тыс.Minecraft: 26.1.2fabric
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Что нового
No changelog was specified.
release

26.1.2.0.16 for NeoForge 26.1.2

26.1.2.0.16
6 июн. 2026 г.3,1 тыс.Minecraft: 26.1.2neoforge
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Что нового
No changelog was specified.
release

26.1.2.0.16 for Forge 26.1.2

26.1.2.0.16
6 июн. 2026 г.2,5 тыс.Minecraft: 26.1.2forge
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Что нового
No changelog was specified.
beta

26.1.2.0.15 for Forge 26.1.2

26.1.2.0.15
5 июн. 2026 г.268Minecraft: 26.1.2forge
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Что нового
No changelog was specified.
beta

26.1.2.0.15 for NeoForge 26.1.2

26.1.2.0.15
5 июн. 2026 г.361Minecraft: 26.1.2neoforge
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Что нового
No changelog was specified.
beta

26.1.2.0.15 for Fabric 26.1.2

26.1.2.0.15
5 июн. 2026 г.2 тыс.Minecraft: 26.1.2fabric
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Что нового
No changelog was specified.
beta

26.1.2.0.14 for Fabric 26.1.2

26.1.2.0.14
4 июн. 2026 г.2,8 тыс.Minecraft: 26.1.2fabric
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Что нового
No changelog was specified.
beta

26.1.2.0.14 for Forge 26.1.2

26.1.2.0.14
4 июн. 2026 г.282Minecraft: 26.1.2forge
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Что нового
No changelog was specified.
beta

26.1.2.0.14 for NeoForge 26.1.2

26.1.2.0.14
4 июн. 2026 г.332Minecraft: 26.1.2neoforge
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Что нового
No changelog was specified.
release

26.1.2.0.13 for Fabric 26.1.2

26.1.2.0.13
31 мая 2026 г.12,6 тыс.Minecraft: 26.1.2fabric
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Что нового
No changelog was specified.
release

26.1.2.0.13 for Forge 26.1.2

26.1.2.0.13
31 мая 2026 г.1,3 тыс.Minecraft: 26.1.2forge
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Что нового
No changelog was specified.
release

26.1.2.0.13 for NeoForge 26.1.2

26.1.2.0.13
31 мая 2026 г.1,5 тыс.Minecraft: 26.1.2neoforge
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Что нового
No changelog was specified.
beta

26.1.2.0.12 for Fabric 26.1.2

26.1.2.0.12
31 мая 2026 г.162Minecraft: 26.1.2fabric
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Что нового
No changelog was specified.
beta

26.1.2.0.12 for NeoForge 26.1.2

26.1.2.0.12
31 мая 2026 г.82Minecraft: 26.1.2neoforge
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Что нового
No changelog was specified.
beta

26.1.2.0.12 for Forge 26.1.2

26.1.2.0.12
31 мая 2026 г.29Minecraft: 26.1.2forge
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Что нового
No changelog was specified.
beta

26.1.2.0.11 for Fabric 26.1.2

26.1.2.0.11
19 мая 2026 г.27,3 тыс.Minecraft: 26.1.2fabric
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Что нового
No changelog was specified.
beta

26.1.2.0.11 for Forge 26.1.2

26.1.2.0.11
19 мая 2026 г.4 тыс.Minecraft: 26.1.2forge
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Что нового
No changelog was specified.
beta

26.1.2.0.11 for NeoForge 26.1.2

26.1.2.0.11
19 мая 2026 г.3,7 тыс.Minecraft: 26.1.2neoforge
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Что нового
No changelog was specified.
alpha

26.1.2.0.10 for NeoForge 26.1.2

26.1.2.0.10
18 мая 2026 г.440Minecraft: 26.1.2neoforge
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Что нового
No changelog was specified.
alpha

26.1.2.0.10 for Fabric 26.1.2

26.1.2.0.10
18 мая 2026 г.1,9 тыс.Minecraft: 26.1.2fabric
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Что нового
No changelog was specified.
alpha

26.1.2.0.10 for Forge 26.1.2

26.1.2.0.10
18 мая 2026 г.401Minecraft: 26.1.2forge
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Что нового
No changelog was specified.
alpha

26.1.2.0.9 for Fabric 26.1.2

26.1.2.0.9
18 мая 2026 г.306Minecraft: 26.1.2fabric
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Что нового
No changelog was specified.
alpha

26.1.2.0.9 for Forge 26.1.2

26.1.2.0.9
18 мая 2026 г.54Minecraft: 26.1.2forge
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Что нового
No changelog was specified.
alpha

26.1.2.0.9 for NeoForge 26.1.2

26.1.2.0.9
18 мая 2026 г.44Minecraft: 26.1.2neoforge
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Что нового
No changelog was specified.
alpha

26.1.2.0.8 for Forge 26.1.2

26.1.2.0.8
18 мая 2026 г.226Minecraft: 26.1.2forge
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Что нового
No changelog was specified.
alpha

26.1.2.0.8 for NeoForge 26.1.2

26.1.2.0.8
18 мая 2026 г.199Minecraft: 26.1.2neoforge
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Что нового
No changelog was specified.
alpha

26.1.2.0.8 for Fabric 26.1.2

26.1.2.0.8
18 мая 2026 г.1,3 тыс.Minecraft: 26.1.2fabric
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Что нового
No changelog was specified.
alpha

26.1.2.0.6 for Fabric 26.1.2

26.1.2.0.6
18 мая 2026 г.134Minecraft: 26.1.2fabric
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Что нового
No changelog was specified.
alpha

26.1.2.0.6 for NeoForge 26.1.2

26.1.2.0.6
18 мая 2026 г.56Minecraft: 26.1.2neoforge
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Что нового
No changelog was specified.
alpha

26.1.2.0.6 for Forge 26.1.2

26.1.2.0.6
18 мая 2026 г.62Minecraft: 26.1.2forge
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Что нового
No changelog was specified.
alpha

26.1.2.0.5 for Fabric 26.1.2

26.1.2.0.5
26 апр. 2026 г.37,1 тыс.Minecraft: 26.1.2fabric
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Что нового
No changelog was specified.
alpha

26.1.2.0.5 for Forge 26.1.2

26.1.2.0.5
26 апр. 2026 г.6,2 тыс.Minecraft: 26.1.2forge
Скачать
Что нового
No changelog was specified.
alpha

26.1.2.0.5 for NeoForge 26.1.2

26.1.2.0.5
26 апр. 2026 г.5 тыс.Minecraft: 26.1.2neoforge
Скачать
Что нового
No changelog was specified.
alpha

26.1.2.0.4 for Fabric 26.1.2

26.1.2.0.4
25 апр. 2026 г.275Minecraft: 26.1.2fabric
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Что нового
No changelog was specified.
alpha

26.1.2.0.4 for NeoForge 26.1.2

26.1.2.0.4
25 апр. 2026 г.53Minecraft: 26.1.2neoforge
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Что нового
No changelog was specified.
alpha

26.1.2.0.4 for Forge 26.1.2

26.1.2.0.4
25 апр. 2026 г.76Minecraft: 26.1.2forge
Скачать
Что нового
No changelog was specified.
alpha

26.1.2.0.3 for NeoForge 26.1.2

26.1.2.0.3
24 апр. 2026 г.481Minecraft: 26.1.2neoforge
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Что нового
No changelog was specified.
alpha

26.1.2.0.3 for Forge 26.1.2

26.1.2.0.3
24 апр. 2026 г.598Minecraft: 26.1.2forge
Скачать
Что нового
No changelog was specified.
alpha

26.1.2.0.3 for Fabric 26.1.2

26.1.2.0.3
24 апр. 2026 г.2,2 тыс.Minecraft: 26.1.2fabric
Скачать
Что нового
No changelog was specified.
alpha

26.1.2.0.2 for Forge 26.1.2

26.1.2.0.2
24 апр. 2026 г.301Minecraft: 26.1.2forge
Скачать
Что нового
No changelog was specified.
alpha

26.1.2.0.2 for Fabric 26.1.2

26.1.2.0.2
24 апр. 2026 г.1,3 тыс.Minecraft: 26.1.2fabric
Скачать
Что нового
No changelog was specified.
alpha

26.1.2.0.2 for NeoForge 26.1.2

26.1.2.0.2
24 апр. 2026 г.272Minecraft: 26.1.2neoforge
Скачать
Что нового
No changelog was specified.
beta

21.11.0.32 for Fabric 1.21.11

21.11.0.32
15 мар. 2026 г.286,1 тыс.Minecraft: 1.21.11fabric
Скачать
Что нового
``` Removed stick and apple drops from Origin Oak Leaves
beta

21.11.0.32 for NeoForge 1.21.11

21.11.0.32
15 мар. 2026 г.33,3 тыс.Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Removed stick and apple drops from Origin Oak Leaves
beta

21.11.0.32 for Forge 1.21.11

21.11.0.32
15 мар. 2026 г.26,2 тыс.Minecraft: 1.21.11forge
Скачать
Что нового
``` Removed stick and apple drops from Origin Oak Leaves
release

21.11.0.31 for Fabric 1.21.11

21.11.0.31
6 мар. 2026 г.88,8 тыс.Minecraft: 1.21.11fabric
Скачать
Что нового
``` Fixed remapping legacy IDs on Fabric/NeoForge
release

21.11.0.31 for NeoForge 1.21.11

21.11.0.31
6 мар. 2026 г.10,1 тыс.Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Fixed remapping legacy IDs on Fabric/NeoForge
release

21.11.0.31 for Forge 1.21.11

21.11.0.31
6 мар. 2026 г.12,7 тыс.Minecraft: 1.21.11forge
Скачать
Что нового
``` Fixed remapping legacy IDs on Fabric/NeoForge
beta

21.11.0.30 for Fabric 1.21.11

21.11.0.30
19 февр. 2026 г.47,9 тыс.Minecraft: 1.21.11fabric
Скачать
Что нового
``` Merge branch '1.21.11' of https://github.com/Glitchfiend/BiomesOPlenty into 1.21.11
beta

21.11.0.30 for NeoForge 1.21.11

21.11.0.30
19 февр. 2026 г.3,8 тыс.Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Merge branch '1.21.11' of https://github.com/Glitchfiend/BiomesOPlenty into 1.21.11
beta

21.11.0.30 for Forge 1.21.11

21.11.0.30
19 февр. 2026 г.5,2 тыс.Minecraft: 1.21.11forge
Скачать
Что нового
``` Merge branch '1.21.11' of https://github.com/Glitchfiend/BiomesOPlenty into 1.21.11
beta

21.11.0.28 for Fabric 1.21.11

21.11.0.28
6 февр. 2026 г.35,8 тыс.Minecraft: 1.21.11fabric
Скачать
Что нового
``` Changed suspicious stew duration for our flowers
beta

21.11.0.28 for NeoForge 1.21.11

21.11.0.28
6 февр. 2026 г.3,3 тыс.Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Changed suspicious stew duration for our flowers
beta

21.11.0.28 for Forge 1.21.11

21.11.0.28
6 февр. 2026 г.4,3 тыс.Minecraft: 1.21.11forge
Скачать
Что нового
``` Changed suspicious stew duration for our flowers
beta

21.11.0.27 for Fabric 1.21.11

21.11.0.27
6 февр. 2026 г.174Minecraft: 1.21.11fabric
Скачать
Что нового
``` Added BOP suspicious stew recipes
beta

21.11.0.27 for NeoForge 1.21.11

21.11.0.27
6 февр. 2026 г.99Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Added BOP suspicious stew recipes
beta

21.11.0.27 for Forge 1.21.11

21.11.0.27
6 февр. 2026 г.98Minecraft: 1.21.11forge
Скачать
Что нового
``` Added BOP suspicious stew recipes
beta

21.11.0.26 for NeoForge 1.21.11

21.11.0.26
3 февр. 2026 г.1,1 тыс.Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Fixed stringy cobweb item placement
beta

21.11.0.26 for Fabric 1.21.11

21.11.0.26
3 февр. 2026 г.7,6 тыс.Minecraft: 1.21.11fabric
Скачать
Что нового
``` Fixed stringy cobweb item placement
beta

21.11.0.26 for Forge 1.21.11

21.11.0.26
3 февр. 2026 г.1,3 тыс.Minecraft: 1.21.11forge
Скачать
Что нового
``` Fixed stringy cobweb item placement
beta

21.11.0.24 for Fabric 1.21.11

21.11.0.24
2 февр. 2026 г.5,8 тыс.Minecraft: 1.21.11fabric
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Что нового
``` Revert "Added support for placing stringy cobwebs" This reverts commit 934a051dd417212d82477b7dde62fa88037b17b1.
beta

21.11.0.24 for NeoForge 1.21.11

21.11.0.24
2 февр. 2026 г.383Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Revert "Added support for placing stringy cobwebs" This reverts commit 934a051dd417212d82477b7dde62fa88037b17b1.
beta

21.11.0.24 for Forge 1.21.11

21.11.0.24
2 февр. 2026 г.489Minecraft: 1.21.11forge
Скачать
Что нового
``` Revert "Added support for placing stringy cobwebs" This reverts commit 934a051dd417212d82477b7dde62fa88037b17b1.
beta

21.11.0.23 for Fabric 1.21.11

21.11.0.23
2 февр. 2026 г.136Minecraft: 1.21.11fabric
Скачать
Что нового
``` Added support for placing stringy cobwebs
beta

21.11.0.23 for NeoForge 1.21.11

21.11.0.23
2 февр. 2026 г.56Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Added support for placing stringy cobwebs
beta

21.11.0.23 for Forge 1.21.11

21.11.0.23
2 февр. 2026 г.46Minecraft: 1.21.11forge
Скачать
Что нового
``` Added support for placing stringy cobwebs
beta

21.11.0.22 for Fabric 1.21.11

21.11.0.22
1 февр. 2026 г.522Minecraft: 1.21.11fabric
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Что нового
``` Made Jade Cliffs pillars transition into the ground a bit better
beta

21.11.0.22 for NeoForge 1.21.11

21.11.0.22
1 февр. 2026 г.108Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Made Jade Cliffs pillars transition into the ground a bit better
beta

21.11.0.22 for Forge 1.21.11

21.11.0.22
1 февр. 2026 г.99Minecraft: 1.21.11forge
Скачать
Что нового
``` Made Jade Cliffs pillars transition into the ground a bit better
release

21.11.0.21 for NeoForge 1.21.11

21.11.0.21
1 февр. 2026 г.1,7 тыс.Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Added large pillar formations to the Jade Cliffs, fixed translucency for steam/wisp bubble particles
release

21.11.0.21 for Fabric 1.21.11

21.11.0.21
1 февр. 2026 г.12,2 тыс.Minecraft: 1.21.11fabric
Скачать
Что нового
``` Added large pillar formations to the Jade Cliffs, fixed translucency for steam/wisp bubble particles
release

21.11.0.21 for Forge 1.21.11

21.11.0.21
1 февр. 2026 г.2,5 тыс.Minecraft: 1.21.11forge
Скачать
Что нового
``` Added large pillar formations to the Jade Cliffs, fixed translucency for steam/wisp bubble particles
beta

21.11.0.20 for Fabric 1.21.11

21.11.0.20
1 февр. 2026 г.2,2 тыс.Minecraft: 1.21.11fabric
Скачать
Что нового
``` Added start of improved jade cliffs cliffs
beta

21.11.0.20 for NeoForge 1.21.11

21.11.0.20
1 февр. 2026 г.349Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Added start of improved jade cliffs cliffs
beta

21.11.0.20 for Forge 1.21.11

21.11.0.20
1 февр. 2026 г.377Minecraft: 1.21.11forge
Скачать
Что нового
``` Added start of improved jade cliffs cliffs
beta

21.11.0.19 for Fabric 1.21.11

21.11.0.19
31 янв. 2026 г.2,7 тыс.Minecraft: 1.21.11fabric
Скачать
Что нового
``` Fixed Fabric fluid screen overlays
beta

21.11.0.19 for NeoForge 1.21.11

21.11.0.19
31 янв. 2026 г.201Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Fixed Fabric fluid screen overlays
beta

21.11.0.19 for Forge 1.21.11

21.11.0.19
31 янв. 2026 г.305Minecraft: 1.21.11forge
Скачать
Что нового
``` Fixed Fabric fluid screen overlays
beta

21.11.0.18 for Fabric 1.21.11

21.11.0.18
27 янв. 2026 г.12,6 тыс.Minecraft: 1.21.11fabric
Скачать
Что нового
``` Add files via upload (#2424)
beta

21.11.0.18 for NeoForge 1.21.11

21.11.0.18
27 янв. 2026 г.1,3 тыс.Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Add files via upload (#2424)
beta

21.11.0.18 for Forge 1.21.11

21.11.0.18
27 янв. 2026 г.1,6 тыс.Minecraft: 1.21.11forge
Скачать
Что нового
``` Add files via upload (#2424)
beta

21.11.0.17 for Fabric 1.21.11

21.11.0.17
25 янв. 2026 г.5,9 тыс.Minecraft: 1.21.11fabric
Скачать
Что нового
``` Replaced dandelions in the Subtropics with blue orchids, reduced High Grass slowdown
beta

21.11.0.17 for NeoForge 1.21.11

21.11.0.17
25 янв. 2026 г.599Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Replaced dandelions in the Subtropics with blue orchids, reduced High Grass slowdown
beta

21.11.0.17 for Forge 1.21.11

21.11.0.17
25 янв. 2026 г.810Minecraft: 1.21.11forge
Скачать
Что нового
``` Replaced dandelions in the Subtropics with blue orchids, reduced High Grass slowdown
beta

21.11.0.16 for Fabric 1.21.11

21.11.0.16
25 янв. 2026 г.767Minecraft: 1.21.11fabric
Скачать
Что нового
``` Added fallen dead logs to the Old Growth Dead Forest, fixed water color in the Dead Forest
beta

21.11.0.16 for NeoForge 1.21.11

21.11.0.16
25 янв. 2026 г.92Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Added fallen dead logs to the Old Growth Dead Forest, fixed water color in the Dead Forest
beta

21.11.0.16 for Forge 1.21.11

21.11.0.16
25 янв. 2026 г.94Minecraft: 1.21.11forge
Скачать
Что нового
``` Added fallen dead logs to the Old Growth Dead Forest, fixed water color in the Dead Forest
beta

21.11.0.15 for Fabric 1.21.11

21.11.0.15
24 янв. 2026 г.5,2 тыс.Minecraft: 1.21.11fabric
Скачать
Что нового
``` Added extra dry grass to the Lush Desert
beta

21.11.0.15 for NeoForge 1.21.11

21.11.0.15
24 янв. 2026 г.590Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Added extra dry grass to the Lush Desert
beta

21.11.0.15 for Forge 1.21.11

21.11.0.15
24 янв. 2026 г.629Minecraft: 1.21.11forge
Скачать
Что нового
``` Added extra dry grass to the Lush Desert
beta

21.11.0.14 for Fabric 1.21.11

21.11.0.14
24 янв. 2026 г.1,8 тыс.Minecraft: 1.21.11fabric
Скачать
Что нового
``` Changed mycelium generation in the Fungal Jungle to match the Bedrock version
beta

21.11.0.14 for NeoForge 1.21.11

21.11.0.14
24 янв. 2026 г.242Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Changed mycelium generation in the Fungal Jungle to match the Bedrock version
beta

21.11.0.14 for Forge 1.21.11

21.11.0.14
24 янв. 2026 г.338Minecraft: 1.21.11forge
Скачать
Что нового
``` Changed mycelium generation in the Fungal Jungle to match the Bedrock version
beta

21.11.0.13 for NeoForge 1.21.11

21.11.0.13
20 янв. 2026 г.1,6 тыс.Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Update uk_ua.json (1.21.11) (#2408) * Update uk_ua.json * Update uk_ua.json * Update uk_ua.json * Update uk_ua.json * Update uk_ua.json * Update uk_ua.json
beta

21.11.0.13 for Fabric 1.21.11

21.11.0.13
20 янв. 2026 г.8,9 тыс.Minecraft: 1.21.11fabric
Скачать
Что нового
``` Update uk_ua.json (1.21.11) (#2408) * Update uk_ua.json * Update uk_ua.json * Update uk_ua.json * Update uk_ua.json * Update uk_ua.json * Update uk_ua.json
beta

21.11.0.13 for Forge 1.21.11

21.11.0.13
20 янв. 2026 г.1,4 тыс.Minecraft: 1.21.11forge
Скачать
Что нового
``` Update uk_ua.json (1.21.11) (#2408) * Update uk_ua.json * Update uk_ua.json * Update uk_ua.json * Update uk_ua.json * Update uk_ua.json * Update uk_ua.json
beta

21.11.0.12 for Fabric 1.21.11

21.11.0.12
20 янв. 2026 г.1,6 тыс.Minecraft: 1.21.11fabric
Скачать
Что нового
``` Fixed biome particles for the Visceral Heap and Withered Abyss
beta

21.11.0.12 for NeoForge 1.21.11

21.11.0.12
20 янв. 2026 г.182Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Fixed biome particles for the Visceral Heap and Withered Abyss
beta

21.11.0.12 for Forge 1.21.11

21.11.0.12
20 янв. 2026 г.242Minecraft: 1.21.11forge
Скачать
Что нового
``` Fixed biome particles for the Visceral Heap and Withered Abyss
release

21.11.0.11 for Fabric 1.21.11

21.11.0.11
13 янв. 2026 г.23,3 тыс.Minecraft: 1.21.11fabric
Скачать
Что нового
``` Replaced Grassland with new Subtropics biome
release

21.11.0.11 for NeoForge 1.21.11

21.11.0.11
13 янв. 2026 г.2,8 тыс.Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Replaced Grassland with new Subtropics biome
release

21.11.0.11 for Forge 1.21.11

21.11.0.11
13 янв. 2026 г.4 тыс.Minecraft: 1.21.11forge
Скачать
Что нового
``` Replaced Grassland with new Subtropics biome
beta

21.11.0.10 for Fabric 1.21.11

21.11.0.10
13 янв. 2026 г.1,2 тыс.Minecraft: 1.21.11fabric
Скачать
Что нового
``` New Maple/Dead Sapling textures, added separate inventory textures for Dead Leaves and Desert Grass
beta

21.11.0.10 for NeoForge 1.21.11

21.11.0.10
13 янв. 2026 г.167Minecraft: 1.21.11neoforge
Скачать
Что нового
``` New Maple/Dead Sapling textures, added separate inventory textures for Dead Leaves and Desert Grass
beta

21.11.0.10 for Forge 1.21.11

21.11.0.10
13 янв. 2026 г.203Minecraft: 1.21.11forge
Скачать
Что нового
``` New Maple/Dead Sapling textures, added separate inventory textures for Dead Leaves and Desert Grass
beta

21.11.0.9 for Fabric 1.21.11

21.11.0.9
12 янв. 2026 г.2,2 тыс.Minecraft: 1.21.11fabric
Скачать
Что нового
``` Added particles for Flower Petal blocks, tweaked a few textures
beta

21.11.0.9 for NeoForge 1.21.11

21.11.0.9
12 янв. 2026 г.291Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Added particles for Flower Petal blocks, tweaked a few textures
beta

21.11.0.9 for Forge 1.21.11

21.11.0.9
12 янв. 2026 г.295Minecraft: 1.21.11forge
Скачать
Что нового
``` Added particles for Flower Petal blocks, tweaked a few textures
beta

21.11.0.8 for Fabric 1.21.11

21.11.0.8
7 янв. 2026 г.11,8 тыс.Minecraft: 1.21.11fabric
Скачать
Что нового
``` Update ko_kr.json (#2420) updated the Korean translation of Biomes O' Plenty mode. Biomes O' Plenty 모드의 한국어 번역을 최신화 했습니다.
beta

21.11.0.8 for NeoForge 1.21.11

21.11.0.8
7 янв. 2026 г.986Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Update ko_kr.json (#2420) updated the Korean translation of Biomes O' Plenty mode. Biomes O' Plenty 모드의 한국어 번역을 최신화 했습니다.
beta

21.11.0.8 for Forge 1.21.11

21.11.0.8
7 янв. 2026 г.1,2 тыс.Minecraft: 1.21.11forge
Скачать
Что нового
``` Update ko_kr.json (#2420) updated the Korean translation of Biomes O' Plenty mode. Biomes O' Plenty 모드의 한국어 번역을 최신화 했습니다.
beta

21.11.0.7 for Fabric 1.21.11

21.11.0.7
1 янв. 2026 г.10,5 тыс.Minecraft: 1.21.11fabric
Скачать
Что нового
``` Updated pl_pl.json (#2419)
beta

21.11.0.7 for NeoForge 1.21.11

21.11.0.7
1 янв. 2026 г.1 тыс.Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Updated pl_pl.json (#2419)
beta

21.11.0.7 for Forge 1.21.11

21.11.0.7
1 янв. 2026 г.1,2 тыс.Minecraft: 1.21.11forge
Скачать
Что нового
``` Updated pl_pl.json (#2419)
release

21.11.0.6 for Fabric 1.21.11

21.11.0.6
19 дек. 2025 г.22,4 тыс.Minecraft: 1.21.11fabric
Скачать
Что нового
``` Fixed Dune Beach temperature
release

21.11.0.6 for NeoForge 1.21.11

21.11.0.6
19 дек. 2025 г.2,6 тыс.Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Fixed Dune Beach temperature
release

21.11.0.6 for Forge 1.21.11

21.11.0.6
19 дек. 2025 г.2,6 тыс.Minecraft: 1.21.11forge
Скачать
Что нового
``` Fixed Dune Beach temperature
release

21.11.0.5 for Fabric 1.21.11

21.11.0.5
19 дек. 2025 г.308Minecraft: 1.21.11fabric
Скачать
Что нового
``` More environment attribute stuff
release

21.11.0.5 for NeoForge 1.21.11

21.11.0.5
19 дек. 2025 г.92Minecraft: 1.21.11neoforge
Скачать
Что нового
``` More environment attribute stuff
release

21.11.0.5 for Forge 1.21.11

21.11.0.5
19 дек. 2025 г.118Minecraft: 1.21.11forge
Скачать
Что нового
``` More environment attribute stuff
release

21.11.0.4 for Fabric 1.21.11

21.11.0.4
19 дек. 2025 г.327Minecraft: 1.21.11fabric
Скачать
Что нового
``` Cleaned up biome class, added missing environment attributes, and added denser fog to various biomes
release

21.11.0.4 for NeoForge 1.21.11

21.11.0.4
19 дек. 2025 г.82Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Cleaned up biome class, added missing environment attributes, and added denser fog to various biomes
release

21.11.0.4 for Forge 1.21.11

21.11.0.4
19 дек. 2025 г.81Minecraft: 1.21.11forge
Скачать
Что нового
``` Cleaned up biome class, added missing environment attributes, and added denser fog to various biomes
beta

21.11.0.3 for Fabric 1.21.11

21.11.0.3
18 дек. 2025 г.317Minecraft: 1.21.11fabric
Скачать
Что нового
``` Added water fog end distance attribute for various biomes
beta

21.11.0.3 for NeoForge 1.21.11

21.11.0.3
18 дек. 2025 г.51Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Added water fog end distance attribute for various biomes
beta

21.11.0.3 for Forge 1.21.11

21.11.0.3
18 дек. 2025 г.84Minecraft: 1.21.11forge
Скачать
Что нового
``` Added water fog end distance attribute for various biomes
beta

21.11.0.2 for Fabric 1.21.11

21.11.0.2
16 дек. 2025 г.2,9 тыс.Minecraft: 1.21.11fabric
Скачать
Что нового
``` Fixed leaf textures for Fast graphics
beta

21.11.0.2 for NeoForge 1.21.11

21.11.0.2
16 дек. 2025 г.216Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Fixed leaf textures for Fast graphics
beta

21.11.0.2 for Forge 1.21.11

21.11.0.2
16 дек. 2025 г.355Minecraft: 1.21.11forge
Скачать
Что нового
``` Fixed leaf textures for Fast graphics
release

21.11.0.1 for Fabric 1.21.11

21.11.0.1
14 дек. 2025 г.2,3 тыс.Minecraft: 1.21.11fabric
Скачать
Что нового
``` Added zombie horse spawns to various biomes
release

21.11.0.1 for NeoForge 1.21.11

21.11.0.1
14 дек. 2025 г.264Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Added zombie horse spawns to various biomes
release

21.11.0.1 for Forge 1.21.11

21.11.0.1
14 дек. 2025 г.378Minecraft: 1.21.11forge
Скачать
Что нового
``` Added zombie horse spawns to various biomes
beta

21.11.0.0 for Fabric 1.21.11

21.11.0.0
14 дек. 2025 г.1,3 тыс.Minecraft: 1.21.11fabric
Скачать
Что нового
``` Updated to Minecraft 1.21.11 21.10.0 =======
beta

21.10.0.5 for Fabric 1.21.11

21.10.0.5
14 дек. 2025 г.151Minecraft: 1.21.11fabric
Скачать
Что нового
``` Updated to Minecraft 1.21.11
beta

21.11.0.0 for NeoForge 1.21.11

21.11.0.0
14 дек. 2025 г.135Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Updated to Minecraft 1.21.11 21.10.0 =======
beta

21.10.0.5 for NeoForge 1.21.11

21.10.0.5
14 дек. 2025 г.42Minecraft: 1.21.11neoforge
Скачать
Что нового
``` Updated to Minecraft 1.21.11
beta

21.11.0.0 for Forge 1.21.11

21.11.0.0
14 дек. 2025 г.240Minecraft: 1.21.11forge
Скачать
Что нового
``` Updated to Minecraft 1.21.11 21.10.0 =======
beta

21.10.0.5 for Forge 1.21.11

21.10.0.5
14 дек. 2025 г.65Minecraft: 1.21.11forge
Скачать
Что нового
``` Updated to Minecraft 1.21.11
beta

21.1.0.13 for Fabric 1.21.1

21.1.0.13
23 нояб. 2025 г.612,8 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
``` Update ja_jp.json (#2412)
beta

21.1.0.13 for NeoForge 1.21.1

21.1.0.13
23 нояб. 2025 г.2,2 млнMinecraft: 1.21.1neoforge
Скачать
Что нового
``` Update ja_jp.json (#2412)
beta

21.10.0.4 for Fabric 1.21.10

21.10.0.4
23 нояб. 2025 г.106,7 тыс.Minecraft: 1.21.10fabric
Скачать
Что нового
``` Update ja_jp.json for 1.21.10 (#2411) * Update ja_jp.json * Update ja_jp.json 原初のオーク -> オリジンオーク
beta

21.1.0.13 for Forge 1.21.1

21.1.0.13
23 нояб. 2025 г.26,8 тыс.Minecraft: 1.21.1forge
Скачать
Что нового
``` Update ja_jp.json (#2412)
beta

21.10.0.4 for NeoForge 1.21.10

21.10.0.4
23 нояб. 2025 г.11,1 тыс.Minecraft: 1.21.10neoforge
Скачать
Что нового
``` Update ja_jp.json for 1.21.10 (#2411) * Update ja_jp.json * Update ja_jp.json 原初のオーク -> オリジンオーク
beta

21.10.0.4 for Forge 1.21.10

21.10.0.4
23 нояб. 2025 г.11,9 тыс.Minecraft: 1.21.10forge
Скачать
Что нового
``` Update ja_jp.json for 1.21.10 (#2411) * Update ja_jp.json * Update ja_jp.json 原初のオーク -> オリジンオーク
release

21.10.0.3 for Fabric 1.21.10

21.10.0.3
4 нояб. 2025 г.43,4 тыс.Minecraft: 1.21.10fabric
Скачать
Что нового
``` Increased amounts of flower buds in the Lush Savanna
release

21.10.0.3 for NeoForge 1.21.10

21.10.0.3
4 нояб. 2025 г.4,3 тыс.Minecraft: 1.21.10neoforge
Скачать
Что нового
``` Increased amounts of flower buds in the Lush Savanna
release

21.10.0.3 for Forge 1.21.10

21.10.0.3
4 нояб. 2025 г.6,3 тыс.Minecraft: 1.21.10forge
Скачать
Что нового
``` Increased amounts of flower buds in the Lush Savanna
beta

21.10.0.2 for Fabric 1.21.10

21.10.0.2
27 окт. 2025 г.9,6 тыс.Minecraft: 1.21.10fabric
Скачать
Что нового
``` Fixed self crashing
beta

21.10.0.2 for NeoForge 1.21.10

21.10.0.2
27 окт. 2025 г.848Minecraft: 1.21.10neoforge
Скачать
Что нового
``` Fixed self crashing
beta

21.10.0.2 for Forge 1.21.10

21.10.0.2
27 окт. 2025 г.1,2 тыс.Minecraft: 1.21.10forge
Скачать
Что нового
``` Fixed self crashing
beta

21.10.0.1 for Fabric 1.21.10

21.10.0.1
19 окт. 2025 г.8,4 тыс.Minecraft: 1.21.10fabric
Скачать
Что нового
``` Fixed shelves
beta

21.10.0.1 for NeoForge 1.21.10

21.10.0.1
19 окт. 2025 г.649Minecraft: 1.21.10neoforge
Скачать
Что нового
``` Fixed shelves
beta

21.10.0.1 for Forge 1.21.10

21.10.0.1
19 окт. 2025 г.969Minecraft: 1.21.10forge
Скачать
Что нового
``` Fixed shelves
beta

21.8.0.22 for Fabric 1.21.10

21.8.0.22
12 окт. 2025 г.6 тыс.Minecraft: 1.21.10fabric
Скачать
Что нового
``` Updated to Minecraft 1.21.10
beta

21.8.0.22 for NeoForge 1.21.10

21.8.0.22
12 окт. 2025 г.597Minecraft: 1.21.10neoforge
Скачать
Что нового
``` Updated to Minecraft 1.21.10
beta

21.8.0.22 for Forge 1.21.10

21.8.0.22
12 окт. 2025 г.760Minecraft: 1.21.10forge
Скачать
Что нового
``` Updated to Minecraft 1.21.10
beta

21.10.0.0 for NeoForge 1.21.10

21.10.0.0
12 окт. 2025 г.131Minecraft: 1.21.10neoforge
Скачать
Что нового
``` Updated to Minecraft 1.21.10 21.8.0 ======
beta

21.10.0.0 for Fabric 1.21.10

21.10.0.0
12 окт. 2025 г.791Minecraft: 1.21.10fabric
Скачать
Что нового
``` Updated to Minecraft 1.21.10 21.8.0 ======
beta

21.10.0.0 for Forge 1.21.10

21.10.0.0
12 окт. 2025 г.219Minecraft: 1.21.10forge
Скачать
Что нового
``` Updated to Minecraft 1.21.10 21.8.0 ======
beta

21.8.0.20 for NeoForge 1.21.9

21.8.0.20
7 окт. 2025 г.1,7 тыс.Minecraft: 1.21.9neoforge
Скачать
Что нового
``` Replaced iron bars/chains in the End Flats with copper bars/chains
beta

21.8.0.20 for Fabric 1.21.9

21.8.0.20
7 окт. 2025 г.25,2 тыс.Minecraft: 1.21.9fabric
Скачать
Что нового
``` Replaced iron bars/chains in the End Flats with copper bars/chains
beta

21.8.0.20 for Forge 1.21.9

21.8.0.20
7 окт. 2025 г.2,3 тыс.Minecraft: 1.21.9forge
Скачать
Что нового
``` Replaced iron bars/chains in the End Flats with copper bars/chains
beta

21.8.0.19 for Fabric 1.21.9

21.8.0.19
7 окт. 2025 г.486Minecraft: 1.21.9fabric
Скачать
Что нового
``` Updated to Minecraft 1.21.9
beta

21.8.0.19 for NeoForge 1.21.9

21.8.0.19
7 окт. 2025 г.81Minecraft: 1.21.9neoforge
Скачать
Что нового
``` Updated to Minecraft 1.21.9
beta

21.8.0.19 for Forge 1.21.9

21.8.0.19
7 окт. 2025 г.125Minecraft: 1.21.9forge
Скачать
Что нового
``` Updated to Minecraft 1.21.9
beta

21.8.0.18 for Fabric 1.21.8

21.8.0.18
28 сент. 2025 г.74,8 тыс.Minecraft: 1.21.8fabric
Скачать
Что нового
``` Added obsidian pools to the Volcanic Plains
beta

21.8.0.18 for NeoForge 1.21.8

21.8.0.18
28 сент. 2025 г.11,4 тыс.Minecraft: 1.21.8neoforge
Скачать
Что нового
``` Added obsidian pools to the Volcanic Plains
beta

21.8.0.18 for Forge 1.21.8

21.8.0.18
28 сент. 2025 г.6 тыс.Minecraft: 1.21.8forge
Скачать
Что нового
``` Added obsidian pools to the Volcanic Plains
beta

21.8.0.17 for NeoForge 1.21.8

21.8.0.17
16 сент. 2025 г.1,9 тыс.Minecraft: 1.21.8neoforge
Скачать
Что нового
``` Tweaked Origin Oak hanging sign textures
beta

21.8.0.17 for Fabric 1.21.8

21.8.0.17
16 сент. 2025 г.10,3 тыс.Minecraft: 1.21.8fabric
Скачать
Что нового
``` Tweaked Origin Oak hanging sign textures
beta

21.8.0.17 for Forge 1.21.8

21.8.0.17
16 сент. 2025 г.1,2 тыс.Minecraft: 1.21.8forge
Скачать
Что нового
``` Tweaked Origin Oak hanging sign textures
beta

21.8.0.16 for NeoForge 1.21.8

21.8.0.16
7 сент. 2025 г.904Minecraft: 1.21.8neoforge
Скачать
Что нового
``` New stripped Origin Oak log textures
beta

21.8.0.16 for Fabric 1.21.8

21.8.0.16
7 сент. 2025 г.7,5 тыс.Minecraft: 1.21.8fabric
Скачать
Что нового
``` New stripped Origin Oak log textures
beta

21.8.0.16 for Forge 1.21.8

21.8.0.16
7 сент. 2025 г.765Minecraft: 1.21.8forge
Скачать
Что нового
``` New stripped Origin Oak log textures
beta

21.8.0.15 for Fabric 1.21.8

21.8.0.15
7 сент. 2025 г.75Minecraft: 1.21.8fabric
Скачать
Что нового
``` Allowed bonemeal to grow Origin Dandelions/Roses on Origin Grass Blocks
beta

21.8.0.15 for NeoForge 1.21.8

21.8.0.15
7 сент. 2025 г.43Minecraft: 1.21.8neoforge
Скачать
Что нового
``` Allowed bonemeal to grow Origin Dandelions/Roses on Origin Grass Blocks
beta

21.8.0.15 for Forge 1.21.8

21.8.0.15
7 сент. 2025 г.53Minecraft: 1.21.8forge
Скачать
Что нового
``` Allowed bonemeal to grow Origin Dandelions/Roses on Origin Grass Blocks
release

21.8.0.14 for NeoForge 1.21.8

21.8.0.14
6 сент. 2025 г.1,5 тыс.Minecraft: 1.21.8neoforge
Скачать
Что нового
``` Added Origin Oak wood set, added Origin Dandelion, renamed Rose to Origin Rose
release

21.8.0.14 for Fabric 1.21.8

21.8.0.14
6 сент. 2025 г.10,3 тыс.Minecraft: 1.21.8fabric
Скачать
Что нового
``` Added Origin Oak wood set, added Origin Dandelion, renamed Rose to Origin Rose
release

21.8.0.14 for Forge 1.21.8

21.8.0.14
6 сент. 2025 г.2 тыс.Minecraft: 1.21.8forge
Скачать
Что нового
``` Added Origin Oak wood set, added Origin Dandelion, renamed Rose to Origin Rose
beta

21.8.0.13 for Fabric 1.21.8

21.8.0.13
5 сент. 2025 г.1 тыс.Minecraft: 1.21.8fabric
Скачать
Что нового
``` Tweaked Flower Bud texture and generation amounts, replaced modernized Origin block textures with the originals
beta

21.8.0.13 for NeoForge 1.21.8

21.8.0.13
5 сент. 2025 г.85Minecraft: 1.21.8neoforge
Скачать
Что нового
``` Tweaked Flower Bud texture and generation amounts, replaced modernized Origin block textures with the originals
beta

21.8.0.13 for Forge 1.21.8

21.8.0.13
5 сент. 2025 г.107Minecraft: 1.21.8forge
Скачать
Что нового
``` Tweaked Flower Bud texture and generation amounts, replaced modernized Origin block textures with the originals
beta

21.8.0.12 for Fabric 1.21.8

21.8.0.12
4 сент. 2025 г.1,1 тыс.Minecraft: 1.21.8fabric
Скачать
Что нового
``` Added Flower Buds to grow huge flowers with, removed snowflake biome particles from Auroral Garden and added them to Icy Iris instead.
beta

21.8.0.12 for NeoForge 1.21.8

21.8.0.12
4 сент. 2025 г.129Minecraft: 1.21.8neoforge
Скачать
Что нового
``` Added Flower Buds to grow huge flowers with, removed snowflake biome particles from Auroral Garden and added them to Icy Iris instead.
beta

21.8.0.12 for Forge 1.21.8

21.8.0.12
4 сент. 2025 г.148Minecraft: 1.21.8forge
Скачать
Что нового
``` Added Flower Buds to grow huge flowers with, removed snowflake biome particles from Auroral Garden and added them to Icy Iris instead.
beta

21.8.0.11 for Fabric 1.21.8

21.8.0.11
31 авг. 2025 г.3 тыс.Minecraft: 1.21.8fabric
Скачать
Что нового
``` Allowed End Cities to generate in the End Flats, replaced hardcoded sand checks for certain blocks with the sand tag
beta

21.8.0.11 for NeoForge 1.21.8

21.8.0.11
31 авг. 2025 г.257Minecraft: 1.21.8neoforge
Скачать
Что нового
``` Allowed End Cities to generate in the End Flats, replaced hardcoded sand checks for certain blocks with the sand tag
beta

21.8.0.11 for Forge 1.21.8

21.8.0.11
31 авг. 2025 г.314Minecraft: 1.21.8forge
Скачать
Что нового
``` Allowed End Cities to generate in the End Flats, replaced hardcoded sand checks for certain blocks with the sand tag
release

21.8.0.10 for Fabric 1.21.8

21.8.0.10
31 авг. 2025 г.977Minecraft: 1.21.8fabric
Скачать
Что нового
``` Added new End Flats biome, removed shroomlights from Empyreal trees, added individual textures for Null/Unmapped End Stone and Null Leaves, fixed some placement issues with various worldgen features
release

21.8.0.10 for NeoForge 1.21.8

21.8.0.10
31 авг. 2025 г.164Minecraft: 1.21.8neoforge
Скачать
Что нового
``` Added new End Flats biome, removed shroomlights from Empyreal trees, added individual textures for Null/Unmapped End Stone and Null Leaves, fixed some placement issues with various worldgen features
release

21.8.0.10 for Forge 1.21.8

21.8.0.10
31 авг. 2025 г.218Minecraft: 1.21.8forge
Скачать
Что нового
``` Added new End Flats biome, removed shroomlights from Empyreal trees, added individual textures for Null/Unmapped End Stone and Null Leaves, fixed some placement issues with various worldgen features
beta

21.8.0.9 for Fabric 1.21.8

21.8.0.9
16 авг. 2025 г.11,8 тыс.Minecraft: 1.21.8fabric
Скачать
Что нового
``` Added missing music track names
beta

21.8.0.9 for NeoForge 1.21.8

21.8.0.9
16 авг. 2025 г.3 тыс.Minecraft: 1.21.8neoforge
Скачать
Что нового
``` Added missing music track names
beta

21.8.0.9 for Forge 1.21.8

21.8.0.9
16 авг. 2025 г.1,4 тыс.Minecraft: 1.21.8forge
Скачать
Что нового
``` Added missing music track names
beta

21.8.0.8 for Fabric 1.21.8

21.8.0.8
5 авг. 2025 г.7,4 тыс.Minecraft: 1.21.8fabric
Скачать
Что нового
``` Added dry foliage color overrides to various biomes
beta

21.8.0.8 for NeoForge 1.21.8

21.8.0.8
5 авг. 2025 г.685Minecraft: 1.21.8neoforge
Скачать
Что нового
``` Added dry foliage color overrides to various biomes
beta

21.8.0.8 for Forge 1.21.8

21.8.0.8
5 авг. 2025 г.1,1 тыс.Minecraft: 1.21.8forge
Скачать
Что нового
``` Added dry foliage color overrides to various biomes
beta

21.8.0.7 for Fabric 1.21.8

21.8.0.7
5 авг. 2025 г.544Minecraft: 1.21.8fabric
Скачать
Что нового
``` New textures for Watergrass, Fir Saplings, and Umbran Saplings/Leaves
beta

21.8.0.7 for NeoForge 1.21.8

21.8.0.7
5 авг. 2025 г.78Minecraft: 1.21.8neoforge
Скачать
Что нового
``` New textures for Watergrass, Fir Saplings, and Umbran Saplings/Leaves
beta

21.8.0.7 for Forge 1.21.8

21.8.0.7
5 авг. 2025 г.94Minecraft: 1.21.8forge
Скачать
Что нового
``` New textures for Watergrass, Fir Saplings, and Umbran Saplings/Leaves
release

21.8.0.5 for NeoForge 1.21.8

21.8.0.5
29 июл. 2025 г.1,1 тыс.Minecraft: 1.21.8neoforge
Скачать
Что нового
``` Added emissive texture effect to the Icy Iris
release

21.8.0.5 for Fabric 1.21.8

21.8.0.5
29 июл. 2025 г.7,8 тыс.Minecraft: 1.21.8fabric
Скачать
Что нового
``` Added emissive texture effect to the Icy Iris
release

21.8.0.5 for Forge 1.21.8

21.8.0.5
29 июл. 2025 г.1,3 тыс.Minecraft: 1.21.8forge
Скачать
Что нового
``` Added emissive texture effect to the Icy Iris
beta

21.8.0.4 for NeoForge 1.21.8

21.8.0.4
28 июл. 2025 г.142Minecraft: 1.21.8neoforge
Скачать
Что нового
``` Added torchflowers to the Overgrown Greens, pitcher plants to the Rainforest, and tweaked vegetation amounts in the Auroral Garden
beta

21.8.0.4 for Fabric 1.21.8

21.8.0.4
28 июл. 2025 г.751Minecraft: 1.21.8fabric
Скачать
Что нового
``` Added torchflowers to the Overgrown Greens, pitcher plants to the Rainforest, and tweaked vegetation amounts in the Auroral Garden
beta

21.8.0.4 for Forge 1.21.8

21.8.0.4
28 июл. 2025 г.114Minecraft: 1.21.8forge
Скачать
Что нового
``` Added torchflowers to the Overgrown Greens, pitcher plants to the Rainforest, and tweaked vegetation amounts in the Auroral Garden
beta

21.8.0.3 for Fabric 1.21.8

21.8.0.3
27 июл. 2025 г.451Minecraft: 1.21.8fabric
Скачать
Что нового
``` Added missing tags/recipe for Marigolds
beta

21.8.0.3 for NeoForge 1.21.8

21.8.0.3
27 июл. 2025 г.71Minecraft: 1.21.8neoforge
Скачать
Что нового
``` Added missing tags/recipe for Marigolds
beta

21.8.0.3 for Forge 1.21.8

21.8.0.3
27 июл. 2025 г.91Minecraft: 1.21.8forge
Скачать
Что нового
``` Added missing tags/recipe for Marigolds
beta

21.8.0.2 for Fabric 1.21.8

21.8.0.2
27 июл. 2025 г.229Minecraft: 1.21.8fabric
Скачать
Что нового
``` Removed Rainbow Birch trees, overhauled the Auroral Garden, added Marigold flowers to the Seasonal Forest/Pumpkin Patch
beta

21.8.0.2 for NeoForge 1.21.8

21.8.0.2
27 июл. 2025 г.61Minecraft: 1.21.8neoforge
Скачать
Что нового
``` Removed Rainbow Birch trees, overhauled the Auroral Garden, added Marigold flowers to the Seasonal Forest/Pumpkin Patch
beta

21.8.0.2 for Forge 1.21.8

21.8.0.2
27 июл. 2025 г.100Minecraft: 1.21.8forge
Скачать
Что нового
``` Removed Rainbow Birch trees, overhauled the Auroral Garden, added Marigold flowers to the Seasonal Forest/Pumpkin Patch
release

21.8.0.1 for Fabric 1.21.8

21.8.0.1
27 июл. 2025 г.687Minecraft: 1.21.8fabric
Скачать
Что нового
``` Added huge flowers to the Overgrown Greens
release

21.8.0.1 for NeoForge 1.21.8

21.8.0.1
27 июл. 2025 г.134Minecraft: 1.21.8neoforge
Скачать
Что нового
``` Added huge flowers to the Overgrown Greens
release

21.8.0.1 for Forge 1.21.8

21.8.0.1
27 июл. 2025 г.156Minecraft: 1.21.8forge
Скачать
Что нового
``` Added huge flowers to the Overgrown Greens
beta

21.7.0.4 for Fabric 1.21.8

21.7.0.4
26 июл. 2025 г.608Minecraft: 1.21.8fabric
Скачать
Что нового
``` Updated to 1.21.8
beta

21.7.0.4 for NeoForge 1.21.8

21.7.0.4
26 июл. 2025 г.89Minecraft: 1.21.8neoforge
Скачать
Что нового
``` Updated to 1.21.8
beta

21.7.0.4 for Forge 1.21.8

21.7.0.4
26 июл. 2025 г.138Minecraft: 1.21.8forge
Скачать
Что нового
``` Updated to 1.21.8
beta

21.8.0.0 for NeoForge 1.21.8

21.8.0.0
26 июл. 2025 г.54Minecraft: 1.21.8neoforge
Скачать
Что нового
``` Updated to 1.21.8 21.7.0 ======
beta

21.8.0.0 for Fabric 1.21.8

21.8.0.0
26 июл. 2025 г.196Minecraft: 1.21.8fabric
Скачать
Что нового
``` Updated to 1.21.8 21.7.0 ======
beta

21.8.0.0 for Forge 1.21.8

21.8.0.0
26 июл. 2025 г.86Minecraft: 1.21.8forge
Скачать
Что нового
``` Updated to 1.21.8 21.7.0 ======
beta

21.7.0.3 for Fabric 1.21.7

21.7.0.3
11 июл. 2025 г.17,1 тыс.Minecraft: 1.21.7fabric
Скачать
Что нового
``` Changed giant tree leaves to not be persistent
beta

21.7.0.3 for NeoForge 1.21.7

21.7.0.3
11 июл. 2025 г.1,7 тыс.Minecraft: 1.21.7neoforge
Скачать
Что нового
``` Changed giant tree leaves to not be persistent
beta

21.7.0.3 for Forge 1.21.7

21.7.0.3
11 июл. 2025 г.1,9 тыс.Minecraft: 1.21.7forge
Скачать
Что нового
``` Changed giant tree leaves to not be persistent
release

21.7.0.1 for Fabric 1.21.7

21.7.0.1
9 июл. 2025 г.4,5 тыс.Minecraft: 1.21.7fabric
Скачать
Что нового
``` Remove space after curse id
release

21.7.0.1 for NeoForge 1.21.7

21.7.0.1
9 июл. 2025 г.567Minecraft: 1.21.7neoforge
Скачать
Что нового
``` Remove space after curse id
release

21.7.0.1 for Forge 1.21.7

21.7.0.1
9 июл. 2025 г.822Minecraft: 1.21.7forge
Скачать
Что нового
``` Remove space after curse id
beta

21.7.0.0 for NeoForge 1.21.7

21.7.0.0
9 июл. 2025 г.67Minecraft: 1.21.7neoforge
Скачать
Что нового
``` Updated to Minecraft 1.21.7 21.6.0 ======
beta

21.7.0.0 for Fabric 1.21.7

21.7.0.0
9 июл. 2025 г.226Minecraft: 1.21.7fabric
Скачать
Что нового
``` Updated to Minecraft 1.21.7 21.6.0 ======
beta

21.7.0.0 for Forge 1.21.7

21.7.0.0
9 июл. 2025 г.133Minecraft: 1.21.7forge
Скачать
Что нового
``` Updated to Minecraft 1.21.7 21.6.0 ======
beta

21.6.0.1 for NeoForge 1.21.7

21.6.0.1
9 июл. 2025 г.49Minecraft: 1.21.7neoforge
Скачать
Что нового
``` Updated to Minecraft 1.21.7
beta

21.6.0.1 for Fabric 1.21.7

21.6.0.1
9 июл. 2025 г.101Minecraft: 1.21.7fabric
Скачать
Что нового
``` Updated to Minecraft 1.21.7
beta

21.6.0.1 for Forge 1.21.7

21.6.0.1
9 июл. 2025 г.71Minecraft: 1.21.7forge
Скачать
Что нового
``` Updated to Minecraft 1.21.7
release

21.6.0.0 for Fabric 1.21.6

21.6.0.0
22 июн. 2025 г.26,8 тыс.Minecraft: 1.21.6fabric
Скачать
Что нового
``` Removed Nether Fossils from the Dryland biome 21.4.0 ======
release

21.6.0.0 for NeoForge 1.21.6

21.6.0.0
22 июн. 2025 г.2,1 тыс.Minecraft: 1.21.6neoforge
Скачать
Что нового
``` Removed Nether Fossils from the Dryland biome 21.4.0 ======
release

21.6.0.0 for Forge 1.21.6

21.6.0.0
22 июн. 2025 г.3,1 тыс.Minecraft: 1.21.6forge
Скачать
Что нового
``` Removed Nether Fossils from the Dryland biome 21.4.0 ======
beta

21.4.0.63 for Fabric 1.21.6

21.4.0.63
22 июн. 2025 г.192Minecraft: 1.21.6fabric
Скачать
Что нового
``` Removed Nether Fossils from the Dryland biome
beta

21.4.0.63 for NeoForge 1.21.6

21.4.0.63
22 июн. 2025 г.61Minecraft: 1.21.6neoforge
Скачать
Что нового
``` Removed Nether Fossils from the Dryland biome
beta

21.4.0.63 for Forge 1.21.6

21.4.0.63
22 июн. 2025 г.72Minecraft: 1.21.6forge
Скачать
Что нового
``` Removed Nether Fossils from the Dryland biome
beta

21.4.0.62 for Fabric 1.21.6

21.4.0.62
22 июн. 2025 г.122Minecraft: 1.21.6fabric
Скачать
Что нового
``` Updated to Minecraft 1.21.6
beta

21.4.0.62 for NeoForge 1.21.6

21.4.0.62
22 июн. 2025 г.50Minecraft: 1.21.6neoforge
Скачать
Что нового
``` Updated to Minecraft 1.21.6
beta

21.4.0.62 for Forge 1.21.6

21.4.0.62
22 июн. 2025 г.83Minecraft: 1.21.6forge
Скачать
Что нового
``` Updated to Minecraft 1.21.6
beta

21.1.0.12 for Fabric 1.21.1

21.1.0.12
8 июн. 2025 г.4,7 млнMinecraft: 1.21.1fabric
Скачать
Что нового
``` Created backport to 1.21.1 based on issue #2336 and commit 3bd8ac0 (#2378) due to higher mod availability.
beta

21.1.0.12 for NeoForge 1.21.1

21.1.0.12
8 июн. 2025 г.191,6 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
``` Created backport to 1.21.1 based on issue #2336 and commit 3bd8ac0 (#2378) due to higher mod availability.
beta

21.1.0.12 for Forge 1.21.1

21.1.0.12
8 июн. 2025 г.11 тыс.Minecraft: 1.21.1forge
Скачать
Что нового
``` Created backport to 1.21.1 based on issue #2336 and commit 3bd8ac0 (#2378) due to higher mod availability.
release

21.4.0.61 for NeoForge 1.21.5

21.4.0.61
31 мая 2025 г.7,2 тыс.Minecraft: 1.21.5neoforge
Скачать
Что нового
``` Fixed Bramble hitbox
release

21.4.0.61 for Fabric 1.21.5

21.4.0.61
31 мая 2025 г.71,4 тыс.Minecraft: 1.21.5fabric
Скачать
Что нового
``` Fixed Bramble hitbox
release

21.4.0.61 for Forge 1.21.5

21.4.0.61
31 мая 2025 г.7,1 тыс.Minecraft: 1.21.5forge
Скачать
Что нового
``` Fixed Bramble hitbox
beta

1.20.4-18.3.0.12 for Forge 1.20.4

18.3.0.12
25 мая 2025 г.7,7 тыс.Minecraft: 1.20.4forge
Скачать
Что нового
``` Update ko_kr.json (#2374)
beta

21.1.0.10 for Fabric 1.21.1

21.1.0.10
21 мая 2025 г.21,3 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
``` Fixed disabling end biomes (#2364)
beta

21.1.0.10 for NeoForge 1.21.1

21.1.0.10
21 мая 2025 г.17,7 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
``` Fixed disabling end biomes (#2364)
beta

21.1.0.10 for Forge 1.21.1

21.1.0.10
21 мая 2025 г.1,2 тыс.Minecraft: 1.21.1forge
Скачать
Что нового
``` Fixed disabling end biomes (#2364)
beta

21.1.0.9 for Fabric 1.21.1

21.1.0.9
6 мая 2025 г.16,7 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
``` Allow disabled BOP cave biomes to fallback to vanilla cave biomes (#2361) Backport of commit https://github.com/Glitchfiend/BiomesOPlenty/commit/b827a3a8e6afc526348ac7972de8703d255c6ecc
beta

21.1.0.9 for NeoForge 1.21.1

21.1.0.9
6 мая 2025 г.14,9 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
``` Allow disabled BOP cave biomes to fallback to vanilla cave biomes (#2361) Backport of commit https://github.com/Glitchfiend/BiomesOPlenty/commit/b827a3a8e6afc526348ac7972de8703d255c6ecc
beta

21.1.0.9 for Forge 1.21.1

21.1.0.9
6 мая 2025 г.986Minecraft: 1.21.1forge
Скачать
Что нового
``` Allow disabled BOP cave biomes to fallback to vanilla cave biomes (#2361) Backport of commit https://github.com/Glitchfiend/BiomesOPlenty/commit/b827a3a8e6afc526348ac7972de8703d255c6ecc
beta

21.4.0.59 for Fabric 1.21.5

21.4.0.59
6 мая 2025 г.20,9 тыс.Minecraft: 1.21.5fabric
Скачать
Что нового
``` Allow disabled BOP cave biomes to fallback to vanilla cave biomes
beta

21.4.0.59 for NeoForge 1.21.5

21.4.0.59
6 мая 2025 г.1,6 тыс.Minecraft: 1.21.5neoforge
Скачать
Что нового
``` Allow disabled BOP cave biomes to fallback to vanilla cave biomes
beta

21.4.0.59 for Forge 1.21.5

21.4.0.59
6 мая 2025 г.2,6 тыс.Minecraft: 1.21.5forge
Скачать
Что нового
``` Allow disabled BOP cave biomes to fallback to vanilla cave biomes
beta

21.4.0.58 for NeoForge 1.21.5

21.4.0.58
21 апр. 2025 г.1,2 тыс.Minecraft: 1.21.5neoforge
Скачать
Что нового
``` Update `ru_ru.json` (#2357)
beta

21.4.0.58 for Fabric 1.21.5

21.4.0.58
21 апр. 2025 г.9,5 тыс.Minecraft: 1.21.5fabric
Скачать
Что нового
``` Update `ru_ru.json` (#2357)
beta

21.4.0.58 for Forge 1.21.5

21.4.0.58
21 апр. 2025 г.1,4 тыс.Minecraft: 1.21.5forge
Скачать
Что нового
``` Update `ru_ru.json` (#2357)
beta

21.4.0.57 for NeoForge 1.21.5

21.4.0.57
21 апр. 2025 г.64Minecraft: 1.21.5neoforge
Скачать
Что нового
``` Added Bogged spawns to BOP swamp biomes, and Stray spawns to the Cold Desert
beta

21.4.0.57 for Fabric 1.21.5

21.4.0.57
21 апр. 2025 г.138Minecraft: 1.21.5fabric
Скачать
Что нового
``` Added Bogged spawns to BOP swamp biomes, and Stray spawns to the Cold Desert
beta

21.4.0.57 for Forge 1.21.5

21.4.0.57
21 апр. 2025 г.80Minecraft: 1.21.5forge
Скачать
Что нового
``` Added Bogged spawns to BOP swamp biomes, and Stray spawns to the Cold Desert
beta

21.4.0.56 for NeoForge 1.21.5

21.4.0.56
21 апр. 2025 г.77Minecraft: 1.21.5neoforge
Скачать
Что нового
``` Update lang pt_br.json [1.21.5] (#2356) * Update lang pt_br.json [1.21.5] * Update pt_br.json
beta

21.4.0.56 for Fabric 1.21.5

21.4.0.56
21 апр. 2025 г.242Minecraft: 1.21.5fabric
Скачать
Что нового
``` Update lang pt_br.json [1.21.5] (#2356) * Update lang pt_br.json [1.21.5] * Update pt_br.json
beta

21.4.0.56 for Forge 1.21.5

21.4.0.56
21 апр. 2025 г.106Minecraft: 1.21.5forge
Скачать
Что нового
``` Update lang pt_br.json [1.21.5] (#2356) * Update lang pt_br.json [1.21.5] * Update pt_br.json
beta

21.4.0.55 for NeoForge 1.21.5

21.4.0.55
20 апр. 2025 г.159Minecraft: 1.21.5neoforge
Скачать
Что нового
``` Improvements to the Marsh biome
beta

21.4.0.55 for Fabric 1.21.5

21.4.0.55
20 апр. 2025 г.892Minecraft: 1.21.5fabric
Скачать
Что нового
``` Improvements to the Marsh biome
beta

21.4.0.55 for Forge 1.21.5

21.4.0.55
20 апр. 2025 г.216Minecraft: 1.21.5forge
Скачать
Что нового
``` Improvements to the Marsh biome
beta

21.4.0.54 for Fabric 1.21.5

21.4.0.54
20 апр. 2025 г.180Minecraft: 1.21.5fabric
Скачать
Что нового
``` Fixed disabling end biomes
beta

21.4.0.54 for NeoForge 1.21.5

21.4.0.54
20 апр. 2025 г.56Minecraft: 1.21.5neoforge
Скачать
Что нового
``` Fixed disabling end biomes
beta

21.4.0.54 for Forge 1.21.5

21.4.0.54
20 апр. 2025 г.74Minecraft: 1.21.5forge
Скачать
Что нового
``` Fixed disabling end biomes
beta

21.4.0.23 for NeoForge 1.21.4

21.4.0.23
4 апр. 2025 г.11,7 тыс.Minecraft: 1.21.4neoforge
Скачать
Что нового
``` Update `ru_ru.json` (#2348) * Update `ru_ru.json` There are good ideas in previous translations, but some of them seem to have been done by poor machine translation.
beta

21.4.0.23 for Fabric 1.21.4

21.4.0.23
4 апр. 2025 г.79,8 тыс.Minecraft: 1.21.4fabric
Скачать
Что нового
``` Update `ru_ru.json` (#2348) * Update `ru_ru.json` There are good ideas in previous translations, but some of them seem to have been done by poor machine translation.
beta

21.4.0.23 for Forge 1.21.4

21.4.0.23
4 апр. 2025 г.9,8 тыс.Minecraft: 1.21.4forge
Скачать
Что нового
``` Update `ru_ru.json` (#2348) * Update `ru_ru.json` There are good ideas in previous translations, but some of them seem to have been done by poor machine translation.
beta

19.0.0.96 for Fabric 1.20.1

19.0.0.96
29 мар. 2025 г.922,1 тыс.Minecraft: 1.20.1fabric
Скачать
Что нового
``` Update zh_cn.json (#2345) Combined the previous localized files and corrected and updated some translations
beta

19.0.0.96 for Forge 1.20.1

19.0.0.96
29 мар. 2025 г.15,9 млнMinecraft: 1.20.1forge
Скачать
Что нового
``` Update zh_cn.json (#2345) Combined the previous localized files and corrected and updated some translations
beta

19.0.0.95 for Fabric 1.20.1

19.0.0.95
16 мар. 2025 г.11,7 тыс.Minecraft: 1.20.1fabric
Скачать
Что нового
``` Update es_es.json (1.20.1
beta

19.0.0.95 for Forge 1.20.1

19.0.0.95
16 мар. 2025 г.59,9 тыс.Minecraft: 1.20.1forge
Скачать
Что нового
``` Update es_es.json (1.20.1
beta

21.4.0.21 for NeoForge 1.21.4

21.4.0.21
14 мар. 2025 г.858Minecraft: 1.21.4neoforge
Скачать
Что нового
``` Fixed empyreal hanging sign crashing on Forge
release

21.4.0.22 for Fabric 1.21.4

21.4.0.22
14 мар. 2025 г.25,3 тыс.Minecraft: 1.21.4fabric
Скачать
Что нового
``` Added Spanish (Ecuador) language. (#2327) es_ec
beta

21.4.0.21 for Fabric 1.21.4

21.4.0.21
14 мар. 2025 г.161Minecraft: 1.21.4fabric
Скачать
Что нового
``` Fixed empyreal hanging sign crashing on Forge
release

21.4.0.22 for NeoForge 1.21.4

21.4.0.22
14 мар. 2025 г.1,8 тыс.Minecraft: 1.21.4neoforge
Скачать
Что нового
``` Added Spanish (Ecuador) language. (#2327) es_ec
beta

21.4.0.21 for Forge 1.21.4

21.4.0.21
14 мар. 2025 г.1,1 тыс.Minecraft: 1.21.4forge
Скачать
Что нового
``` Fixed empyreal hanging sign crashing on Forge
release

21.4.0.22 for Forge 1.21.4

21.4.0.22
14 мар. 2025 г.3,8 тыс.Minecraft: 1.21.4forge
Скачать
Что нового
``` Added Spanish (Ecuador) language. (#2327) es_ec
beta

21.1.0.8 for Forge 1.21.1

21.1.0.8
3 февр. 2025 г.5,1 тыс.Minecraft: 1.21.1forge
Скачать
Что нового
``` Fix hanging sign block validation. (#2328)
beta

21.4.0.20 for Fabric 1.21.4

21.4.0.20
13 янв. 2025 г.34 тыс.Minecraft: 1.21.4fabric
Скачать
Что нового
``` Update zh_cn for 1.21.4 (#2320) * zh_cn lang update * hotfix
beta

21.4.0.20 for NeoForge 1.21.4

21.4.0.20
13 янв. 2025 г.1,8 тыс.Minecraft: 1.21.4neoforge
Скачать
Что нового
``` Update zh_cn for 1.21.4 (#2320) * zh_cn lang update * hotfix
beta

21.4.0.20 for Forge 1.21.4

21.4.0.20
13 янв. 2025 г.4,6 тыс.Minecraft: 1.21.4forge
Скачать
Что нового
``` Update zh_cn for 1.21.4 (#2320) * zh_cn lang update * hotfix
beta

21.4.0.19 for NeoForge 1.21.4

21.4.0.19
5 янв. 2025 г.536Minecraft: 1.21.4neoforge
Скачать
Что нового
``` Fixed a few missing/broken tags
beta

21.4.0.19 for Fabric 1.21.4

21.4.0.19
5 янв. 2025 г.4,3 тыс.Minecraft: 1.21.4fabric
Скачать
Что нового
``` Fixed a few missing/broken tags
beta

21.4.0.19 for Forge 1.21.4

21.4.0.19
5 янв. 2025 г.559Minecraft: 1.21.4forge
Скачать
Что нового
``` Fixed a few missing/broken tags
release

21.4.0.18 for Fabric 1.21.4

21.4.0.18
5 янв. 2025 г.5,8 тыс.Minecraft: 1.21.4fabric
Скачать
Что нового
``` Fixed hanging sign crashing on Fabric
release

21.4.0.18 for NeoForge 1.21.4

21.4.0.18
5 янв. 2025 г.527Minecraft: 1.21.4neoforge
Скачать
Что нового
``` Fixed hanging sign crashing on Fabric
release

21.4.0.18 for Forge 1.21.4

21.4.0.18
5 янв. 2025 г.1,4 тыс.Minecraft: 1.21.4forge
Скачать
Что нового
``` Fixed hanging sign crashing on Fabric
beta

21.4.0.17 for Fabric 1.21.4

21.4.0.17
4 янв. 2025 г.73Minecraft: 1.21.4fabric
Скачать
Что нового
``` Fixed boat crashing
beta

21.4.0.17 for NeoForge 1.21.4

21.4.0.17
4 янв. 2025 г.62Minecraft: 1.21.4neoforge
Скачать
Что нового
``` Fixed boat crashing
beta

21.4.0.17 for Forge 1.21.4

21.4.0.17
4 янв. 2025 г.62Minecraft: 1.21.4forge
Скачать
Что нового
``` Fixed boat crashing
beta

21.4.0.16 for Fabric 1.21.4

21.4.0.16
3 янв. 2025 г.1,5 тыс.Minecraft: 1.21.4fabric
Скачать
Что нового
``` Limit number of unique blockstates shown in anomalies to 500 (#2313) * Limit number of unique blockstates shown in anomalies to 500 * Prevent theoretical crash if too few blocks exist * Only use vanilla blocks in anomalies
beta

21.4.0.16 for NeoForge 1.21.4

21.4.0.16
3 янв. 2025 г.160Minecraft: 1.21.4neoforge
Скачать
Что нового
``` Limit number of unique blockstates shown in anomalies to 500 (#2313) * Limit number of unique blockstates shown in anomalies to 500 * Prevent theoretical crash if too few blocks exist * Only use vanilla blocks in anomalies
beta

21.4.0.16 for Forge 1.21.4

21.4.0.16
3 янв. 2025 г.219Minecraft: 1.21.4forge
Скачать
Что нового
``` Limit number of unique blockstates shown in anomalies to 500 (#2313) * Limit number of unique blockstates shown in anomalies to 500 * Prevent theoretical crash if too few blocks exist * Only use vanilla blocks in anomalies
beta

21.4.0.15 for NeoForge 1.21.4

21.4.0.15
28 дек. 2024 г.302Minecraft: 1.21.4neoforge
Скачать
Что нового
``` Added missing localization strings for boats
beta

21.4.0.15 for Fabric 1.21.4

21.4.0.15
28 дек. 2024 г.3,2 тыс.Minecraft: 1.21.4fabric
Скачать
Что нового
``` Added missing localization strings for boats
beta

21.4.0.15 for Forge 1.21.4

21.4.0.15
28 дек. 2024 г.607Minecraft: 1.21.4forge
Скачать
Что нового
``` Added missing localization strings for boats
beta

19.0.0.94 for Fabric 1.20.1

19.0.0.94
28 дек. 2024 г.97,3 тыс.Minecraft: 1.20.1fabric
Скачать
Что нового
``` Added en_nz.json (#2303)
beta

19.0.0.94 for Forge 1.20.1

19.0.0.94
28 дек. 2024 г.330,4 тыс.Minecraft: 1.20.1forge
Скачать
Что нового
``` Added en_nz.json (#2303)
beta

19.0.0.93 for Fabric 1.20.1

19.0.0.93
26 дек. 2024 г.2 тыс.Minecraft: 1.20.1fabric
Скачать
Что нового
``` Small translation fixes for pt-br
beta

19.0.0.93 for Forge 1.20.1

19.0.0.93
26 дек. 2024 г.2,4 тыс.Minecraft: 1.20.1forge
Скачать
Что нового
``` Small translation fixes for pt-br
beta

21.4.0.14 for Forge 1.21.4

21.4.0.14
26 дек. 2024 г.193Minecraft: 1.21.4forge
Скачать
Что нового
``` Small translation fixes for pt-br
beta

21.4.0.12 for NeoForge 1.21.4

21.4.0.12
26 дек. 2024 г.171Minecraft: 1.21.4neoforge
Скачать
Что нового
``` Update zh_cn.json (#2298) * Added maple blocks to zh_cn.json * Added something that omissions * Add something that omissions again * Update zh_cn.json * Update zh_cn.json * Update zh_cn.json
beta

21.4.0.12 for Fabric 1.21.4

21.4.0.12
26 дек. 2024 г.1,4 тыс.Minecraft: 1.21.4fabric
Скачать
Что нового
``` Update zh_cn.json (#2298) * Added maple blocks to zh_cn.json * Added something that omissions * Add something that omissions again * Update zh_cn.json * Update zh_cn.json * Update zh_cn.json
beta

21.4.0.12 for Forge 1.21.4

21.4.0.12
26 дек. 2024 г.132Minecraft: 1.21.4forge
Скачать
Что нового
``` Update zh_cn.json (#2298) * Added maple blocks to zh_cn.json * Added something that omissions * Add something that omissions again * Update zh_cn.json * Update zh_cn.json * Update zh_cn.json
beta

21.4.0.13 for NeoForge 1.21.4

21.4.0.13
26 дек. 2024 г.54Minecraft: 1.21.4neoforge
Скачать
Что нового
``` Update pt_br.json
beta

21.4.0.13 for Fabric 1.21.4

21.4.0.13
26 дек. 2024 г.53Minecraft: 1.21.4fabric
Скачать
Что нового
``` Update pt_br.json
beta

19.0.0.92 for Fabric 1.20.1

19.0.0.92
26 дек. 2024 г.1,6 тыс.Minecraft: 1.20.1fabric
Скачать
Что нового
``` Update pt_br.json
beta

21.4.0.13 for Forge 1.21.4

21.4.0.13
26 дек. 2024 г.68Minecraft: 1.21.4forge
Скачать
Что нового
``` Update pt_br.json
beta

19.0.0.92 for Forge 1.20.1

19.0.0.92
26 дек. 2024 г.2,3 тыс.Minecraft: 1.20.1forge
Скачать
Что нового
``` Update pt_br.json
beta

21.4.0.11 for NeoForge 1.21.4

21.4.0.11
22 дек. 2024 г.259Minecraft: 1.21.4neoforge
Скачать
Что нового
``` Added separate emissive texture layers for glowing moss/glowshrooms
beta

21.4.0.11 for Fabric 1.21.4

21.4.0.11
22 дек. 2024 г.1,8 тыс.Minecraft: 1.21.4fabric
Скачать
Что нового
``` Added separate emissive texture layers for glowing moss/glowshrooms
beta

21.4.0.11 for Forge 1.21.4

21.4.0.11
22 дек. 2024 г.341Minecraft: 1.21.4forge
Скачать
Что нового
``` Added separate emissive texture layers for glowing moss/glowshrooms
beta

21.4.0.10 for NeoForge 1.21.4

21.4.0.10
21 дек. 2024 г.103Minecraft: 1.21.4neoforge
Скачать
Что нового
``` New Jacaranda wood color
beta

21.4.0.10 for Fabric 1.21.4

21.4.0.10
21 дек. 2024 г.560Minecraft: 1.21.4fabric
Скачать
Что нового
``` New Jacaranda wood color
beta

21.4.0.10 for Forge 1.21.4

21.4.0.10
21 дек. 2024 г.212Minecraft: 1.21.4forge
Скачать
Что нового
``` New Jacaranda wood color
beta

21.4.0.9 for Fabric 1.21.4

21.4.0.9
21 дек. 2024 г.311Minecraft: 1.21.4fabric
Скачать
Что нового
``` Fix building
beta

21.4.0.9 for NeoForge 1.21.4

21.4.0.9
21 дек. 2024 г.46Minecraft: 1.21.4neoforge
Скачать
Что нового
``` Fix building
beta

21.4.0.9 for Forge 1.21.4

21.4.0.9
21 дек. 2024 г.118Minecraft: 1.21.4forge
Скачать
Что нового
``` Fix building
beta

21.2.0.7 for Fabric 1.21.3

21.2.0.7
17 дек. 2024 г.8,6 тыс.Minecraft: 1.21.3fabric
Скачать
Что нового
``` Added en_nz.json (#2293) * Update .gitignore * Create en_nz.json * Update en_nz.json
beta

21.2.0.7 for NeoForge 1.21.3

21.2.0.7
17 дек. 2024 г.1,4 тыс.Minecraft: 1.21.3neoforge
Скачать
Что нового
``` Added en_nz.json (#2293) * Update .gitignore * Create en_nz.json * Update en_nz.json
beta

21.2.0.8 for Fabric 1.21.3

21.2.0.8
17 дек. 2024 г.132Minecraft: 1.21.3fabric
Скачать
Что нового
``` Update ja_jp.json (#2296)
beta

21.2.0.7 for Forge 1.21.3

21.2.0.7
17 дек. 2024 г.2,6 тыс.Minecraft: 1.21.3forge
Скачать
Что нового
``` Added en_nz.json (#2293) * Update .gitignore * Create en_nz.json * Update en_nz.json
beta

21.2.0.8 for NeoForge 1.21.3

21.2.0.8
17 дек. 2024 г.82Minecraft: 1.21.3neoforge
Скачать
Что нового
``` Update ja_jp.json (#2296)
beta

21.2.0.8 for Forge 1.21.3

21.2.0.8
17 дек. 2024 г.77Minecraft: 1.21.3forge
Скачать
Что нового
``` Update ja_jp.json (#2296)
beta

21.2.0.6 for Fabric 1.21.3

21.2.0.6
29 нояб. 2024 г.3,5 тыс.Minecraft: 1.21.3fabric
Скачать
Что нового
``` Fixed submerging in liquid crashing the game in the Fabric loader version (#2291)
beta

21.2.0.6 for NeoForge 1.21.3

21.2.0.6
29 нояб. 2024 г.305Minecraft: 1.21.3neoforge
Скачать
Что нового
``` Fixed submerging in liquid crashing the game in the Fabric loader version (#2291)
beta

21.2.0.6 for Forge 1.21.3

21.2.0.6
29 нояб. 2024 г.534Minecraft: 1.21.3forge
Скачать
Что нового
``` Fixed submerging in liquid crashing the game in the Fabric loader version (#2291)
beta

21.2.0.5 for Fabric 1.21.3

21.2.0.5
18 нояб. 2024 г.3,2 тыс.Minecraft: 1.21.3fabric
Скачать
Что нового
``` Update ru_ru.json (#2285) * Update ru_ru.json * Update ru_ru.json * Update ru_ru.json * Update ru_ru.json
beta

21.2.0.5 for NeoForge 1.21.3

21.2.0.5
18 нояб. 2024 г.334Minecraft: 1.21.3neoforge
Скачать
Что нового
``` Update ru_ru.json (#2285) * Update ru_ru.json * Update ru_ru.json * Update ru_ru.json * Update ru_ru.json
beta

21.2.0.5 for Forge 1.21.3

21.2.0.5
18 нояб. 2024 г.498Minecraft: 1.21.3forge
Скачать
Что нового
``` Update ru_ru.json (#2285) * Update ru_ru.json * Update ru_ru.json * Update ru_ru.json * Update ru_ru.json
beta

21.2.0.4 for Fabric 1.21.3

21.2.0.4
12 нояб. 2024 г.1,7 тыс.Minecraft: 1.21.3fabric
Скачать
Что нового
``` Update ko_kr.json (#2282)
beta

21.2.0.4 for NeoForge 1.21.3

21.2.0.4
12 нояб. 2024 г.461Minecraft: 1.21.3neoforge
Скачать
Что нового
``` Update ko_kr.json (#2282)
beta

21.2.0.4 for Forge 1.21.3

21.2.0.4
12 нояб. 2024 г.303Minecraft: 1.21.3forge
Скачать
Что нового
``` Update ko_kr.json (#2282)
beta

21.2.0.3 for Fabric 1.21.3

21.2.0.3
10 нояб. 2024 г.834Minecraft: 1.21.3fabric
Скачать
Что нового
``` Update zh_tw.json (#2279)
beta

21.2.0.3 for NeoForge 1.21.3

21.2.0.3
10 нояб. 2024 г.117Minecraft: 1.21.3neoforge
Скачать
Что нового
``` Update zh_tw.json (#2279)
beta

21.2.0.3 for Forge 1.21.3

21.2.0.3
10 нояб. 2024 г.241Minecraft: 1.21.3forge
Скачать
Что нового
``` Update zh_tw.json (#2279)
beta

21.2.0.2 for Fabric 1.21.3

21.2.0.2
8 нояб. 2024 г.629Minecraft: 1.21.3fabric
Скачать
Что нового
``` Update uk_ua.json (#2276)
beta

21.2.0.2 for NeoForge 1.21.3

21.2.0.2
8 нояб. 2024 г.145Minecraft: 1.21.3neoforge
Скачать
Что нового
``` Update uk_ua.json (#2276)
beta

21.2.0.2 for Forge 1.21.3

21.2.0.2
8 нояб. 2024 г.198Minecraft: 1.21.3forge
Скачать
Что нового
``` Update uk_ua.json (#2276)
beta

21.2.0.1 for NeoForge 1.21.3

21.2.0.1
8 нояб. 2024 г.94Minecraft: 1.21.3neoforge
Скачать
Что нового
``` Attempt to fix issues with building against Fabric
beta

21.2.0.1 for Fabric 1.21.3

21.2.0.1
8 нояб. 2024 г.142Minecraft: 1.21.3fabric
Скачать
Что нового
``` Attempt to fix issues with building against Fabric
beta

21.2.0.1 for Forge 1.21.3

21.2.0.1
8 нояб. 2024 г.104Minecraft: 1.21.3forge
Скачать
Что нового
``` Attempt to fix issues with building against Fabric
beta

21.1.0.7 for Fabric 1.21.1

21.1.0.7
29 окт. 2024 г.229,9 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
``` Update es_cl.json (#2269)
beta

21.1.0.7 for NeoForge 1.21.1

21.1.0.7
29 окт. 2024 г.104,5 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
``` Update es_cl.json (#2269)
beta

21.1.0.7 for Forge 1.21.1

21.1.0.7
29 окт. 2024 г.3,6 тыс.Minecraft: 1.21.1forge
Скачать
Что нового
``` Update es_cl.json (#2269)
beta

21.1.0.6 for Fabric 1.21.1

21.1.0.6
14 окт. 2024 г.10,1 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
``` Fixed composting items on NeoForge (#2273)
beta

21.1.0.6 for NeoForge 1.21.1

21.1.0.6
14 окт. 2024 г.1,6 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
``` Fixed composting items on NeoForge (#2273)
beta

21.1.0.6 for Forge 1.21.1

21.1.0.6
14 окт. 2024 г.1,1 тыс.Minecraft: 1.21.1forge
Скачать
Что нового
``` Fixed composting items on NeoForge (#2273)
beta

21.1.0.5 for Fabric 1.21.1

21.1.0.5
5 окт. 2024 г.7,5 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
``` Update pl_pl.json (#2270)
beta

21.1.0.5 for NeoForge 1.21.1

21.1.0.5
5 окт. 2024 г.25,4 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
``` Update pl_pl.json (#2270)
beta

21.1.0.5 for Forge 1.21.1

21.1.0.5
5 окт. 2024 г.894Minecraft: 1.21.1forge
Скачать
Что нового
``` Update pl_pl.json (#2270)
beta

19.0.0.91 for Fabric 1.20.1

19.0.0.91
1 окт. 2024 г.242,4 тыс.Minecraft: 1.20.1fabric
Скачать
Что нового
``` Backported to 1.20.1 Fabric & Forge (#2265) * Backported to 1.20.1 * Add Recipes & Loot Providers to DataGenerator on forge * change data pack format to 15 * Avoid duplicate registration on Forge * return GlitchCore * reimplement GLitchCore * Delete BOPEndBiomes (Not usable anymore because end biomes are not supported by terrablender 3.0.1.7) * update glitchcore to 1.0.4 * Don't include night-config and typetools in fabric jar * use official glitchcore * require the needed glitchcore version (I forgot to put it back after testing) * change in mods.toml as well * change glitchcore version to 0.01.0 * change glitchcore version to 0.0.1.0
beta

19.0.0.91 for Forge 1.20.1

19.0.0.91
1 окт. 2024 г.2,9 млнMinecraft: 1.20.1forge
Скачать
Что нового
``` Backported to 1.20.1 Fabric & Forge (#2265) * Backported to 1.20.1 * Add Recipes & Loot Providers to DataGenerator on forge * change data pack format to 15 * Avoid duplicate registration on Forge * return GlitchCore * reimplement GLitchCore * Delete BOPEndBiomes (Not usable anymore because end biomes are not supported by terrablender 3.0.1.7) * update glitchcore to 1.0.4 * Don't include night-config and typetools in fabric jar * use official glitchcore * require the needed glitchcore version (I forgot to put it back after testing) * change in mods.toml as well * change glitchcore version to 0.01.0 * change glitchcore version to 0.0.1.0
beta

1.20.4-18.3.0.11 for Forge 1.20.4

18.3.0.11
22 сент. 2024 г.3,6 тыс.Minecraft: 1.20.4forge
Скачать
Что нового
``` Flesh blocks now slowly grow flesh decorations (Hair, Flesh Tendons, etc.) when adjacent to Blood source blocks. Flesh blocks can also now be crafted with Rotten Flesh and Blood Buckets
beta

21.1.0.4 for Fabric 1.21.1

21.1.0.4
18 сент. 2024 г.11,6 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
``` Spanish (Mexican) Translation (#2262)
beta

21.1.0.4 for NeoForge 1.21.1

21.1.0.4
18 сент. 2024 г.2,3 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
``` Spanish (Mexican) Translation (#2262)
beta

21.1.0.4 for Forge 1.21.1

21.1.0.4
18 сент. 2024 г.1,3 тыс.Minecraft: 1.21.1forge
Скачать
Что нового
``` Spanish (Mexican) Translation (#2262)
beta

21.1.0.3 for Fabric 1.21.1

21.1.0.3
15 сент. 2024 г.1,5 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
``` tr_tr.json Turkish Localization (#2261)
beta

21.1.0.3 for NeoForge 1.21.1

21.1.0.3
15 сент. 2024 г.582Minecraft: 1.21.1neoforge
Скачать
Что нового
``` tr_tr.json Turkish Localization (#2261)
beta

21.1.0.3 for Forge 1.21.1

21.1.0.3
15 сент. 2024 г.223Minecraft: 1.21.1forge
Скачать
Что нового
``` tr_tr.json Turkish Localization (#2261)
beta

21.1.0.2 for Fabric 1.21.1

21.1.0.2
27 авг. 2024 г.11,9 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
``` Version bump
beta

21.1.0.2 for NeoForge 1.21.1

21.1.0.2
27 авг. 2024 г.3,2 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
``` Version bump
beta

21.1.0.2 for Forge 1.21.1

21.1.0.2
27 авг. 2024 г.3,1 тыс.Minecraft: 1.21.1forge
Скачать
Что нового
``` Version bump
beta

21.0.0.18 for Fabric 1.21

21.0.0.18
19 авг. 2024 г.108,2 тыс.Minecraft: 1.21fabric
Скачать
Что нового
``` Add Missing translation and update (french) (#2258)
beta

21.0.0.18 for NeoForge 1.21

21.0.0.18
19 авг. 2024 г.9,4 тыс.Minecraft: 1.21neoforge
Скачать
Что нового
``` Add Missing translation and update (french) (#2258)
beta

21.0.0.18 for Forge 1.21

21.0.0.18
19 авг. 2024 г.15,8 тыс.Minecraft: 1.21forge
Скачать
Что нового
``` Add Missing translation and update (french) (#2258)
beta

21.0.0.17 for Fabric 1.21

21.0.0.17
19 авг. 2024 г.269Minecraft: 1.21fabric
Скачать
Что нового
``` Add 1.21.1 Support for fabric (#2257)
beta

21.0.0.17 for NeoForge 1.21

21.0.0.17
19 авг. 2024 г.85Minecraft: 1.21neoforge
Скачать
Что нового
``` Add 1.21.1 Support for fabric (#2257)
beta

21.0.0.17 for Forge 1.21

21.0.0.17
19 авг. 2024 г.102Minecraft: 1.21forge
Скачать
Что нового
``` Add 1.21.1 Support for fabric (#2257)
beta

21.0.0.16 for Fabric 1.21

21.0.0.16
17 авг. 2024 г.1,9 тыс.Minecraft: 1.21fabric
Скачать
Что нового
``` Update French Translation (#2255) * Update French Translation Add Empyreal Woods Variants. Add Hanging Sign. * Update fr_fr.json
beta

21.0.0.16 for NeoForge 1.21

21.0.0.16
17 авг. 2024 г.197Minecraft: 1.21neoforge
Скачать
Что нового
``` Update French Translation (#2255) * Update French Translation Add Empyreal Woods Variants. Add Hanging Sign. * Update fr_fr.json
beta

21.0.0.16 for Forge 1.21

21.0.0.16
17 авг. 2024 г.194Minecraft: 1.21forge
Скачать
Что нового
``` Update French Translation (#2255) * Update French Translation Add Empyreal Woods Variants. Add Hanging Sign. * Update fr_fr.json
release

21.0.0.15 for Fabric 1.21

21.0.0.15
9 авг. 2024 г.22,6 тыс.Minecraft: 1.21fabric
Скачать
Что нового
``` Fix sign block state validation on 1.21.1 (#2253)
release

21.0.0.15 for NeoForge 1.21

21.0.0.15
9 авг. 2024 г.1,8 тыс.Minecraft: 1.21neoforge
Скачать
Что нового
``` Fix sign block state validation on 1.21.1 (#2253)
release

21.0.0.15 for Forge 1.21

21.0.0.15
9 авг. 2024 г.2,9 тыс.Minecraft: 1.21forge
Скачать
Что нового
``` Fix sign block state validation on 1.21.1 (#2253)
beta

21.0.0.14 for Fabric 1.21

21.0.0.14
7 авг. 2024 г.3,9 тыс.Minecraft: 1.21fabric
Скачать
Что нового
``` Updated armor trim atlas to support Flow/Bolt trims (Closes #2250)
beta

21.0.0.14 for NeoForge 1.21

21.0.0.14
7 авг. 2024 г.256Minecraft: 1.21neoforge
Скачать
Что нового
``` Updated armor trim atlas to support Flow/Bolt trims (Closes #2250)
beta

21.0.0.14 for Forge 1.21

21.0.0.14
7 авг. 2024 г.198Minecraft: 1.21forge
Скачать
Что нового
``` Updated armor trim atlas to support Flow/Bolt trims (Closes #2250)
beta

21.0.0.13 for Fabric 1.21

21.0.0.13
29 июл. 2024 г.8,3 тыс.Minecraft: 1.21fabric
Скачать
Что нового
``` add "c:tools/shear" and deprecated "c:tools/shears" tag to mods shears item tag and use this tag in all loot tables (#2244)
beta

21.0.0.13 for NeoForge 1.21

21.0.0.13
29 июл. 2024 г.1,5 тыс.Minecraft: 1.21neoforge
Скачать
Что нового
``` add "c:tools/shear" and deprecated "c:tools/shears" tag to mods shears item tag and use this tag in all loot tables (#2244)
beta

21.0.0.13 for Forge 1.21

21.0.0.13
29 июл. 2024 г.510Minecraft: 1.21forge
Скачать
Что нового
``` add "c:tools/shear" and deprecated "c:tools/shears" tag to mods shears item tag and use this tag in all loot tables (#2244)
beta

19.0.0.90 for NeoForge 1.20.4

19.0.0.90
14 июл. 2024 г.7 тыс.Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Update es_cl.json (#2240) * Add files via upload * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json
beta

19.0.0.90 for Fabric 1.20.4

19.0.0.90
14 июл. 2024 г.45,9 тыс.Minecraft: 1.20.4fabric
Скачать
Что нового
``` Update es_cl.json (#2240) * Add files via upload * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json
beta

19.0.0.90 for Forge 1.20.4

19.0.0.90
14 июл. 2024 г.1,7 тыс.Minecraft: 1.20.4forge
Скачать
Что нового
``` Update es_cl.json (#2240) * Add files via upload * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json
beta

21.0.0.12 for Fabric 1.21

21.0.0.12
8 июл. 2024 г.57 тыс.Minecraft: 1.21fabric
Скачать
Что нового
``` Fixed maple leaf pile recipes (Closes #2238)
beta

21.0.0.12 for NeoForge 1.21

21.0.0.12
8 июл. 2024 г.1,4 тыс.Minecraft: 1.21neoforge
Скачать
Что нового
``` Fixed maple leaf pile recipes (Closes #2238)
beta

21.0.0.12 for Forge 1.21

21.0.0.12
8 июл. 2024 г.1,1 тыс.Minecraft: 1.21forge
Скачать
Что нового
``` Fixed maple leaf pile recipes (Closes #2238)
release

21.0.0.11 for Fabric 1.21

21.0.0.11
30 июн. 2024 г.7,5 тыс.Minecraft: 1.21fabric
Скачать
Что нового
``` Fixed Blood/Liquid Null lakes crashing (Closes #2234)
release

21.0.0.11 for NeoForge 1.21

21.0.0.11
30 июн. 2024 г.465Minecraft: 1.21neoforge
Скачать
Что нового
``` Fixed Blood/Liquid Null lakes crashing (Closes #2234)
release

21.0.0.11 for Forge 1.21

21.0.0.11
30 июн. 2024 г.620Minecraft: 1.21forge
Скачать
Что нового
``` Fixed Blood/Liquid Null lakes crashing (Closes #2234)
beta

21.0.0.10 for Fabric 1.21

21.0.0.10
29 июн. 2024 г.780Minecraft: 1.21fabric
Скачать
Что нового
``` Update nn_no.json (#2232)
beta

21.0.0.10 for NeoForge 1.21

21.0.0.10
29 июн. 2024 г.108Minecraft: 1.21neoforge
Скачать
Что нового
``` Update nn_no.json (#2232)
beta

21.0.0.10 for Forge 1.21

21.0.0.10
29 июн. 2024 г.131Minecraft: 1.21forge
Скачать
Что нового
``` Update nn_no.json (#2232)
beta

21.0.0.9 for Fabric 1.21

21.0.0.9
29 июн. 2024 г.152Minecraft: 1.21fabric
Скачать
Что нового
``` Renamed certain tag directories to match 1.21 naming changes (Closes #2233)
beta

21.0.0.9 for NeoForge 1.21

21.0.0.9
29 июн. 2024 г.75Minecraft: 1.21neoforge
Скачать
Что нового
``` Renamed certain tag directories to match 1.21 naming changes (Closes #2233)
beta

21.0.0.9 for Forge 1.21

21.0.0.9
29 июн. 2024 г.120Minecraft: 1.21forge
Скачать
Что нового
``` Renamed certain tag directories to match 1.21 naming changes (Closes #2233)
beta

21.0.0.8 for Fabric 1.21

21.0.0.8
26 июн. 2024 г.2,3 тыс.Minecraft: 1.21fabric
Скачать
Что нового
``` Changed Forge tags to universal tag conventions (Closes #2229)
beta

21.0.0.8 for NeoForge 1.21

21.0.0.8
26 июн. 2024 г.186Minecraft: 1.21neoforge
Скачать
Что нового
``` Changed Forge tags to universal tag conventions (Closes #2229)
beta

21.0.0.8 for Forge 1.21

21.0.0.8
26 июн. 2024 г.283Minecraft: 1.21forge
Скачать
Что нового
``` Changed Forge tags to universal tag conventions (Closes #2229)
beta

21.0.0.7 for Fabric 1.21

21.0.0.7
17 июн. 2024 г.5,9 тыс.Minecraft: 1.21fabric
Скачать
Что нового
``` Fixed the Wanderer music disc
beta

21.0.0.7 for NeoForge 1.21

21.0.0.7
17 июн. 2024 г.298Minecraft: 1.21neoforge
Скачать
Что нового
``` Fixed the Wanderer music disc
beta

21.0.0.7 for Forge 1.21

21.0.0.7
17 июн. 2024 г.521Minecraft: 1.21forge
Скачать
Что нового
``` Fixed the Wanderer music disc
beta

21.0.0.6 for Fabric 1.21

21.0.0.6
17 июн. 2024 г.128Minecraft: 1.21fabric
Скачать
Что нового
``` Update nn_no.json (#2228)
beta

21.0.0.6 for NeoForge 1.21

21.0.0.6
17 июн. 2024 г.83Minecraft: 1.21neoforge
Скачать
Что нового
``` Update nn_no.json (#2228)
beta

21.0.0.6 for Forge 1.21

21.0.0.6
17 июн. 2024 г.82Minecraft: 1.21forge
Скачать
Что нового
``` Update nn_no.json (#2228)
release

21.0.0.5 for Fabric 1.21

21.0.0.5
16 июн. 2024 г.1,4 тыс.Minecraft: 1.21fabric
Скачать
Что нового
``` Fixed crashing due to lakes. Closes #2224
release

21.0.0.5 for NeoForge 1.21

21.0.0.5
16 июн. 2024 г.156Minecraft: 1.21neoforge
Скачать
Что нового
``` Fixed crashing due to lakes. Closes #2224
release

21.0.0.5 for Forge 1.21

21.0.0.5
16 июн. 2024 г.198Minecraft: 1.21forge
Скачать
Что нового
``` Fixed crashing due to lakes. Closes #2224
beta

21.0.0.4 for Fabric 1.21

21.0.0.4
15 июн. 2024 г.442Minecraft: 1.21fabric
Скачать
Что нового
``` Added missing 1.21 tags
beta

21.0.0.4 for NeoForge 1.21

21.0.0.4
15 июн. 2024 г.112Minecraft: 1.21neoforge
Скачать
Что нового
``` Added missing 1.21 tags
beta

21.0.0.4 for Forge 1.21

21.0.0.4
15 июн. 2024 г.105Minecraft: 1.21forge
Скачать
Что нового
``` Added missing 1.21 tags
beta

21.0.0.3 for Fabric 1.21

21.0.0.3
15 июн. 2024 г.863Minecraft: 1.21fabric
Скачать
Что нового
``` Issue template version bump
beta

21.0.0.3 for NeoForge 1.21

21.0.0.3
15 июн. 2024 г.128Minecraft: 1.21neoforge
Скачать
Что нового
``` Issue template version bump
beta

21.0.0.3 for Forge 1.21

21.0.0.3
15 июн. 2024 г.155Minecraft: 1.21forge
Скачать
Что нового
``` Issue template version bump
beta

21.0.0.2 for Fabric 1.21

21.0.0.2
15 июн. 2024 г.240Minecraft: 1.21fabric
Скачать
Что нового
``` Enabled 1.21 builds
beta

21.0.0.2 for NeoForge 1.21

21.0.0.2
15 июн. 2024 г.107Minecraft: 1.21neoforge
Скачать
Что нового
``` Enabled 1.21 builds
beta

21.0.0.2 for Forge 1.21

21.0.0.2
15 июн. 2024 г.138Minecraft: 1.21forge
Скачать
Что нового
``` Enabled 1.21 builds
beta

18.4.0.8 for Fabric 1.20.6

18.4.0.8
12 июн. 2024 г.16,5 тыс.Minecraft: 1.20.6fabric
Скачать
Что нового
``` Create nn_no.json (#2221) New norwegian (nynorsk)
beta

18.4.0.8 for NeoForge 1.20.6

18.4.0.8
12 июн. 2024 г.2,4 тыс.Minecraft: 1.20.6neoforge
Скачать
Что нового
``` Create nn_no.json (#2221) New norwegian (nynorsk)
beta

18.4.0.8 for Forge 1.20.6

18.4.0.8
12 июн. 2024 г.5,9 тыс.Minecraft: 1.20.6forge
Скачать
Что нового
``` Create nn_no.json (#2221) New norwegian (nynorsk)
beta

18.4.0.7 for Forge 1.20.6

18.4.0.7
4 июн. 2024 г.542Minecraft: 1.20.6forge
Скачать
Что нового
``` Fixed Tiny Cacti not being compostable (Closes #2219)
beta

18.4.0.6 for Fabric 1.20.6

18.4.0.6
26 мая 2024 г.4,7 тыс.Minecraft: 1.20.6fabric
Скачать
Что нового
``` Fixed chest boat recipes
beta

18.4.0.6 for NeoForge 1.20.6

18.4.0.6
26 мая 2024 г.276Minecraft: 1.20.6neoforge
Скачать
Что нового
``` Fixed chest boat recipes
beta

18.4.0.6 for Forge 1.20.6

18.4.0.6
26 мая 2024 г.301Minecraft: 1.20.6forge
Скачать
Что нового
``` Fixed chest boat recipes
release

18.4.0.5 for Fabric 1.20.6

18.4.0.5
21 мая 2024 г.4,5 тыс.Minecraft: 1.20.6fabric
Скачать
Что нового
``` NeoForge gradle fix
release

18.4.0.5 for NeoForge 1.20.6

18.4.0.5
21 мая 2024 г.464Minecraft: 1.20.6neoforge
Скачать
Что нового
``` NeoForge gradle fix
release

18.4.0.5 for Forge 1.20.6

18.4.0.5
21 мая 2024 г.1,2 тыс.Minecraft: 1.20.6forge
Скачать
Что нового
``` NeoForge gradle fix
beta

18.4.0.3 for NeoForge 1.20.6

18.4.0.3
9 мая 2024 г.396Minecraft: 1.20.6neoforge
Скачать
Что нового
``` Change wolf variant tags to match Terralith
beta

18.4.0.3 for Forge 1.20.6

18.4.0.3
9 мая 2024 г.319Minecraft: 1.20.6forge
Скачать
Что нового
``` Change wolf variant tags to match Terralith
beta

18.4.0.2 for Fabric 1.20.6

18.4.0.2
5 мая 2024 г.2,7 тыс.Minecraft: 1.20.6fabric
Скачать
Что нового
``` Completed 1.20.6 update
beta

18.4.0.2 for NeoForge 1.20.6

18.4.0.2
5 мая 2024 г.158Minecraft: 1.20.6neoforge
Скачать
Что нового
``` Completed 1.20.6 update
beta

18.4.0.2 for Forge 1.20.6

18.4.0.2
5 мая 2024 г.222Minecraft: 1.20.6forge
Скачать
Что нового
``` Completed 1.20.6 update
release

19.0.0.89 for Fabric 1.20.4

19.0.0.89
29 апр. 2024 г.26,9 тыс.Minecraft: 1.20.4fabric
Скачать
Что нового
``` Fix plank recipes
release

19.0.0.89 for NeoForge 1.20.4

19.0.0.89
29 апр. 2024 г.7,5 тыс.Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Fix plank recipes
release

19.0.0.89 for Forge 1.20.4

19.0.0.89
29 апр. 2024 г.4,1 тыс.Minecraft: 1.20.4forge
Скачать
Что нового
``` Fix plank recipes
beta

19.0.0.88 for Fabric 1.20.4

19.0.0.88
25 апр. 2024 г.2,1 тыс.Minecraft: 1.20.4fabric
Скачать
Что нового
``` Fixed strand plant loot tables
beta

19.0.0.88 for NeoForge 1.20.4

19.0.0.88
25 апр. 2024 г.176Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Fixed strand plant loot tables
beta

19.0.0.88 for Forge 1.20.4

19.0.0.88
25 апр. 2024 г.225Minecraft: 1.20.4forge
Скачать
Что нового
``` Fixed strand plant loot tables
beta

19.0.0.87 for Fabric 1.20.4

19.0.0.87
25 апр. 2024 г.295Minecraft: 1.20.4fabric
Скачать
Что нового
``` Converted block loot tables to datagen
beta

19.0.0.87 for NeoForge 1.20.4

19.0.0.87
25 апр. 2024 г.93Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Converted block loot tables to datagen
beta

19.0.0.87 for Forge 1.20.4

19.0.0.87
25 апр. 2024 г.85Minecraft: 1.20.4forge
Скачать
Что нового
``` Converted block loot tables to datagen
beta

19.0.0.86 for Fabric 1.20.4

19.0.0.86
25 апр. 2024 г.160Minecraft: 1.20.4fabric
Скачать
Что нового
``` Added remaining recipes to datagen
beta

19.0.0.86 for NeoForge 1.20.4

19.0.0.86
25 апр. 2024 г.86Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Added remaining recipes to datagen
beta

19.0.0.86 for Forge 1.20.4

19.0.0.86
25 апр. 2024 г.105Minecraft: 1.20.4forge
Скачать
Что нового
``` Added remaining recipes to datagen
beta

19.0.0.85 for Forge 1.20.4

19.0.0.85
25 апр. 2024 г.88Minecraft: 1.20.4forge
Скачать
Что нового
``` Convert most recipes to datagen
beta

19.0.0.84 for Fabric 1.20.4

19.0.0.84
23 апр. 2024 г.762Minecraft: 1.20.4fabric
Скачать
Что нового
``` Don't include night-config and typetools in fabric jar (#2210)
beta

19.0.0.84 for NeoForge 1.20.4

19.0.0.84
23 апр. 2024 г.135Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Don't include night-config and typetools in fabric jar (#2210)
beta

19.0.0.84 for Forge 1.20.4

19.0.0.84
23 апр. 2024 г.125Minecraft: 1.20.4forge
Скачать
Что нового
``` Don't include night-config and typetools in fabric jar (#2210)
beta

19.0.0.83 for Fabric 1.20.4

19.0.0.83
20 апр. 2024 г.1,4 тыс.Minecraft: 1.20.4fabric
Скачать
Что нового
``` Update es_cl.json (#2200) * Add files via upload * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json
beta

19.0.0.83 for NeoForge 1.20.4

19.0.0.83
20 апр. 2024 г.635Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Update es_cl.json (#2200) * Add files via upload * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json
beta

19.0.0.83 for Forge 1.20.4

19.0.0.83
20 апр. 2024 г.220Minecraft: 1.20.4forge
Скачать
Что нового
``` Update es_cl.json (#2200) * Add files via upload * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json
beta

19.0.0.82 for Fabric 1.20.4

19.0.0.82
20 апр. 2024 г.97Minecraft: 1.20.4fabric
Скачать
Что нового
``` Update uk_ua.json (#2208)
beta

19.0.0.82 for NeoForge 1.20.4

19.0.0.82
20 апр. 2024 г.57Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Update uk_ua.json (#2208)
beta

19.0.0.82 for Forge 1.20.4

19.0.0.82
20 апр. 2024 г.58Minecraft: 1.20.4forge
Скачать
Что нового
``` Update uk_ua.json (#2208)
beta

19.0.0.81 for Forge 1.20.4

19.0.0.81
19 апр. 2024 г.158Minecraft: 1.20.4forge
Скачать
Что нового
``` Update ja_jp.json (#2206)
beta

19.0.0.80 for Fabric 1.20.4

19.0.0.80
11 апр. 2024 г.2,7 тыс.Minecraft: 1.20.4fabric
Скачать
Что нового
``` Updating de_de.json (#2202) * Updating de_de.json Added cypress stuff * accidentaly removed overgrown greens translation
beta

19.0.0.80 for NeoForge 1.20.4

19.0.0.80
11 апр. 2024 г.543Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Updating de_de.json (#2202) * Updating de_de.json Added cypress stuff * accidentaly removed overgrown greens translation
beta

19.0.0.80 for Forge 1.20.4

19.0.0.80
11 апр. 2024 г.762Minecraft: 1.20.4forge
Скачать
Что нового
``` Updating de_de.json (#2202) * Updating de_de.json Added cypress stuff * accidentaly removed overgrown greens translation
beta

19.0.0.79 for Fabric 1.20.4

19.0.0.79
3 апр. 2024 г.3,3 тыс.Minecraft: 1.20.4fabric
Скачать
Что нового
``` Fixed Cypress Leaves flammability, added separate side texture for Mossy Black Sand
beta

19.0.0.79 for NeoForge 1.20.4

19.0.0.79
3 апр. 2024 г.536Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Fixed Cypress Leaves flammability, added separate side texture for Mossy Black Sand
beta

19.0.0.79 for Forge 1.20.4

19.0.0.79
3 апр. 2024 г.339Minecraft: 1.20.4forge
Скачать
Что нового
``` Fixed Cypress Leaves flammability, added separate side texture for Mossy Black Sand
release

19.0.0.78 for Fabric 1.20.4

19.0.0.78
3 апр. 2024 г.690Minecraft: 1.20.4fabric
Скачать
Что нового
``` Added Cypress Leaves/Saplings for the trees in the Mediterranean Forest
release

19.0.0.78 for NeoForge 1.20.4

19.0.0.78
3 апр. 2024 г.94Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Added Cypress Leaves/Saplings for the trees in the Mediterranean Forest
release

19.0.0.78 for Forge 1.20.4

19.0.0.78
3 апр. 2024 г.151Minecraft: 1.20.4forge
Скачать
Что нового
``` Added Cypress Leaves/Saplings for the trees in the Mediterranean Forest
beta

19.0.0.77 for Fabric 1.20.4

19.0.0.77
1 апр. 2024 г.575Minecraft: 1.20.4fabric
Скачать
Что нового
``` Updated es_cl.json (#2197) * Add files via upload * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json
beta

19.0.0.77 for NeoForge 1.20.4

19.0.0.77
1 апр. 2024 г.121Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Updated es_cl.json (#2197) * Add files via upload * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json
beta

19.0.0.77 for Forge 1.20.4

19.0.0.77
1 апр. 2024 г.120Minecraft: 1.20.4forge
Скачать
Что нового
``` Updated es_cl.json (#2197) * Add files via upload * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json * Update es_cl.json
beta

19.0.0.76 for Fabric 1.20.4

19.0.0.76
1 апр. 2024 г.137Minecraft: 1.20.4fabric
Скачать
Что нового
``` Adjusted the volume of BOP's Nether biome music, allowed the default vanilla Nether music to sometimes play in BOP's Nether biomes, tweaked the Brimstone Fumarole model
beta

19.0.0.76 for NeoForge 1.20.4

19.0.0.76
1 апр. 2024 г.85Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Adjusted the volume of BOP's Nether biome music, allowed the default vanilla Nether music to sometimes play in BOP's Nether biomes, tweaked the Brimstone Fumarole model
beta

19.0.0.76 for Forge 1.20.4

19.0.0.76
1 апр. 2024 г.117Minecraft: 1.20.4forge
Скачать
Что нового
``` Adjusted the volume of BOP's Nether biome music, allowed the default vanilla Nether music to sometimes play in BOP's Nether biomes, tweaked the Brimstone Fumarole model
release

19.0.0.75 for Fabric 1.20.4

19.0.0.75
30 мар. 2024 г.2 тыс.Minecraft: 1.20.4fabric
Скачать
Что нового
``` More improvements to the overworld biome builders
release

19.0.0.75 for NeoForge 1.20.4

19.0.0.75
30 мар. 2024 г.133Minecraft: 1.20.4neoforge
Скачать
Что нового
``` More improvements to the overworld biome builders
release

19.0.0.75 for Forge 1.20.4

19.0.0.75
30 мар. 2024 г.166Minecraft: 1.20.4forge
Скачать
Что нового
``` More improvements to the overworld biome builders
beta

19.0.0.74 for Fabric 1.20.4

19.0.0.74
29 мар. 2024 г.442Minecraft: 1.20.4fabric
Скачать
Что нового
``` Switched to using Cherry/Nether wood type sounds for various BOP wood types (Closes #2193)
beta

19.0.0.74 for NeoForge 1.20.4

19.0.0.74
29 мар. 2024 г.123Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Switched to using Cherry/Nether wood type sounds for various BOP wood types (Closes #2193)
beta

19.0.0.74 for Forge 1.20.4

19.0.0.74
29 мар. 2024 г.106Minecraft: 1.20.4forge
Скачать
Что нового
``` Switched to using Cherry/Nether wood type sounds for various BOP wood types (Closes #2193)
release

19.0.0.73 for Fabric 1.20.4

19.0.0.73
27 мар. 2024 г.1,2 тыс.Minecraft: 1.20.4fabric
Скачать
Что нового
``` Update to Gradle 8.7
release

19.0.0.73 for NeoForge 1.20.4

19.0.0.73
27 мар. 2024 г.173Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Update to Gradle 8.7
release

19.0.0.73 for Forge 1.20.4

19.0.0.73
27 мар. 2024 г.214Minecraft: 1.20.4forge
Скачать
Что нового
``` Update to Gradle 8.7
beta

19.0.0.71 for Fabric 1.20.4

19.0.0.71
23 мар. 2024 г.1,4 тыс.Minecraft: 1.20.4fabric
Скачать
Что нового
``` Update es_cl.json (#2196) * Add files via upload * Update es_cl.json * Update es_cl.json
beta

19.0.0.71 for NeoForge 1.20.4

19.0.0.71
23 мар. 2024 г.160Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Update es_cl.json (#2196) * Add files via upload * Update es_cl.json * Update es_cl.json
beta

19.0.0.71 for Forge 1.20.4

19.0.0.71
23 мар. 2024 г.221Minecraft: 1.20.4forge
Скачать
Что нового
``` Update es_cl.json (#2196) * Add files via upload * Update es_cl.json * Update es_cl.json
beta

19.0.0.70 for Fabric 1.20.4

19.0.0.70
20 мар. 2024 г.1,1 тыс.Minecraft: 1.20.4fabric
Скачать
Что нового
``` Add files via upload (#2195)
beta

19.0.0.70 for NeoForge 1.20.4

19.0.0.70
20 мар. 2024 г.260Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Add files via upload (#2195)
beta

19.0.0.70 for Forge 1.20.4

19.0.0.70
20 мар. 2024 г.220Minecraft: 1.20.4forge
Скачать
Что нового
``` Add files via upload (#2195)
beta

19.0.0.69 for Fabric 1.20.4

19.0.0.69
19 мар. 2024 г.459Minecraft: 1.20.4fabric
Скачать
Что нового
``` Add BOP Boats and Chest Boats to Fabric Boats Entity Type Tag (#2194)
beta

19.0.0.69 for NeoForge 1.20.4

19.0.0.69
19 мар. 2024 г.150Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Add BOP Boats and Chest Boats to Fabric Boats Entity Type Tag (#2194)
beta

19.0.0.69 for Forge 1.20.4

19.0.0.69
19 мар. 2024 г.118Minecraft: 1.20.4forge
Скачать
Что нового
``` Add BOP Boats and Chest Boats to Fabric Boats Entity Type Tag (#2194)
beta

19.0.0.68 for Fabric 1.20.4

19.0.0.68
14 мар. 2024 г.1,8 тыс.Minecraft: 1.20.4fabric
Скачать
Что нового
``` Update pl_pl.json (#2192) Added missing translations and reordered the file the way the en_us file is ordered.
beta

19.0.0.68 for NeoForge 1.20.4

19.0.0.68
14 мар. 2024 г.299Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Update pl_pl.json (#2192) Added missing translations and reordered the file the way the en_us file is ordered.
beta

19.0.0.68 for Forge 1.20.4

19.0.0.68
14 мар. 2024 г.252Minecraft: 1.20.4forge
Скачать
Что нового
``` Update pl_pl.json (#2192) Added missing translations and reordered the file the way the en_us file is ordered.
beta

19.0.0.67 for Fabric 1.20.4

19.0.0.67
10 мар. 2024 г.1,1 тыс.Minecraft: 1.20.4fabric
Скачать
Что нового
``` Update uk_ua.json (#2189)
beta

19.0.0.67 for NeoForge 1.20.4

19.0.0.67
10 мар. 2024 г.230Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Update uk_ua.json (#2189)
beta

19.0.0.67 for Forge 1.20.4

19.0.0.67
10 мар. 2024 г.161Minecraft: 1.20.4forge
Скачать
Что нового
``` Update uk_ua.json (#2189)
beta

19.0.0.66 for Fabric 1.20.4

19.0.0.66
10 мар. 2024 г.297Minecraft: 1.20.4fabric
Скачать
Что нового
``` Give BiomesOPlenty Boats Shadow (#2188)
beta

19.0.0.66 for NeoForge 1.20.4

19.0.0.66
10 мар. 2024 г.94Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Give BiomesOPlenty Boats Shadow (#2188)
beta

19.0.0.66 for Forge 1.20.4

19.0.0.66
10 мар. 2024 г.126Minecraft: 1.20.4forge
Скачать
Что нового
``` Give BiomesOPlenty Boats Shadow (#2188)
beta

19.0.0.65 for Forge 1.20.4

19.0.0.65
10 мар. 2024 г.79Minecraft: 1.20.4forge
Скачать
Что нового
``` Updating de_de.json (#2187)
beta

19.0.0.64 for Forge 1.20.4

19.0.0.64
10 мар. 2024 г.68Minecraft: 1.20.4forge
Скачать
Что нового
``` Updated Czech Localization (#2186) adjusting translation consistencies with vanilla MC
release

19.0.0.63 for Fabric 1.20.4

19.0.0.63
8 мар. 2024 г.2,7 тыс.Minecraft: 1.20.4fabric
Скачать
Что нового
``` Renamed Grassland to Overgrown Greens and added huge clovers to them, renamed Clover Patch to Grassland and styled it like the old BOP Grassland, improved biome distribution
release

19.0.0.63 for NeoForge 1.20.4

19.0.0.63
8 мар. 2024 г.123Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Renamed Grassland to Overgrown Greens and added huge clovers to them, renamed Clover Patch to Grassland and styled it like the old BOP Grassland, improved biome distribution
release

19.0.0.63 for Forge 1.20.4

19.0.0.63
8 мар. 2024 г.227Minecraft: 1.20.4forge
Скачать
Что нового
``` Renamed Grassland to Overgrown Greens and added huge clovers to them, renamed Clover Patch to Grassland and styled it like the old BOP Grassland, improved biome distribution
beta

19.0.0.62 for NeoForge 1.20.4

19.0.0.62
4 мар. 2024 г.258Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Added config to disable BOP's Wandering Trader trades (Closes #2184)
beta

19.0.0.62 for Forge 1.20.4

19.0.0.62
4 мар. 2024 г.183Minecraft: 1.20.4forge
Скачать
Что нового
``` Added config to disable BOP's Wandering Trader trades (Closes #2184)
beta

19.0.0.61 for Fabric 1.20.4

19.0.0.61
2 мар. 2024 г.3,3 тыс.Minecraft: 1.20.4fabric
Скачать
Что нового
``` Fix cs_cz.json formatting (#2183) * Fix file formatting and specification issues * Revert some changes
beta

19.0.0.61 for NeoForge 1.20.4

19.0.0.61
2 мар. 2024 г.114Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Fix cs_cz.json formatting (#2183) * Fix file formatting and specification issues * Revert some changes
beta

19.0.0.61 for Forge 1.20.4

19.0.0.61
2 мар. 2024 г.125Minecraft: 1.20.4forge
Скачать
Что нового
``` Fix cs_cz.json formatting (#2183) * Fix file formatting and specification issues * Revert some changes
release

19.0.0.60 for Fabric 1.20.4

19.0.0.60
2 мар. 2024 г.337Minecraft: 1.20.4fabric
Скачать
Что нового
``` Tweaked biome builder to remove vanilla cherry grove/meadow from our biome regions, tweaked animal spawns for certain biomes, misc asset cleanup
release

19.0.0.60 for NeoForge 1.20.4

19.0.0.60
2 мар. 2024 г.76Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Tweaked biome builder to remove vanilla cherry grove/meadow from our biome regions, tweaked animal spawns for certain biomes, misc asset cleanup
release

19.0.0.60 for Forge 1.20.4

19.0.0.60
2 мар. 2024 г.119Minecraft: 1.20.4forge
Скачать
Что нового
``` Tweaked biome builder to remove vanilla cherry grove/meadow from our biome regions, tweaked animal spawns for certain biomes, misc asset cleanup
beta

19.0.0.59 for Fabric 1.20.4

19.0.0.59
25 февр. 2024 г.1,7 тыс.Minecraft: 1.20.4fabric
Скачать
Что нового
``` Small Czech language fix (#2182)
beta

19.0.0.59 for NeoForge 1.20.4

19.0.0.59
25 февр. 2024 г.120Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Small Czech language fix (#2182)
beta

19.0.0.59 for Forge 1.20.4

19.0.0.59
25 февр. 2024 г.234Minecraft: 1.20.4forge
Скачать
Что нового
``` Small Czech language fix (#2182)
beta

19.0.0.58 for Fabric 1.20.4

19.0.0.58
20 февр. 2024 г.1,4 тыс.Minecraft: 1.20.4fabric
Скачать
Что нового
``` make shears tag have the forge and fabric thingies (#2181)
beta

19.0.0.58 for NeoForge 1.20.4

19.0.0.58
20 февр. 2024 г.171Minecraft: 1.20.4neoforge
Скачать
Что нового
``` make shears tag have the forge and fabric thingies (#2181)
beta

19.0.0.58 for Forge 1.20.4

19.0.0.58
20 февр. 2024 г.232Minecraft: 1.20.4forge
Скачать
Что нового
``` make shears tag have the forge and fabric thingies (#2181)
beta

19.0.0.57 for Fabric 1.20.4

19.0.0.57
19 февр. 2024 г.142Minecraft: 1.20.4fabric
Скачать
Что нового
``` Update uk_ua.json (#2179)
beta

19.0.0.57 for NeoForge 1.20.4

19.0.0.57
19 февр. 2024 г.75Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Update uk_ua.json (#2179)
beta

19.0.0.57 for Forge 1.20.4

19.0.0.57
19 февр. 2024 г.79Minecraft: 1.20.4forge
Скачать
Что нового
``` Update uk_ua.json (#2179)
beta

19.0.0.56 for Fabric 1.20.4

19.0.0.56
19 февр. 2024 г.91Minecraft: 1.20.4fabric
Скачать
Что нового
``` Updating de_de.json (#2180) * Updating de_de.json * Added missed translations * Updating de_de.json Added missed translations and fixed some * Updating de_de.json Added the white lavender stuff
beta

19.0.0.56 for NeoForge 1.20.4

19.0.0.56
19 февр. 2024 г.103Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Updating de_de.json (#2180) * Updating de_de.json * Added missed translations * Updating de_de.json Added missed translations and fixed some * Updating de_de.json Added the white lavender stuff
beta

19.0.0.56 for Forge 1.20.4

19.0.0.56
19 февр. 2024 г.93Minecraft: 1.20.4forge
Скачать
Что нового
``` Updating de_de.json (#2180) * Updating de_de.json * Added missed translations * Updating de_de.json Added missed translations and fixed some * Updating de_de.json Added the white lavender stuff
beta

19.0.0.55 for Fabric 1.20.4

19.0.0.55
18 февр. 2024 г.542Minecraft: 1.20.4fabric
Скачать
Что нового
``` Changed block.properties file to support Complementary shaders instead of Sildurs, tweaked flesh tendon generation
beta

19.0.0.55 for NeoForge 1.20.4

19.0.0.55
18 февр. 2024 г.88Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Changed block.properties file to support Complementary shaders instead of Sildurs, tweaked flesh tendon generation
beta

19.0.0.55 for Forge 1.20.4

19.0.0.55
18 февр. 2024 г.107Minecraft: 1.20.4forge
Скачать
Что нового
``` Changed block.properties file to support Complementary shaders instead of Sildurs, tweaked flesh tendon generation
release

19.0.0.54 for Fabric 1.20.4

19.0.0.54
17 февр. 2024 г.484Minecraft: 1.20.4fabric
Скачать
Что нового
``` Tweaked White Lavender generation/textures
release

19.0.0.54 for NeoForge 1.20.4

19.0.0.54
17 февр. 2024 г.84Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Tweaked White Lavender generation/textures
release

19.0.0.54 for Forge 1.20.4

19.0.0.54
17 февр. 2024 г.117Minecraft: 1.20.4forge
Скачать
Что нового
``` Tweaked White Lavender generation/textures
release

19.0.0.53 for Fabric 1.20.4

19.0.0.53
16 февр. 2024 г.383Minecraft: 1.20.4fabric
Скачать
Что нового
``` Added White Lavender/Tall White Lavender to the Field biome, tweaked Lavender textures
release

19.0.0.53 for NeoForge 1.20.4

19.0.0.53
16 февр. 2024 г.122Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Added White Lavender/Tall White Lavender to the Field biome, tweaked Lavender textures
release

19.0.0.53 for Forge 1.20.4

19.0.0.53
16 февр. 2024 г.144Minecraft: 1.20.4forge
Скачать
Что нового
``` Added White Lavender/Tall White Lavender to the Field biome, tweaked Lavender textures
beta

19.0.0.52 for Fabric 1.20.4

19.0.0.52
6 февр. 2024 г.2,3 тыс.Minecraft: 1.20.4fabric
Скачать
Что нового
``` Updating de_de.json (#2176) * Updating de_de.json * Added missed translations * Updating de_de.json Added missed translations and fixed some
beta

19.0.0.52 for NeoForge 1.20.4

19.0.0.52
6 февр. 2024 г.181Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Updating de_de.json (#2176) * Updating de_de.json * Added missed translations * Updating de_de.json Added missed translations and fixed some
beta

19.0.0.52 for Forge 1.20.4

19.0.0.52
6 февр. 2024 г.279Minecraft: 1.20.4forge
Скачать
Что нового
``` Updating de_de.json (#2176) * Updating de_de.json * Added missed translations * Updating de_de.json Added missed translations and fixed some
beta

19.0.0.51 for Fabric 1.20.4

19.0.0.51
4 февр. 2024 г.352Minecraft: 1.20.4fabric
Скачать
Что нового
``` cs_cz.json: Rewritten (#2175) Updated the Czech localization file after a long time, enjoy.
beta

19.0.0.51 for NeoForge 1.20.4

19.0.0.51
4 февр. 2024 г.81Minecraft: 1.20.4neoforge
Скачать
Что нового
``` cs_cz.json: Rewritten (#2175) Updated the Czech localization file after a long time, enjoy.
beta

19.0.0.51 for Forge 1.20.4

19.0.0.51
4 февр. 2024 г.105Minecraft: 1.20.4forge
Скачать
Что нового
``` cs_cz.json: Rewritten (#2175) Updated the Czech localization file after a long time, enjoy.
release

19.0.0.50 for Fabric 1.20.4

19.0.0.50
2 февр. 2024 г.846Minecraft: 1.20.4fabric
Скачать
Что нового
``` Fix for serverside crashing on Fabric. Closes #2171
release

19.0.0.50 for NeoForge 1.20.4

19.0.0.50
2 февр. 2024 г.90Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Fix for serverside crashing on Fabric. Closes #2171
release

19.0.0.50 for Forge 1.20.4

19.0.0.50
2 февр. 2024 г.242Minecraft: 1.20.4forge
Скачать
Что нового
``` Fix for serverside crashing on Fabric. Closes #2171
release

19.0.0.49 for Fabric 1.20.4

19.0.0.49
1 февр. 2024 г.367Minecraft: 1.20.4fabric
Скачать
Что нового
``` Changed Wildflowers to use a model style similar to Pink Petals, removed Potted Wildflowers, made Stringy Cobwebs more common in the Spider Nest
release

19.0.0.49 for NeoForge 1.20.4

19.0.0.49
1 февр. 2024 г.71Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Changed Wildflowers to use a model style similar to Pink Petals, removed Potted Wildflowers, made Stringy Cobwebs more common in the Spider Nest
release

19.0.0.49 for Forge 1.20.4

19.0.0.49
1 февр. 2024 г.87Minecraft: 1.20.4forge
Скачать
Что нового
``` Changed Wildflowers to use a model style similar to Pink Petals, removed Potted Wildflowers, made Stringy Cobwebs more common in the Spider Nest
beta

19.0.0.48 for Fabric 1.20.4

19.0.0.48
31 янв. 2024 г.275Minecraft: 1.20.4fabric
Скачать
Что нового
``` Allow Thermal Calcite Vents to produce steam without a water block above (Closes #2172)
beta

19.0.0.48 for NeoForge 1.20.4

19.0.0.48
31 янв. 2024 г.62Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Allow Thermal Calcite Vents to produce steam without a water block above (Closes #2172)
beta

19.0.0.48 for Forge 1.20.4

19.0.0.48
31 янв. 2024 г.79Minecraft: 1.20.4forge
Скачать
Что нового
``` Allow Thermal Calcite Vents to produce steam without a water block above (Closes #2172)
beta

19.0.0.47 for Fabric 1.20.4

19.0.0.47
28 янв. 2024 г.677Minecraft: 1.20.4fabric
Скачать
Что нового
``` Fix for #2161, Blood & Liquid Null (#2170)
beta

19.0.0.47 for NeoForge 1.20.4

19.0.0.47
28 янв. 2024 г.145Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Fix for #2161, Blood & Liquid Null (#2170)
beta

19.0.0.47 for Forge 1.20.4

19.0.0.47
28 янв. 2024 г.128Minecraft: 1.20.4forge
Скачать
Что нового
``` Fix for #2161, Blood & Liquid Null (#2170)
release

19.0.0.46 for NeoForge 1.20.4

19.0.0.46
27 янв. 2024 г.167Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Made Shrublands less common and Prairies more common, added small chance for vanilla Cherry Groves and Meadows to generate in our biome regions
release

19.0.0.46 for Forge 1.20.4

19.0.0.46
27 янв. 2024 г.135Minecraft: 1.20.4forge
Скачать
Что нового
``` Made Shrublands less common and Prairies more common, added small chance for vanilla Cherry Groves and Meadows to generate in our biome regions
release

19.0.0.46 for Fabric 1.20.4

19.0.0.46
27 янв. 2024 г.789Minecraft: 1.20.4fabric
Скачать
Что нового
``` Made Shrublands less common and Prairies more common, added small chance for vanilla Cherry Groves and Meadows to generate in our biome regions
release

19.0.0.45 for Fabric 1.20.4

19.0.0.45
23 янв. 2024 г.964Minecraft: 1.20.4fabric
Скачать
Что нового
``` Swapped amount of shrubs in the Shrubland/Rocky Shrubland, made the exposed stone surface more common in the Rocky Shrubland, added packed mud "termite mounds" to the Scrubland, lowered amount of sprouts in the Rocky Rainforest
release

19.0.0.45 for NeoForge 1.20.4

19.0.0.45
23 янв. 2024 г.124Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Swapped amount of shrubs in the Shrubland/Rocky Shrubland, made the exposed stone surface more common in the Rocky Shrubland, added packed mud "termite mounds" to the Scrubland, lowered amount of sprouts in the Rocky Rainforest
release

19.0.0.45 for Forge 1.20.4

19.0.0.45
23 янв. 2024 г.195Minecraft: 1.20.4forge
Скачать
Что нового
``` Swapped amount of shrubs in the Shrubland/Rocky Shrubland, made the exposed stone surface more common in the Rocky Shrubland, added packed mud "termite mounds" to the Scrubland, lowered amount of sprouts in the Rocky Rainforest
beta

19.0.0.44 for NeoForge 1.20.4

19.0.0.44
22 янв. 2024 г.103Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Update uk_ua.json (#2167)
beta

19.0.0.44 for Fabric 1.20.4

19.0.0.44
22 янв. 2024 г.165Minecraft: 1.20.4fabric
Скачать
Что нового
``` Update uk_ua.json (#2167)
beta

19.0.0.44 for Forge 1.20.4

19.0.0.44
22 янв. 2024 г.87Minecraft: 1.20.4forge
Скачать
Что нового
``` Update uk_ua.json (#2167)
beta

19.0.0.43 for Fabric 1.20.4

19.0.0.43
21 янв. 2024 г.239Minecraft: 1.20.4fabric
Скачать
Что нового
``` Workaround weird negative issues with anomalies
beta

19.0.0.43 for NeoForge 1.20.4

19.0.0.43
21 янв. 2024 г.79Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Workaround weird negative issues with anomalies
beta

19.0.0.43 for Forge 1.20.4

19.0.0.43
21 янв. 2024 г.87Minecraft: 1.20.4forge
Скачать
Что нового
``` Workaround weird negative issues with anomalies
beta

19.0.0.42 for Fabric 1.20.4

19.0.0.42
21 янв. 2024 г.72Minecraft: 1.20.4fabric
Скачать
Что нового
``` Tweaked palm door textures, fixed pathfindability for certain blocks
beta

19.0.0.42 for NeoForge 1.20.4

19.0.0.42
21 янв. 2024 г.87Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Tweaked palm door textures, fixed pathfindability for certain blocks
beta

19.0.0.42 for Forge 1.20.4

19.0.0.42
21 янв. 2024 г.74Minecraft: 1.20.4forge
Скачать
Что нового
``` Tweaked palm door textures, fixed pathfindability for certain blocks
beta

19.0.0.41 for Fabric 1.20.4

19.0.0.41
21 янв. 2024 г.127Minecraft: 1.20.4fabric
Скачать
Что нового
``` Updating de_de.json (#2166) * Updating de_de.json * Added missed translations
beta

19.0.0.41 for NeoForge 1.20.4

19.0.0.41
21 янв. 2024 г.58Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Updating de_de.json (#2166) * Updating de_de.json * Added missed translations
beta

19.0.0.41 for Forge 1.20.4

19.0.0.41
21 янв. 2024 г.78Minecraft: 1.20.4forge
Скачать
Что нового
``` Updating de_de.json (#2166) * Updating de_de.json * Added missed translations
release

19.0.0.40 for Fabric 1.20.4

19.0.0.40
21 янв. 2024 г.244Minecraft: 1.20.4fabric
Скачать
Что нового
``` Additional performance improvements for anomalies
release

19.0.0.40 for NeoForge 1.20.4

19.0.0.40
21 янв. 2024 г.81Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Additional performance improvements for anomalies
release

19.0.0.40 for Forge 1.20.4

19.0.0.40
21 янв. 2024 г.77Minecraft: 1.20.4forge
Скачать
Что нового
``` Additional performance improvements for anomalies
beta

19.0.0.39 for Fabric 1.20.4

19.0.0.39
21 янв. 2024 г.74Minecraft: 1.20.4fabric
Скачать
Что нового
``` Changed End Corruption grass/foliage color to the default grass/foliage block color
beta

19.0.0.39 for NeoForge 1.20.4

19.0.0.39
21 янв. 2024 г.96Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Changed End Corruption grass/foliage color to the default grass/foliage block color
beta

19.0.0.39 for Forge 1.20.4

19.0.0.39
21 янв. 2024 г.40Minecraft: 1.20.4forge
Скачать
Что нового
``` Changed End Corruption grass/foliage color to the default grass/foliage block color
beta

19.0.0.38 for Fabric 1.20.4

19.0.0.38
21 янв. 2024 г.64Minecraft: 1.20.4fabric
Скачать
Что нового
``` Only allow anomalies to render as default block states (some mods such as Better End do bad things that prevent us from using all possible states)
beta

19.0.0.38 for NeoForge 1.20.4

19.0.0.38
21 янв. 2024 г.68Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Only allow anomalies to render as default block states (some mods such as Better End do bad things that prevent us from using all possible states)
beta

19.0.0.38 for Forge 1.20.4

19.0.0.38
21 янв. 2024 г.72Minecraft: 1.20.4forge
Скачать
Что нового
``` Only allow anomalies to render as default block states (some mods such as Better End do bad things that prevent us from using all possible states)
beta

19.0.0.37 for Fabric 1.20.4

19.0.0.37
20 янв. 2024 г.56Minecraft: 1.20.4fabric
Скачать
Что нового
``` Fix Fabric maven builds
beta

19.0.0.37 for NeoForge 1.20.4

19.0.0.37
20 янв. 2024 г.63Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Fix Fabric maven builds
beta

19.0.0.37 for Forge 1.20.4

19.0.0.37
20 янв. 2024 г.56Minecraft: 1.20.4forge
Скачать
Что нового
``` Fix Fabric maven builds
beta

19.0.0.36 for Fabric 1.20.4

19.0.0.36
20 янв. 2024 г.114Minecraft: 1.20.4fabric
Скачать
Что нового
``` Updated Serene Seasons tags
beta

19.0.0.36 for NeoForge 1.20.4

19.0.0.36
20 янв. 2024 г.47Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Updated Serene Seasons tags
beta

19.0.0.36 for Forge 1.20.4

19.0.0.36
20 янв. 2024 г.77Minecraft: 1.20.4forge
Скачать
Что нового
``` Updated Serene Seasons tags
beta

19.0.0.35 for NeoForge 1.20.4

19.0.0.35
20 янв. 2024 г.52Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Added crafting recipes for Mossy Black Sand, Algal End Stone, Unmapped End Stone, and Null End Stone, allowed Null Blocks to be bonemealed to grow Null Plants, removed Enderman spawns from the End Wilds, fixed Dripstone generation in the Fungal Jungle
beta

19.0.0.35 for Fabric 1.20.4

19.0.0.35
20 янв. 2024 г.104Minecraft: 1.20.4fabric
Скачать
Что нового
``` Added crafting recipes for Mossy Black Sand, Algal End Stone, Unmapped End Stone, and Null End Stone, allowed Null Blocks to be bonemealed to grow Null Plants, removed Enderman spawns from the End Wilds, fixed Dripstone generation in the Fungal Jungle
beta

19.0.0.35 for Forge 1.20.4

19.0.0.35
20 янв. 2024 г.51Minecraft: 1.20.4forge
Скачать
Что нового
``` Added crafting recipes for Mossy Black Sand, Algal End Stone, Unmapped End Stone, and Null End Stone, allowed Null Blocks to be bonemealed to grow Null Plants, removed Enderman spawns from the End Wilds, fixed Dripstone generation in the Fungal Jungle
release

19.0.0.34 for NeoForge 1.20.4

19.0.0.34
19 янв. 2024 г.108Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Renamed Radiant Hands to Lumaloops and gave them a new texture
release

19.0.0.34 for Fabric 1.20.4

19.0.0.34
19 янв. 2024 г.321Minecraft: 1.20.4fabric
Скачать
Что нового
``` Renamed Radiant Hands to Lumaloops and gave them a new texture
release

19.0.0.34 for Forge 1.20.4

19.0.0.34
19 янв. 2024 г.116Minecraft: 1.20.4forge
Скачать
Что нового
``` Renamed Radiant Hands to Lumaloops and gave them a new texture
beta

19.0.0.33 for Fabric 1.20.4

19.0.0.33
19 янв. 2024 г.239Minecraft: 1.20.4fabric
Скачать
Что нового
``` Tweaked still Liquid Null and Null Plant textures, allowed Null Plants to be bonemealed into Null Trees
beta

19.0.0.33 for NeoForge 1.20.4

19.0.0.33
19 янв. 2024 г.69Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Tweaked still Liquid Null and Null Plant textures, allowed Null Plants to be bonemealed into Null Trees
beta

19.0.0.33 for Forge 1.20.4

19.0.0.33
19 янв. 2024 г.105Minecraft: 1.20.4forge
Скачать
Что нового
``` Tweaked still Liquid Null and Null Plant textures, allowed Null Plants to be bonemealed into Null Trees
release

19.0.0.32 for Fabric 1.20.4

19.0.0.32
18 янв. 2024 г.141Minecraft: 1.20.4fabric
Скачать
Что нового
``` Added Liquid Null fluid, Null Plants, and Null Leaves for the End Corruption. Added Obsidian Monoliths to the End Corruption. Increased amount of Dead Coral in the End Reef. Re-enabled shading for Unmapped End Stone.
release

19.0.0.32 for NeoForge 1.20.4

19.0.0.32
18 янв. 2024 г.105Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Added Liquid Null fluid, Null Plants, and Null Leaves for the End Corruption. Added Obsidian Monoliths to the End Corruption. Increased amount of Dead Coral in the End Reef. Re-enabled shading for Unmapped End Stone.
release

19.0.0.32 for Forge 1.20.4

19.0.0.32
18 янв. 2024 г.78Minecraft: 1.20.4forge
Скачать
Что нового
``` Added Liquid Null fluid, Null Plants, and Null Leaves for the End Corruption. Added Obsidian Monoliths to the End Corruption. Increased amount of Dead Coral in the End Reef. Re-enabled shading for Unmapped End Stone.
beta

19.0.0.29 for NeoForge 1.20.4

19.0.0.29
17 янв. 2024 г.99Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Update uk_ua.json (#2164) * Update uk_ua.json * Update uk_ua.json * Update uk_ua.json
beta

19.0.0.29 for Forge 1.20.4

19.0.0.29
17 янв. 2024 г.95Minecraft: 1.20.4forge
Скачать
Что нового
``` Update uk_ua.json (#2164) * Update uk_ua.json * Update uk_ua.json * Update uk_ua.json
beta

19.0.0.29 for Fabric 1.20.4

19.0.0.29
17 янв. 2024 г.272Minecraft: 1.20.4fabric
Скачать
Что нового
``` Update uk_ua.json (#2164) * Update uk_ua.json * Update uk_ua.json * Update uk_ua.json
beta

19.0.0.28 for Fabric 1.20.4

19.0.0.28
17 янв. 2024 г.152Minecraft: 1.20.4fabric
Скачать
Что нового
``` Gave Empyreal Wood a slightly better color scheme
beta

19.0.0.28 for NeoForge 1.20.4

19.0.0.28
17 янв. 2024 г.105Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Gave Empyreal Wood a slightly better color scheme
beta

19.0.0.28 for Forge 1.20.4

19.0.0.28
17 янв. 2024 г.77Minecraft: 1.20.4forge
Скачать
Что нового
``` Gave Empyreal Wood a slightly better color scheme
release

19.0.0.27 for Fabric 1.20.4

19.0.0.27
17 янв. 2024 г.852Minecraft: 1.20.4fabric
Скачать
Что нового
``` End biomes are now complete
release

19.0.0.27 for NeoForge 1.20.4

19.0.0.27
17 янв. 2024 г.62Minecraft: 1.20.4neoforge
Скачать
Что нового
``` End biomes are now complete
release

19.0.0.27 for Forge 1.20.4

19.0.0.27
17 янв. 2024 г.101Minecraft: 1.20.4forge
Скачать
Что нового
``` End biomes are now complete
beta

19.0.0.26 for Fabric 1.20.4

19.0.0.26
16 янв. 2024 г.252Minecraft: 1.20.4fabric
Скачать
Что нового
``` Added tidepools to the End Reef, maybe Eyebulbs harvestable with shears
beta

19.0.0.26 for NeoForge 1.20.4

19.0.0.26
16 янв. 2024 г.63Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Added tidepools to the End Reef, maybe Eyebulbs harvestable with shears
beta

19.0.0.26 for Forge 1.20.4

19.0.0.26
16 янв. 2024 г.117Minecraft: 1.20.4forge
Скачать
Что нового
``` Added tidepools to the End Reef, maybe Eyebulbs harvestable with shears
beta

19.0.0.25 for NeoForge 1.20.4

19.0.0.25
15 янв. 2024 г.95Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Added Radiant Hands to the End Wilds
beta

19.0.0.25 for Fabric 1.20.4

19.0.0.25
15 янв. 2024 г.168Minecraft: 1.20.4fabric
Скачать
Что нового
``` Added Radiant Hands to the End Wilds
beta

19.0.0.25 for Forge 1.20.4

19.0.0.25
15 янв. 2024 г.81Minecraft: 1.20.4forge
Скачать
Что нового
``` Added Radiant Hands to the End Wilds
beta

19.0.0.24 for Fabric 1.20.4

19.0.0.24
15 янв. 2024 г.156Minecraft: 1.20.4fabric
Скачать
Что нового
``` Added Empyreal tree generation, renamed Algae Blooms to Endblooms, fixed map colors for various wood blocks
beta

19.0.0.24 for NeoForge 1.20.4

19.0.0.24
15 янв. 2024 г.77Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Added Empyreal tree generation, renamed Algae Blooms to Endblooms, fixed map colors for various wood blocks
beta

19.0.0.24 for Forge 1.20.4

19.0.0.24
15 янв. 2024 г.104Minecraft: 1.20.4forge
Скачать
Что нового
``` Added Empyreal tree generation, renamed Algae Blooms to Endblooms, fixed map colors for various wood blocks
beta

19.0.0.23 for Fabric 1.20.4

19.0.0.23
14 янв. 2024 г.260Minecraft: 1.20.4fabric
Скачать
Что нового
``` Added Empyreal Wood, more work on End Biomes
beta

19.0.0.23 for NeoForge 1.20.4

19.0.0.23
14 янв. 2024 г.80Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Added Empyreal Wood, more work on End Biomes
beta

19.0.0.23 for Forge 1.20.4

19.0.0.23
14 янв. 2024 г.115Minecraft: 1.20.4forge
Скачать
Что нового
``` Added Empyreal Wood, more work on End Biomes
beta

19.0.0.22 for Fabric 1.20.4

19.0.0.22
14 янв. 2024 г.154Minecraft: 1.20.4fabric
Скачать
Что нового
``` Started on Dead Coral generation, improvements to Anomaly generation
beta

19.0.0.22 for NeoForge 1.20.4

19.0.0.22
14 янв. 2024 г.87Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Started on Dead Coral generation, improvements to Anomaly generation
beta

19.0.0.22 for Forge 1.20.4

19.0.0.22
14 янв. 2024 г.65Minecraft: 1.20.4forge
Скачать
Что нового
``` Started on Dead Coral generation, improvements to Anomaly generation
beta

19.0.0.21 for NeoForge 1.20.4

19.0.0.21
14 янв. 2024 г.46Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Improvements to the End Corruption
beta

19.0.0.21 for Fabric 1.20.4

19.0.0.21
14 янв. 2024 г.102Minecraft: 1.20.4fabric
Скачать
Что нового
``` Improvements to the End Corruption
beta

19.0.0.21 for Forge 1.20.4

19.0.0.21
14 янв. 2024 г.46Minecraft: 1.20.4forge
Скачать
Что нового
``` Improvements to the End Corruption
beta

19.0.0.20 for Fabric 1.20.4

19.0.0.20
14 янв. 2024 г.89Minecraft: 1.20.4fabric
Скачать
Что нового
``` Added Null particles, more improvements to Anomaly blocks
beta

19.0.0.20 for NeoForge 1.20.4

19.0.0.20
14 янв. 2024 г.70Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Added Null particles, more improvements to Anomaly blocks
beta

19.0.0.20 for Forge 1.20.4

19.0.0.20
14 янв. 2024 г.87Minecraft: 1.20.4forge
Скачать
Что нового
``` Added Null particles, more improvements to Anomaly blocks
beta

19.0.0.19 for NeoForge 1.20.4

19.0.0.19
14 янв. 2024 г.52Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Attempt to improve anomaly performance
beta

19.0.0.19 for Fabric 1.20.4

19.0.0.19
14 янв. 2024 г.82Minecraft: 1.20.4fabric
Скачать
Что нового
``` Attempt to improve anomaly performance
beta

19.0.0.19 for Forge 1.20.4

19.0.0.19
14 янв. 2024 г.56Minecraft: 1.20.4forge
Скачать
Что нового
``` Attempt to improve anomaly performance
beta

19.0.0.18 for NeoForge 1.20.4

19.0.0.18
14 янв. 2024 г.53Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Use different anomaly states in feature generation
beta

19.0.0.18 for Fabric 1.20.4

19.0.0.18
14 янв. 2024 г.61Minecraft: 1.20.4fabric
Скачать
Что нового
``` Use different anomaly states in feature generation
beta

19.0.0.18 for Forge 1.20.4

19.0.0.18
14 янв. 2024 г.65Minecraft: 1.20.4forge
Скачать
Что нового
``` Use different anomaly states in feature generation
beta

19.0.0.17 for Fabric 1.20.4

19.0.0.17
14 янв. 2024 г.56Minecraft: 1.20.4fabric
Скачать
Что нового
``` Implemented varying modes for the anomaly block
beta

19.0.0.17 for NeoForge 1.20.4

19.0.0.17
14 янв. 2024 г.76Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Implemented varying modes for the anomaly block
beta

19.0.0.17 for Forge 1.20.4

19.0.0.17
14 янв. 2024 г.48Minecraft: 1.20.4forge
Скачать
Что нового
``` Implemented varying modes for the anomaly block
beta

19.0.0.16 for Fabric 1.20.4

19.0.0.16
14 янв. 2024 г.86Minecraft: 1.20.4fabric
Скачать
Что нового
``` Started work on End biome features, lowered amount of white sand in the Tropics
beta

19.0.0.16 for NeoForge 1.20.4

19.0.0.16
14 янв. 2024 г.70Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Started work on End biome features, lowered amount of white sand in the Tropics
beta

19.0.0.16 for Forge 1.20.4

19.0.0.16
14 янв. 2024 г.71Minecraft: 1.20.4forge
Скачать
Что нового
``` Started work on End biome features, lowered amount of white sand in the Tropics
beta

19.0.0.15 for Fabric 1.20.4

19.0.0.15
13 янв. 2024 г.63Minecraft: 1.20.4fabric
Скачать
Что нового
``` End biome WIP
beta

19.0.0.15 for NeoForge 1.20.4

19.0.0.15
13 янв. 2024 г.48Minecraft: 1.20.4neoforge
Скачать
Что нового
``` End biome WIP
beta

19.0.0.15 for Forge 1.20.4

19.0.0.15
13 янв. 2024 г.87Minecraft: 1.20.4forge
Скачать
Что нового
``` End biome WIP
beta

19.0.0.14 for Fabric 1.20.4

19.0.0.14
13 янв. 2024 г.103Minecraft: 1.20.4fabric
Скачать
Что нового
``` More work on End biome blocks
beta

19.0.0.14 for NeoForge 1.20.4

19.0.0.14
13 янв. 2024 г.71Minecraft: 1.20.4neoforge
Скачать
Что нового
``` More work on End biome blocks
beta

19.0.0.14 for Forge 1.20.4

19.0.0.14
13 янв. 2024 г.53Minecraft: 1.20.4forge
Скачать
Что нового
``` More work on End biome blocks
beta

19.0.0.13 for Fabric 1.20.4

19.0.0.13
13 янв. 2024 г.136Minecraft: 1.20.4fabric
Скачать
Что нового
``` More End biome blocks
beta

19.0.0.13 for NeoForge 1.20.4

19.0.0.13
13 янв. 2024 г.73Minecraft: 1.20.4neoforge
Скачать
Что нового
``` More End biome blocks
beta

19.0.0.13 for Forge 1.20.4

19.0.0.13
13 янв. 2024 г.86Minecraft: 1.20.4forge
Скачать
Что нового
``` More End biome blocks
beta

19.0.0.12 for Fabric 1.20.4

19.0.0.12
13 янв. 2024 г.80Minecraft: 1.20.4fabric
Скачать
Что нового
``` Started adding blocks for End biomes
beta

19.0.0.12 for NeoForge 1.20.4

19.0.0.12
13 янв. 2024 г.43Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Started adding blocks for End biomes
beta

19.0.0.12 for Forge 1.20.4

19.0.0.12
13 янв. 2024 г.74Minecraft: 1.20.4forge
Скачать
Что нового
``` Started adding blocks for End biomes
beta

19.0.0.11 for Fabric 1.20.4

19.0.0.11
13 янв. 2024 г.120Minecraft: 1.20.4fabric
Скачать
Что нового
``` Added foobar blocks
beta

19.0.0.11 for NeoForge 1.20.4

19.0.0.11
13 янв. 2024 г.48Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Added foobar blocks
beta

19.0.0.11 for Forge 1.20.4

19.0.0.11
13 янв. 2024 г.53Minecraft: 1.20.4forge
Скачать
Что нового
``` Added foobar blocks
beta

19.0.0.10 for Fabric 1.20.4

19.0.0.10
12 янв. 2024 г.169Minecraft: 1.20.4fabric
Скачать
Что нового
``` Fixed blood transparency
beta

19.0.0.10 for NeoForge 1.20.4

19.0.0.10
12 янв. 2024 г.63Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Fixed blood transparency
beta

19.0.0.10 for Forge 1.20.4

19.0.0.10
12 янв. 2024 г.99Minecraft: 1.20.4forge
Скачать
Что нового
``` Fixed blood transparency
beta

19.0.0.9 for Fabric 1.20.4

19.0.0.9
12 янв. 2024 г.189Minecraft: 1.20.4fabric
Скачать
Что нового
``` Improved Mossy Black Sand side texture
beta

19.0.0.9 for NeoForge 1.20.4

19.0.0.9
12 янв. 2024 г.83Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Improved Mossy Black Sand side texture
beta

19.0.0.9 for Forge 1.20.4

19.0.0.9
12 янв. 2024 г.82Minecraft: 1.20.4forge
Скачать
Что нового
``` Improved Mossy Black Sand side texture
beta

19.0.0.8 for Fabric 1.20.4

19.0.0.8
11 янв. 2024 г.102Minecraft: 1.20.4fabric
Скачать
Что нового
``` Fix dependency strings, fix fabric icon
beta

19.0.0.8 for NeoForge 1.20.4

19.0.0.8
11 янв. 2024 г.57Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Fix dependency strings, fix fabric icon
beta

19.0.0.8 for Forge 1.20.4

19.0.0.8
11 янв. 2024 г.71Minecraft: 1.20.4forge
Скачать
Что нового
``` Fix dependency strings, fix fabric icon
beta

19.0.0.7 for Fabric 1.20.4

19.0.0.7
11 янв. 2024 г.73Minecraft: 1.20.4fabric
Скачать
Что нового
``` Tagged Mossy Black Sand as a dirt block to allow foliage to be placed on it
beta

19.0.0.7 for NeoForge 1.20.4

19.0.0.7
11 янв. 2024 г.43Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Tagged Mossy Black Sand as a dirt block to allow foliage to be placed on it
beta

19.0.0.7 for Forge 1.20.4

19.0.0.7
11 янв. 2024 г.57Minecraft: 1.20.4forge
Скачать
Что нового
``` Tagged Mossy Black Sand as a dirt block to allow foliage to be placed on it
beta

19.0.0.6 for Fabric 1.20.4

19.0.0.6
11 янв. 2024 г.81Minecraft: 1.20.4fabric
Скачать
Что нового
``` Fixed Lush Desert sprouts/dune grass generating in water, changed brimstone fumarole recipe to use fire charges instead of lava buckets
beta

19.0.0.6 for NeoForge 1.20.4

19.0.0.6
11 янв. 2024 г.90Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Fixed Lush Desert sprouts/dune grass generating in water, changed brimstone fumarole recipe to use fire charges instead of lava buckets
beta

19.0.0.6 for Forge 1.20.4

19.0.0.6
11 янв. 2024 г.71Minecraft: 1.20.4forge
Скачать
Что нового
``` Fixed Lush Desert sprouts/dune grass generating in water, changed brimstone fumarole recipe to use fire charges instead of lava buckets
beta

19.0.0.5 for NeoForge 1.20.4

19.0.0.5
11 янв. 2024 г.54Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Update uk_ua.json (#2162)
beta

19.0.0.5 for Fabric 1.20.4

19.0.0.5
11 янв. 2024 г.74Minecraft: 1.20.4fabric
Скачать
Что нового
``` Update uk_ua.json (#2162)
beta

19.0.0.5 for Forge 1.20.4

19.0.0.5
11 янв. 2024 г.46Minecraft: 1.20.4forge
Скачать
Что нового
``` Update uk_ua.json (#2162)
release

19.0.0.4 for Fabric 1.20.4

19.0.0.4
11 янв. 2024 г.243Minecraft: 1.20.4fabric
Скачать
Что нового
``` Fixed server crashing
release

19.0.0.4 for NeoForge 1.20.4

19.0.0.4
11 янв. 2024 г.61Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Fixed server crashing
release

19.0.0.4 for Forge 1.20.4

19.0.0.4
11 янв. 2024 г.56Minecraft: 1.20.4forge
Скачать
Что нового
``` Fixed server crashing
release

19.0.0.3 for Fabric 1.20.4

19.0.0.3
11 янв. 2024 г.213Minecraft: 1.20.4fabric
Скачать
Что нового
``` Use separate slugs for TerraBlender on Curseforge
release

19.0.0.3 for NeoForge 1.20.4

19.0.0.3
11 янв. 2024 г.81Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Use separate slugs for TerraBlender on Curseforge
release

19.0.0.3 for Forge 1.20.4

19.0.0.3
11 янв. 2024 г.61Minecraft: 1.20.4forge
Скачать
Что нового
``` Use separate slugs for TerraBlender on Curseforge
beta

19.0.0.1 for Fabric 1.20.4

19.0.0.1
11 янв. 2024 г.530Minecraft: 1.20.4fabric
Скачать
Что нового
``` Fix tags
beta

19.0.0.1 for NeoForge 1.20.4

19.0.0.1
11 янв. 2024 г.78Minecraft: 1.20.4neoforge
Скачать
Что нового
``` Fix tags
beta

19.0.0.1 for Forge 1.20.4

19.0.0.1
11 янв. 2024 г.44Minecraft: 1.20.4forge
Скачать
Что нового
``` Fix tags
beta

1.20.4-18.3.0.11 for Forge 1.20.4

18.3.0.11
9 янв. 2024 г.233Minecraft: 1.20.4forge
Скачать
Что нового
``` Flesh blocks now slowly grow flesh decorations (Hair, Flesh Tendons, etc.) when adjacent to Blood source blocks. Flesh blocks can also now be crafted with Rotten Flesh and Blood Buckets
beta

1.20.4-18.3.0.10 for Forge 1.20.4

18.3.0.10
9 янв. 2024 г.59Minecraft: 1.20.4forge
Скачать
Что нового
``` Added bonemeal functionality for various plants/blocks, prevented Origin Grass from being bonemealed, allowed glowworm silk to be placed on the bottom of any sturdy block.
release

1.20.4-18.3.0.9 for Forge 1.20.4

18.3.0.9
9 янв. 2024 г.57Minecraft: 1.20.4forge
Скачать
Что нового
``` Included blocks.json atlas for armor trims in case some kind of automated compatibility is added in the future
beta

1.20.4-18.3.0.8 for Forge 1.20.4

18.3.0.8
8 янв. 2024 г.85Minecraft: 1.20.4forge
Скачать
Что нового
``` Adjusted the pitch/volume/frequency for blood's ambient sound
beta

1.20.4-18.3.0.7 for Forge 1.20.4

18.3.0.7
8 янв. 2024 г.82Minecraft: 1.20.4forge
Скачать
Что нового
``` Added ambient sound for blood (Closes #2158)
release

1.20.4-18.3.0.6 for Forge 1.20.4

18.3.0.6
31 дек. 2023 г.217Minecraft: 1.20.4forge
Скачать
Что нового
``` Fixed TAN biome tags
beta

1.20.4-18.3.0.5 for Forge 1.20.4

18.3.0.5
30 дек. 2023 г.69Minecraft: 1.20.4forge
Скачать
Что нового
``` Manually tag our biomes for Tough As Nails compatibility
release

1.20.4-18.3.0.4 for Forge 1.20.4

18.3.0.4
13 дек. 2023 г.475Minecraft: 1.20.4forge
Скачать
Что нового
``` Made poplar trees in the Mediterranean Forest look nicer
release

1.20.4-18.3.0.3 for Forge 1.20.4

18.3.0.3
13 дек. 2023 г.78Minecraft: 1.20.4forge
Скачать
Что нового
``` Added unique steam particles for the Thermal Calcite Vents
beta

1.20.4-18.3.0.2 for Forge 1.20.4

18.3.0.2
10 дек. 2023 г.76Minecraft: 1.20.4forge
Скачать
Что нового
``` Fixed Origin Valley music list
release

1.20.4-18.3.0.1 for Forge 1.20.4

18.3.0.1
9 дек. 2023 г.76Minecraft: 1.20.4forge
Скачать
Что нового
``` Fixed saplings
beta

1.20.4-18.3.0.0 for Forge 1.20.4

18.3.0.0
9 дек. 2023 г.99Minecraft: 1.20.4forge
Скачать
Что нового
``` Updated to Minecraft 1.20.4 18.2.0 ======
beta

1.20.4-18.2.0.54 for Forge 1.20.4

18.2.0.54
9 дек. 2023 г.108Minecraft: 1.20.4forge
Скачать
Что нового
``` Updated to Minecraft 1.20.4
release

1.20.2-18.2.0.53 for Forge 1.20.2

18.2.0.53
2 дек. 2023 г.11 тыс.Minecraft: 1.20.2forge
Скачать
Что нового
``` Improved Volcano lava pool/spring and Lush Desert/Rocky Rainforest water spring generation
release

1.20.2-18.2.0.52 for Forge 1.20.2

18.2.0.52
1 дек. 2023 г.143Minecraft: 1.20.2forge
Скачать
Что нового
``` Reworked Stringy Cobweb generation and added top connected state, prevented players from obtaining Stringy Cobwebs since manual placement is/was broken
beta

1.20.2-18.2.0.51 for Forge 1.20.2

18.2.0.51
1 дек. 2023 г.119Minecraft: 1.20.2forge
Скачать
Что нового
``` Cleaned up surface rules class to remove vanilla biome rules. Hopefully nothing is broken!
release

1.20.2-18.2.0.50 for Forge 1.20.2

18.2.0.50
1 дек. 2023 г.74Minecraft: 1.20.2forge
Скачать
Что нового
``` Improved Volcano and Cold Desert terrain, added multicolor terracotta to the Rocky Rainforest, tweaked tree generation in the Lavender Field, Jacaranda Glade, and Maple Woods, made gravel beaches more common in the Origin Valley
beta

1.20.2-18.2.0.49 for Forge 1.20.2

18.2.0.49
30 нояб. 2023 г.84Minecraft: 1.20.2forge
Скачать
Что нового
``` Update uk_ua.json (#2155) * Update uk_ua.json * Update uk_ua.json
release

1.20.2-18.2.0.48 for Forge 1.20.2

18.2.0.48
30 нояб. 2023 г.86Minecraft: 1.20.2forge
Скачать
Что нового
``` Swapped Palm and Maple door/trapdoor designs
release

1.20.2-18.2.0.47 for Forge 1.20.2

18.2.0.47
30 нояб. 2023 г.79Minecraft: 1.20.2forge
Скачать
Что нового
``` More texture tweaks, reduced amount of tiny cacti in Dryland
beta

1.20.2-18.2.0.46 for Forge 1.20.2

18.2.0.46
30 нояб. 2023 г.58Minecraft: 1.20.2forge
Скачать
Что нового
``` Various texture tweaks
release

1.20.2-18.2.0.45 for Forge 1.20.2

18.2.0.45
30 нояб. 2023 г.80Minecraft: 1.20.2forge
Скачать
Что нового
``` Added mossy state for Willow Leaves when Spanish Moss is underneath them
release

1.20.2-18.2.0.44 for Forge 1.20.2

18.2.0.44
29 нояб. 2023 г.74Minecraft: 1.20.2forge
Скачать
Что нового
``` Tweaked Barley, Magic Leaves/Sapling, and Flowering Sapling textures, tweaked Umbran tree generation, allowed Flowering Oak/Jacaranda Saplings to grow bee nests
release

1.20.2-18.2.0.43 for Forge 1.20.2

18.2.0.43
29 нояб. 2023 г.62Minecraft: 1.20.2forge
Скачать
Что нового
``` Improved Mahogany tree generation, added fallen logs to the Aspen Glade and Jacaranda Glade
release

1.20.2-18.2.0.42 for Forge 1.20.2

18.2.0.42
29 нояб. 2023 г.58Minecraft: 1.20.2forge
Скачать
Что нового
``` Improvements to the Jacaranda Glade and Lush Desert
release

1.20.2-18.2.0.41 for Forge 1.20.2

18.2.0.41
28 нояб. 2023 г.60Minecraft: 1.20.2forge
Скачать
Что нового
``` Renamed Aspen Forest to Aspen Glade, renamed Jacaranda Forest to Jacaranda Glade, changed where Gravel Beaches can generate, tweaked Clover texture
release

1.20.2-18.2.0.40 for Forge 1.20.2

18.2.0.40
28 нояб. 2023 г.60Minecraft: 1.20.2forge
Скачать
Что нового
``` Added feature to remove top layer of gravel in the Origin Valley
beta

1.20.2-18.2.0.39 for Forge 1.20.2

18.2.0.39
28 нояб. 2023 г.53Minecraft: 1.20.2forge
Скачать
Что нового
``` Removed BOP paintings
release

1.20.2-18.2.0.38 for Forge 1.20.2

18.2.0.38
28 нояб. 2023 г.58Minecraft: 1.20.2forge
Скачать
Что нового
``` Added gravel/sand gen to the Origin Valley (Thanks to UHQ_GAMES for providing help!), added white sandstone gen to the Tropics
release

1.20.2-18.2.0.37 for Forge 1.20.2

18.2.0.37
28 нояб. 2023 г.53Minecraft: 1.20.2forge
Скачать
Что нового
``` Re-added Gravel Beaches
release

1.20.2-18.2.0.36 for Forge 1.20.2

18.2.0.36
28 нояб. 2023 г.66Minecraft: 1.20.2forge
Скачать
Что нового
``` Overhauled Magic and Umbran tree generation, added new Magic Leaf/Sapling textures
beta

1.20.2-18.2.0.35 for Forge 1.20.2

18.2.0.35
28 нояб. 2023 г.59Minecraft: 1.20.2forge
Скачать
Что нового
``` Update uk_ua.json (#2153)
release

1.20.2-18.2.0.34 for Forge 1.20.2

18.2.0.34
27 нояб. 2023 г.106Minecraft: 1.20.2forge
Скачать
Что нового
``` ACTUALLY the final tweak to the biome builder for REAL this time
release

1.20.2-18.2.0.33 for Forge 1.20.2

18.2.0.33
27 нояб. 2023 г.36Minecraft: 1.20.2forge
Скачать
Что нового
``` One last tweak to the biome builder
beta

1.20.2-18.2.0.32 for Forge 1.20.2

18.2.0.32
27 нояб. 2023 г.63Minecraft: 1.20.2forge
Скачать
Что нового
``` Allowed stony shores to be replaced in BOP regions. Cleaned up the biome builder classes
release

1.20.2-18.2.0.31 for Forge 1.20.2

18.2.0.31
27 нояб. 2023 г.72Minecraft: 1.20.2forge
Скачать
Что нового
``` Separated swamps for both biome regions
release

1.20.2-18.2.0.30 for Forge 1.20.2

18.2.0.30
26 нояб. 2023 г.50Minecraft: 1.20.2forge
Скачать
Что нового
``` Added support for custom river biomes in our regions, renamed Snowy Origin Valley to Wintry Origin Valley
beta

1.20.2-18.2.0.29 for Forge 1.20.2

18.2.0.29
26 нояб. 2023 г.69Minecraft: 1.20.2forge
Скачать
Что нового
``` Added Snowy Origin Valley biome, tweaked Origin Grass Block model
beta

1.20.2-18.2.0.28 for Forge 1.20.2

18.2.0.28
26 нояб. 2023 г.42Minecraft: 1.20.2forge
Скачать
Что нового
``` Changed range for where the Origin Valley can generate, tweaked Origin Valley water/sky/fog colors to make them as accurate to Alpha as possible, gave palm trees a higher chance of curving
release

1.20.2-18.2.0.27 for Forge 1.20.2

18.2.0.27
26 нояб. 2023 г.47Minecraft: 1.20.2forge
Скачать
Что нового
``` Disabled emissive rendering on Rainbow Birch trees and tweaked rainbow gradient
beta

1.20.2-18.2.0.26 for Forge 1.20.2

18.2.0.26
26 нояб. 2023 г.89Minecraft: 1.20.2forge
Скачать
Что нового
``` Update uk_ua.json (#2152)
beta

1.20.2-18.2.0.25 for Forge 1.20.2

18.2.0.25
26 нояб. 2023 г.85Minecraft: 1.20.2forge
Скачать
Что нового
``` Improved high grass/watergrass item textures, prevented potted tiny cactus from appearing in the creative mode inventory
release

1.20.2-18.2.0.24 for Forge 1.20.2

18.2.0.24
26 нояб. 2023 г.57Minecraft: 1.20.2forge
Скачать
Что нового
``` Added dead bushes to the Dead Forest, changed cypress trees to generate more Spanish Moss, changed Wasteland sky color, added Tiny Cactus to Wandering Trader trades
release

1.20.2-18.2.0.23 for Forge 1.20.2

18.2.0.23
26 нояб. 2023 г.60Minecraft: 1.20.2forge
Скачать
Что нового
``` Improved Redwood tree generation, tweaked leaf pile model, made blood semi-transparent
release

1.20.2-18.2.0.22 for Forge 1.20.2

18.2.0.22
26 нояб. 2023 г.69Minecraft: 1.20.2forge
Скачать
Что нового
``` Only allow players to be damaged by tiny cacti
beta

1.20.2-18.2.0.21 for Forge 1.20.2

18.2.0.21
25 нояб. 2023 г.46Minecraft: 1.20.2forge
Скачать
Что нового
``` Added Tiny Cactus plants to the Dryland
release

1.20.2-18.2.0.20 for Forge 1.20.2

18.2.0.20
25 нояб. 2023 г.45Minecraft: 1.20.2forge
Скачать
Что нового
``` Added maple leaf piles
beta

1.20.2-18.2.0.19 for Forge 1.20.2

18.2.0.19
25 нояб. 2023 г.55Minecraft: 1.20.2forge
Скачать
Что нового
``` Added additional entries for missing mapping conversion
release

1.20.2-18.2.0.18 for Forge 1.20.2

18.2.0.18
25 нояб. 2023 г.46Minecraft: 1.20.2forge
Скачать
Что нового
``` Gave Magic, Maple, and Willow Wood softer textures. Improved Maple Door/Trapdoor textures
release

1.20.2-18.2.0.17 for Forge 1.20.2

18.2.0.17
25 нояб. 2023 г.34Minecraft: 1.20.2forge
Скачать
Что нового
``` Added Maple Door/Trapdoor textures
beta

1.20.2-18.2.0.16 for Forge 1.20.2

18.2.0.16
25 нояб. 2023 г.79Minecraft: 1.20.2forge
Скачать
Что нового
``` Renamed Seasonal Orchard to Aspen Forest, renamed Lavender Forest to Jacaranda Forest
beta

1.20.2-18.2.0.15 for Forge 1.20.2

18.2.0.15
25 нояб. 2023 г.85Minecraft: 1.20.2forge
Скачать
Что нового
``` Added additional missing mapping conversion entries
beta

1.20.2-18.2.0.14 for Forge 1.20.2

18.2.0.14
25 нояб. 2023 г.49Minecraft: 1.20.2forge
Скачать
Что нового
``` Remove debug logging
beta

1.20.2-18.2.0.13 for Forge 1.20.2

18.2.0.13
25 нояб. 2023 г.84Minecraft: 1.20.2forge
Скачать
Что нового
``` Added registry remapper
beta

1.20.2-18.2.0.12 for Forge 1.20.2

18.2.0.12
25 нояб. 2023 г.59Minecraft: 1.20.2forge
Скачать
Что нового
``` Added Maple Wood
release

1.20.2-18.2.0.11 for Forge 1.20.2

18.2.0.11
24 нояб. 2023 г.78Minecraft: 1.20.2forge
Скачать
Что нового
``` Improved bamboo generation in the Hot Springs, allowed lava and magma to affect Thermal Calcite distance value
release

1.20.2-18.2.0.10 for Forge 1.20.2

18.2.0.10
24 нояб. 2023 г.57Minecraft: 1.20.2forge
Скачать
Что нового
``` Added Pine trees and dead bushes to the Dryland, improved Redwood Tree generation, allowed the largest Redwood trees to rarely grow from 2x2 saplings
beta

1.20.2-18.2.0.9 for Forge 1.20.2

18.2.0.9
23 нояб. 2023 г.70Minecraft: 1.20.2forge
Скачать
Что нового
``` Fixed Stringy Cobwebs generating above/under unsturdy blocks, changed how High Grass movement slowing works, added movement slowing to Webbing/Hanging Cobwebs/Stringy Cobwebs, optimized imports
release

1.20.2-18.2.0.8 for Forge 1.20.2

18.2.0.8
23 нояб. 2023 г.87Minecraft: 1.20.2forge
Скачать
Что нового
``` Improved Thermal Calcite Vent textures, gave proper map colors for each Thermal Calcite stage
beta

1.20.2-18.2.0.7 for Forge 1.20.2

18.2.0.7
23 нояб. 2023 г.56Minecraft: 1.20.2forge
Скачать
Что нового
``` Allow Thermal Calcite to check for Ice blocks for their "distance" value
beta

1.20.2-18.2.0.6 for Forge 1.20.2

18.2.0.6
22 нояб. 2023 г.86Minecraft: 1.20.2forge
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Что нового
``` Updated block.properties for shaders
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1.20.2-18.2.0.5 for Forge 1.20.2

18.2.0.5
22 нояб. 2023 г.53Minecraft: 1.20.2forge
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Что нового
``` Added additional ponds to the Hot Springs
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1.20.2-18.2.0.4 for Forge 1.20.2

18.2.0.4
22 нояб. 2023 г.76Minecraft: 1.20.2forge
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Что нового
``` Tweaked bubble particle spawning for Thermal Calcite blocks
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1.20.2-18.2.0.3 for Forge 1.20.2

18.2.0.3
22 нояб. 2023 г.73Minecraft: 1.20.2forge
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Что нового
``` Update uk_ua.json (#2151) (cherry picked from commit 22790e553d63455176b281be0016c6b796c2e703)
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1.20.2-18.2.0.2 for Forge 1.20.2

18.2.0.2
22 нояб. 2023 г.87Minecraft: 1.20.2forge
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Что нового
- Added Hot Springs biome - Added Pine Wood - Added Thermal Calcite blocks - Improved the Crag biome
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18.1.0.612 for 1.20.2

18.1.0.612
19 нояб. 2023 г.115Minecraft: 1.20.2forge
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18.1.0.611 for 1.20.2

18.1.0.611
19 нояб. 2023 г.43Minecraft: 1.20.2forge
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18.1.0.610 for 1.20.2

18.1.0.610
19 нояб. 2023 г.68Minecraft: 1.20.2forge
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18.1.0.609 for 1.20.2

18.1.0.609
19 нояб. 2023 г.43Minecraft: 1.20.2forge
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18.1.0.608 for 1.20.2

18.1.0.608
19 нояб. 2023 г.42Minecraft: 1.20.2forge
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18.1.0.607 for 1.20.2

18.1.0.607
19 нояб. 2023 г.52Minecraft: 1.20.2forge
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18.1.0.606 for 1.20.2

18.1.0.606
19 нояб. 2023 г.66Minecraft: 1.20.2forge
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18.1.0.605 for 1.20.2

18.1.0.605
19 нояб. 2023 г.39Minecraft: 1.20.2forge
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18.1.0.604 for 1.20.2

18.1.0.604
19 нояб. 2023 г.30Minecraft: 1.20.2forge
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18.1.0.603 for 1.20.2

18.1.0.603
19 нояб. 2023 г.68Minecraft: 1.20.2forge
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18.1.0.602 for 1.20.2

18.1.0.602
19 нояб. 2023 г.35Minecraft: 1.20.2forge
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18.1.0.601 for 1.20.2

18.1.0.601
19 нояб. 2023 г.75Minecraft: 1.20.2forge
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18.1.0.600 for 1.20.2

18.1.0.600
19 нояб. 2023 г.42Minecraft: 1.20.2forge
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18.1.0.599 for 1.20.2

18.1.0.599
19 нояб. 2023 г.79Minecraft: 1.20.2forge
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18.0.0.598 for 1.20.1

18.0.0.598
19 нояб. 2023 г.946,3 тыс.Minecraft: 1.20.1forge
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18.0.0.597 for 1.20.1

18.0.0.597
19 нояб. 2023 г.3,8 тыс.Minecraft: 1.20.1forge
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18.0.0.596 for 1.20.1

18.0.0.596
19 нояб. 2023 г.355Minecraft: 1.20.1forge
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18.0.0.595 for 1.20.1

18.0.0.595
19 нояб. 2023 г.440Minecraft: 1.20.1forge
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17.2.0.594 for 1.19.3

17.2.0.594
19 нояб. 2023 г.1,6 тыс.Minecraft: 1.19.3forge
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17.3.0.593 for 1.19.4

17.3.0.593
19 нояб. 2023 г.17,8 тыс.Minecraft: 1.19.4forge
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18.0.0.592 for 1.20.1

18.0.0.592
19 нояб. 2023 г.686,2 тыс.Minecraft: 1.20.1forge
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18.0.0.591 for 1.20.1

18.0.0.591
19 нояб. 2023 г.625Minecraft: 1.20.1forge
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18.0.0.590 for 1.20.1

18.0.0.590
19 нояб. 2023 г.259Minecraft: 1.20.1forge
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18.0.0.589 for 1.20.1

18.0.0.589
19 нояб. 2023 г.263Minecraft: 1.20.1forge
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18.0.0.588 for 1.20.1

18.0.0.588
19 нояб. 2023 г.217Minecraft: 1.20.1forge
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18.0.0.587 for 1.20.1

18.0.0.587
19 нояб. 2023 г.258Minecraft: 1.20.1forge
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18.0.0.586 for 1.20.1

18.0.0.586
19 нояб. 2023 г.102Minecraft: 1.20.1forge
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18.0.0.585 for 1.20.1

18.0.0.585
19 нояб. 2023 г.189Minecraft: 1.20.1forge
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18.0.0.584 for 1.20.1

18.0.0.584
19 нояб. 2023 г.173Minecraft: 1.20.1forge
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18.0.0.583 for 1.20.1

18.0.0.583
19 нояб. 2023 г.133Minecraft: 1.20.1forge
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18.0.0.582 for 1.20.1

18.0.0.582
19 нояб. 2023 г.323Minecraft: 1.20.1forge
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18.0.0.581 for 1.20.1

18.0.0.581
19 нояб. 2023 г.151Minecraft: 1.20.1forge
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18.0.0.580 for 1.20.1

18.0.0.580
19 нояб. 2023 г.95Minecraft: 1.20.1forge
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18.0.0.579 for 1.20.1

18.0.0.579
19 нояб. 2023 г.302Minecraft: 1.20.1forge
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18.0.0.578 for 1.20.1

18.0.0.578
19 нояб. 2023 г.69Minecraft: 1.20.1forge
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18.0.0.577 for 1.20.1

18.0.0.577
19 нояб. 2023 г.84Minecraft: 1.20.1forge
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18.0.0.576 for 1.20.1

18.0.0.576
19 нояб. 2023 г.139Minecraft: 1.20.1forge
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18.0.0.575 for 1.20.1

18.0.0.575
19 нояб. 2023 г.130Minecraft: 1.20.1forge
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18.0.0.574 for 1.20.1

18.0.0.574
19 нояб. 2023 г.73Minecraft: 1.20.1forge
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18.0.0.573 for 1.20.1

18.0.0.573
19 нояб. 2023 г.193Minecraft: 1.20.1forge
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18.0.0.572 for 1.20.1

18.0.0.572
19 нояб. 2023 г.120Minecraft: 1.20.1forge
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18.0.0.571 for 1.20.1

18.0.0.571
19 нояб. 2023 г.107Minecraft: 1.20.1forge
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18.0.0.570 for 1.20.1

18.0.0.570
19 нояб. 2023 г.103Minecraft: 1.20.1forge
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18.0.0.569 for 1.20.1

18.0.0.569
19 нояб. 2023 г.132Minecraft: 1.20.1forge
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18.0.0.568 for 1.20.1

18.0.0.568
19 нояб. 2023 г.94Minecraft: 1.20.1forge
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18.0.0.566 for 1.20.1

18.0.0.566
19 нояб. 2023 г.201Minecraft: 1.20.1forge
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18.0.0.565 for 1.20.1

18.0.0.565
19 нояб. 2023 г.168Minecraft: 1.20.1forge
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18.0.0.564 for 1.20.1

18.0.0.564
19 нояб. 2023 г.85Minecraft: 1.20.1forge
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18.0.0.563 for 1.20.1

18.0.0.563
19 нояб. 2023 г.72Minecraft: 1.20.1forge
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18.0.0.562 for 1.20.1

18.0.0.562
19 нояб. 2023 г.691Minecraft: 1.20.1forge
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18.0.0.561 for 1.20.1

18.0.0.561
19 нояб. 2023 г.152Minecraft: 1.20.1forge
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18.0.0.560 for 1.20.1

18.0.0.560
19 нояб. 2023 г.709Minecraft: 1.20.1forge
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18.0.0.559 for 1.20

18.0.0.559
19 нояб. 2023 г.13,6 тыс.Minecraft: 1.20forge
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18.0.0.558 for 1.20

18.0.0.558
19 нояб. 2023 г.139Minecraft: 1.20forge
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18.0.0.557 for 1.20

18.0.0.557
19 нояб. 2023 г.2,1 тыс.Minecraft: 1.20forge
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18.0.0.556 for 1.20

18.0.0.556
19 нояб. 2023 г.70Minecraft: 1.20forge
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18.0.0.555 for 1.20

18.0.0.555
19 нояб. 2023 г.89Minecraft: 1.20forge
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18.0.0.554 for 1.20

18.0.0.554
19 нояб. 2023 г.50Minecraft: 1.20forge
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18.0.0.553 for 1.20

18.0.0.553
19 нояб. 2023 г.64Minecraft: 1.20forge
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18.0.0.552 for 1.20

18.0.0.552
19 нояб. 2023 г.53Minecraft: 1.20forge
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18.0.0.551 for 1.20

18.0.0.551
19 нояб. 2023 г.90Minecraft: 1.20forge
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18.0.0.550 for 1.20

18.0.0.550
19 нояб. 2023 г.100Minecraft: 1.20forge
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18.0.0.549 for 1.20

18.0.0.549
19 нояб. 2023 г.70Minecraft: 1.20forge
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18.0.0.548 for 1.20

18.0.0.548
19 нояб. 2023 г.146Minecraft: 1.20forge
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17.3.0.546 for 1.19.4

17.3.0.546
19 нояб. 2023 г.208Minecraft: 1.19.4forge
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17.3.0.545 for 1.19.4

17.3.0.545
19 нояб. 2023 г.62Minecraft: 1.19.4forge
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17.3.0.543 for 1.19.4

17.3.0.543
19 нояб. 2023 г.72Minecraft: 1.19.4forge
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17.3.0.542 for 1.19.4

17.3.0.542
19 нояб. 2023 г.1,5 тыс.Minecraft: 1.19.4forge
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17.3.0.541 for 1.19.4

17.3.0.541
19 нояб. 2023 г.101Minecraft: 1.19.4forge
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17.3.0.540 for 1.19.4

17.3.0.540
19 нояб. 2023 г.69Minecraft: 1.19.4forge
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17.3.0.539 for 1.19.4

17.3.0.539
19 нояб. 2023 г.45Minecraft: 1.19.4forge
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17.3.0.538 for 1.19.4

17.3.0.538
19 нояб. 2023 г.84Minecraft: 1.19.4forge
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17.2.0.537 for 1.19.3

17.2.0.537
19 нояб. 2023 г.60Minecraft: 1.19.3forge
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17.2.0.536 for 1.19.3

17.2.0.536
19 нояб. 2023 г.245Minecraft: 1.19.3forge
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17.2.0.535 for 1.19.3

17.2.0.535
19 нояб. 2023 г.33Minecraft: 1.19.3forge
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17.2.0.534 for 1.19.3

17.2.0.534
19 нояб. 2023 г.70Minecraft: 1.19.3forge
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17.2.0.533 for 1.19.3

17.2.0.533
19 нояб. 2023 г.61Minecraft: 1.19.3forge
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17.2.0.532 for 1.19.3

17.2.0.532
19 нояб. 2023 г.98Minecraft: 1.19.3forge
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17.2.0.531 for 1.19.3

17.2.0.531
19 нояб. 2023 г.35Minecraft: 1.19.3forge
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17.2.0.530 for 1.19.3

17.2.0.530
19 нояб. 2023 г.28Minecraft: 1.19.3forge
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17.2.0.529 for 1.19.3

17.2.0.529
19 нояб. 2023 г.32Minecraft: 1.19.3forge
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17.2.0.528 for 1.19.3

17.2.0.528
19 нояб. 2023 г.40Minecraft: 1.19.3forge
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17.2.0.527 for 1.19.3

17.2.0.527
19 нояб. 2023 г.61Minecraft: 1.19.3forge
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17.2.0.526 for 1.19.3

17.2.0.526
19 нояб. 2023 г.70Minecraft: 1.19.3forge
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17.2.0.525 for 1.19.3

17.2.0.525
19 нояб. 2023 г.40Minecraft: 1.19.3forge
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17.2.0.524 for 1.19.3

17.2.0.524
19 нояб. 2023 г.51Minecraft: 1.19.3forge
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17.2.0.523 for 1.19.3

17.2.0.523
19 нояб. 2023 г.64Minecraft: 1.19.3forge
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17.2.0.522 for 1.19.3

17.2.0.522
19 нояб. 2023 г.35Minecraft: 1.19.3forge
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17.2.0.521 for 1.19.3

17.2.0.521
19 нояб. 2023 г.36Minecraft: 1.19.3forge
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17.2.0.520 for 1.19.3

17.2.0.520
19 нояб. 2023 г.48Minecraft: 1.19.3forge
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17.2.0.519 for 1.19.3

17.2.0.519
19 нояб. 2023 г.61Minecraft: 1.19.3forge
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17.2.0.518 for 1.19.3

17.2.0.518
19 нояб. 2023 г.65Minecraft: 1.19.3forge
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17.2.0.517 for 1.19.3

17.2.0.517
19 нояб. 2023 г.74Minecraft: 1.19.3forge
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17.2.0.516 for 1.19.3

17.2.0.516
19 нояб. 2023 г.50Minecraft: 1.19.3forge
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17.2.0.515 for 1.19.3

17.2.0.515
19 нояб. 2023 г.39Minecraft: 1.19.3forge
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17.2.0.514 for 1.19.3

17.2.0.514
19 нояб. 2023 г.51Minecraft: 1.19.3forge
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17.2.0.513 for 1.19.3

17.2.0.513
19 нояб. 2023 г.41Minecraft: 1.19.3forge
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17.2.0.512 for 1.19.3

17.2.0.512
19 нояб. 2023 г.40Minecraft: 1.19.3forge
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17.2.0.511 for 1.19.3

17.2.0.511
19 нояб. 2023 г.47Minecraft: 1.19.3forge
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17.2.0.510 for 1.19.3

17.2.0.510
19 нояб. 2023 г.40Minecraft: 1.19.3forge
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17.2.0.509 for 1.19.3

17.2.0.509
19 нояб. 2023 г.42Minecraft: 1.19.3forge
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17.2.0.508 for 1.19.3

17.2.0.508
19 нояб. 2023 г.63Minecraft: 1.19.3forge
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17.2.0.507 for 1.19.3

17.2.0.507
19 нояб. 2023 г.30Minecraft: 1.19.3forge
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17.2.0.506 for 1.19.3

17.2.0.506
19 нояб. 2023 г.42Minecraft: 1.19.3forge
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17.2.0.505 for 1.19.3

17.2.0.505
19 нояб. 2023 г.46Minecraft: 1.19.3forge
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17.2.0.504 for 1.19.3

17.2.0.504
19 нояб. 2023 г.29Minecraft: 1.19.3forge
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17.2.0.503 for 1.19.3

17.2.0.503
19 нояб. 2023 г.29Minecraft: 1.19.3forge
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17.2.0.501 for 1.19.3

17.2.0.501
19 нояб. 2023 г.51Minecraft: 1.19.3forge
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17.2.0.500 for 1.19.3

17.2.0.500
19 нояб. 2023 г.58Minecraft: 1.19.3forge
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17.2.0.499 for 1.19.3

17.2.0.499
19 нояб. 2023 г.47Minecraft: 1.19.3forge
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17.2.0.498
19 нояб. 2023 г.31Minecraft: 1.19.3forge
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17.2.0.497
19 нояб. 2023 г.30Minecraft: 1.19.3forge
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17.2.0.496
19 нояб. 2023 г.41Minecraft: 1.19.3forge
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17.2.0.495
19 нояб. 2023 г.35Minecraft: 1.19.3forge
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17.2.0.494
19 нояб. 2023 г.59Minecraft: 1.19.3forge
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17.2.0.493 for 1.19.3

17.2.0.493
19 нояб. 2023 г.72Minecraft: 1.19.3forge
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Что нового
<p>Updated to Minecraft 1.19.3</p>
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17.1.2.492 for 1.19.2

17.1.2.492
19 нояб. 2023 г.1,7 млнMinecraft: 1.19.2forge
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17.1.2.491 for 1.19.2

17.1.2.491
19 нояб. 2023 г.253Minecraft: 1.19.2forge
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17.1.1.171 for 1.19.2

17.1.1.171
19 нояб. 2023 г.102Minecraft: 1.19.2forge
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Что нового
<p>Build: 1.19.2-17.1.1.171 - Sat Dec 03 05:20:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated license headers</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove public folder</p><p>=========<br>Build: 1.19.2-17.1.1.169 - Sat Dec 03 05:03:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert &quot;Don&#x27;t use Deprecated FlowerPotBlock Method use newer one (#11)&quot;<br><br>&nbsp; &nbsp; &nbsp; &nbsp; This reverts commit 6639a89e46585118d259d4efc4816b5983cac7c0.</p><p>=========<br>Build: 1.19.2-17.1.1.168 - Sat Dec 03 01:13:29 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Saplings not having the correct render type</p><p>=========<br>Build: 1.19.2-17.1.1.167 - Sun Nov 27 10:15:41 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flesh Tendon strands not having the proper render type</p><p>=========<br>Build: 1.19.2-17.1.1.166 - Thu Nov 24 06:00:13 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Move Render Types to Json and fix other deprecations (#13)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update Wrapper to 7.5.1<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move Door Render Type to Json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move TrapDoor Render Type to Json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move Leaves Render Type to Json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move the rest of the Render Types to Json<br>&nbsp; &nbsp; &nbsp; &nbsp; and remove method<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Use lootFrom instead of deprecated dropsLike</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t use Deprecated StairBlock Method use newer one (#10)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t use Deprecated FlowerPotBlock Method use newer one (#11)</p><p>=========<br>Build: 1.19.2-17.1.1.164 - Wed Nov 23 23:57:43 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Move Sapling RenderType to json&nbsp; (#12)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move Sapling RenderType to json (ItemBlockRenderTypes#setRenderLayer is maked for removal)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Potted saplings<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Potted things render move</p><p>=========<br>Build: 1.19.2-17.1.1.163 - Mon Oct 24 22:00:36 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Forge biome tags</p><p>=========<br>Build: 1.19.2-17.1.1.162 - Wed Oct 19 09:31:24 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Renamed Boreal Forest to Auroral Garden and made it generate as a rare non-island biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Tall Lavender flowers for the Lavender Field<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked the Highland Moor</p><p>=========<br>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the biome regions.&nbsp; Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br>&nbsp; &nbsp; J.T.McQuigg12:<br>&nbsp; &nbsp; &nbsp; &nbsp; DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br>&nbsp; &nbsp; supercoder7979:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.1.1.169 for 1.19.2

17.1.1.169
19 нояб. 2023 г.92Minecraft: 1.19.2forge
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<p>Build: 1.19.2-17.1.1.169 - Sat Dec 03 05:03:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert &quot;Don&#x27;t use Deprecated FlowerPotBlock Method use newer one (#11)&quot;<br><br>&nbsp; &nbsp; &nbsp; &nbsp; This reverts commit 6639a89e46585118d259d4efc4816b5983cac7c0.</p><p>=========<br>Build: 1.19.2-17.1.1.168 - Sat Dec 03 01:13:29 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Saplings not having the correct render type</p><p>=========<br>Build: 1.19.2-17.1.1.167 - Sun Nov 27 10:15:41 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flesh Tendon strands not having the proper render type</p><p>=========<br>Build: 1.19.2-17.1.1.166 - Thu Nov 24 06:00:13 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Move Render Types to Json and fix other deprecations (#13)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update Wrapper to 7.5.1<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move Door Render Type to Json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move TrapDoor Render Type to Json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move Leaves Render Type to Json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move the rest of the Render Types to Json<br>&nbsp; &nbsp; &nbsp; &nbsp; and remove method<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Use lootFrom instead of deprecated dropsLike</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t use Deprecated StairBlock Method use newer one (#10)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t use Deprecated FlowerPotBlock Method use newer one (#11)</p><p>=========<br>Build: 1.19.2-17.1.1.164 - Wed Nov 23 23:57:43 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Move Sapling RenderType to json&nbsp; (#12)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move Sapling RenderType to json (ItemBlockRenderTypes#setRenderLayer is maked for removal)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Potted saplings<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Potted things render move</p><p>=========<br>Build: 1.19.2-17.1.1.163 - Mon Oct 24 22:00:36 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Forge biome tags</p><p>=========<br>Build: 1.19.2-17.1.1.162 - Wed Oct 19 09:31:24 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Renamed Boreal Forest to Auroral Garden and made it generate as a rare non-island biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Tall Lavender flowers for the Lavender Field<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked the Highland Moor</p><p>=========<br>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the biome regions.&nbsp; Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br>&nbsp; &nbsp; J.T.McQuigg12:<br>&nbsp; &nbsp; &nbsp; &nbsp; DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br>&nbsp; &nbsp; supercoder7979:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.1.1.168 for 1.19.2

17.1.1.168
19 нояб. 2023 г.49Minecraft: 1.19.2forge
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<p>Build: 1.19.2-17.1.1.168 - Sat Dec 03 01:13:29 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Saplings not having the correct render type</p><p>=========<br>Build: 1.19.2-17.1.1.167 - Sun Nov 27 10:15:41 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flesh Tendon strands not having the proper render type</p><p>=========<br>Build: 1.19.2-17.1.1.166 - Thu Nov 24 06:00:13 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Move Render Types to Json and fix other deprecations (#13)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update Wrapper to 7.5.1<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move Door Render Type to Json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move TrapDoor Render Type to Json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move Leaves Render Type to Json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move the rest of the Render Types to Json<br>&nbsp; &nbsp; &nbsp; &nbsp; and remove method<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Use lootFrom instead of deprecated dropsLike</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t use Deprecated StairBlock Method use newer one (#10)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t use Deprecated FlowerPotBlock Method use newer one (#11)</p><p>=========<br>Build: 1.19.2-17.1.1.164 - Wed Nov 23 23:57:43 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Move Sapling RenderType to json&nbsp; (#12)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move Sapling RenderType to json (ItemBlockRenderTypes#setRenderLayer is maked for removal)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Potted saplings<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Potted things render move</p><p>=========<br>Build: 1.19.2-17.1.1.163 - Mon Oct 24 22:00:36 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Forge biome tags</p><p>=========<br>Build: 1.19.2-17.1.1.162 - Wed Oct 19 09:31:24 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Renamed Boreal Forest to Auroral Garden and made it generate as a rare non-island biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Tall Lavender flowers for the Lavender Field<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked the Highland Moor</p><p>=========<br>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the biome regions.&nbsp; Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br>&nbsp; &nbsp; J.T.McQuigg12:<br>&nbsp; &nbsp; &nbsp; &nbsp; DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br>&nbsp; &nbsp; supercoder7979:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
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17.1.1.167 for 1.19.2

17.1.1.167
19 нояб. 2023 г.47Minecraft: 1.19.2forge
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<p>Build: 1.19.2-17.1.1.167 - Sun Nov 27 10:15:41 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flesh Tendon strands not having the proper render type</p><p>=========<br>Build: 1.19.2-17.1.1.166 - Thu Nov 24 06:00:13 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Move Render Types to Json and fix other deprecations (#13)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update Wrapper to 7.5.1<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move Door Render Type to Json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move TrapDoor Render Type to Json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move Leaves Render Type to Json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move the rest of the Render Types to Json<br>&nbsp; &nbsp; &nbsp; &nbsp; and remove method<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Use lootFrom instead of deprecated dropsLike</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t use Deprecated StairBlock Method use newer one (#10)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t use Deprecated FlowerPotBlock Method use newer one (#11)</p><p>=========<br>Build: 1.19.2-17.1.1.164 - Wed Nov 23 23:57:43 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Move Sapling RenderType to json&nbsp; (#12)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move Sapling RenderType to json (ItemBlockRenderTypes#setRenderLayer is maked for removal)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Potted saplings<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Potted things render move</p><p>=========<br>Build: 1.19.2-17.1.1.163 - Mon Oct 24 22:00:36 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Forge biome tags</p><p>=========<br>Build: 1.19.2-17.1.1.162 - Wed Oct 19 09:31:24 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Renamed Boreal Forest to Auroral Garden and made it generate as a rare non-island biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Tall Lavender flowers for the Lavender Field<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked the Highland Moor</p><p>=========<br>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the biome regions.&nbsp; Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br>&nbsp; &nbsp; J.T.McQuigg12:<br>&nbsp; &nbsp; &nbsp; &nbsp; DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br>&nbsp; &nbsp; supercoder7979:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.1.1.166 for 1.19.2

17.1.1.166
19 нояб. 2023 г.98Minecraft: 1.19.2forge
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<p>Build: 1.19.2-17.1.1.166 - Thu Nov 24 06:00:13 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Move Render Types to Json and fix other deprecations (#13)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update Wrapper to 7.5.1<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move Door Render Type to Json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move TrapDoor Render Type to Json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move Leaves Render Type to Json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move the rest of the Render Types to Json<br>&nbsp; &nbsp; &nbsp; &nbsp; and remove method<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Use lootFrom instead of deprecated dropsLike</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t use Deprecated StairBlock Method use newer one (#10)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t use Deprecated FlowerPotBlock Method use newer one (#11)</p><p>=========<br>Build: 1.19.2-17.1.1.164 - Wed Nov 23 23:57:43 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Move Sapling RenderType to json&nbsp; (#12)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move Sapling RenderType to json (ItemBlockRenderTypes#setRenderLayer is maked for removal)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Potted saplings<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Potted things render move</p><p>=========<br>Build: 1.19.2-17.1.1.163 - Mon Oct 24 22:00:36 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Forge biome tags</p><p>=========<br>Build: 1.19.2-17.1.1.162 - Wed Oct 19 09:31:24 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Renamed Boreal Forest to Auroral Garden and made it generate as a rare non-island biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Tall Lavender flowers for the Lavender Field<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked the Highland Moor</p><p>=========<br>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the biome regions.&nbsp; Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br>&nbsp; &nbsp; J.T.McQuigg12:<br>&nbsp; &nbsp; &nbsp; &nbsp; DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br>&nbsp; &nbsp; supercoder7979:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.1.1.164 for 1.19.2

17.1.1.164
19 нояб. 2023 г.79Minecraft: 1.19.2forge
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Что нового
<p>Build: 1.19.2-17.1.1.164 - Wed Nov 23 23:57:43 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Move Sapling RenderType to json&nbsp; (#12)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Move Sapling RenderType to json (ItemBlockRenderTypes#setRenderLayer is maked for removal)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Potted saplings<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Potted things render move</p><p>=========<br>Build: 1.19.2-17.1.1.163 - Mon Oct 24 22:00:36 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Forge biome tags</p><p>=========<br>Build: 1.19.2-17.1.1.162 - Wed Oct 19 09:31:24 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Renamed Boreal Forest to Auroral Garden and made it generate as a rare non-island biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Tall Lavender flowers for the Lavender Field<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked the Highland Moor</p><p>=========<br>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the biome regions.&nbsp; Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br>&nbsp; &nbsp; J.T.McQuigg12:<br>&nbsp; &nbsp; &nbsp; &nbsp; DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br>&nbsp; &nbsp; supercoder7979:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
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17.1.1.163 for 1.19.2

17.1.1.163
19 нояб. 2023 г.67Minecraft: 1.19.2forge
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<p>Build: 1.19.2-17.1.1.163 - Mon Oct 24 22:00:36 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Forge biome tags</p><p>=========<br>Build: 1.19.2-17.1.1.162 - Wed Oct 19 09:31:24 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Renamed Boreal Forest to Auroral Garden and made it generate as a rare non-island biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Tall Lavender flowers for the Lavender Field<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked the Highland Moor</p><p>=========<br>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the biome regions.&nbsp; Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br>&nbsp; &nbsp; J.T.McQuigg12:<br>&nbsp; &nbsp; &nbsp; &nbsp; DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br>&nbsp; &nbsp; supercoder7979:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
release

17.1.1.162 for 1.19.2

17.1.1.162
19 нояб. 2023 г.125,7 тыс.Minecraft: 1.19.2forge
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Что нового
<p>Build: 1.19.2-17.1.1.162 - Wed Oct 19 09:31:24 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Renamed Boreal Forest to Auroral Garden and made it generate as a rare non-island biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Tall Lavender flowers for the Lavender Field<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked the Highland Moor</p><p>=========<br>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the biome regions.&nbsp; Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br>&nbsp; &nbsp; J.T.McQuigg12:<br>&nbsp; &nbsp; &nbsp; &nbsp; DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br>&nbsp; &nbsp; supercoder7979:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.1.1.161 for 1.19.2

17.1.1.161
19 нояб. 2023 г.43Minecraft: 1.19.2forge
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Что нового
<p>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the biome regions.&nbsp; Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br>&nbsp; &nbsp; J.T.McQuigg12:<br>&nbsp; &nbsp; &nbsp; &nbsp; DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br>&nbsp; &nbsp; supercoder7979:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.1.1.160 for 1.19.2

17.1.1.160
19 нояб. 2023 г.78Minecraft: 1.19.2forge
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Что нового
<p>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the biome regions.&nbsp; Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br>&nbsp; &nbsp; J.T.McQuigg12:<br>&nbsp; &nbsp; &nbsp; &nbsp; DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br>&nbsp; &nbsp; supercoder7979:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
release

17.1.1.159 for 1.19.2

17.1.1.159
19 нояб. 2023 г.173Minecraft: 1.19.2forge
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Что нового
<p>**PLEASE NOTE:**<br>Due to recent changes involving adding a new biome region, existing worlds may have generation oddities in new chunks.&nbsp; Additionally, please be sure to delete your existing Biomes O&#x27; Plenty config files before generating a new world.</p><p>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the biome regions.&nbsp; Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br>&nbsp; &nbsp; J.T.McQuigg12:<br>&nbsp; &nbsp; &nbsp; &nbsp; DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br>&nbsp; &nbsp; supercoder7979:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.1.1.158 for 1.19.2

17.1.1.158
19 нояб. 2023 г.73Minecraft: 1.19.2forge
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Что нового
<p>**PLEASE NOTE:**<br>Due to recent changes involving adding a new biome region, existing worlds may have generation oddities in new chunks.&nbsp; Additionally, please be sure to delete your existing Biomes O&#x27; Plenty config files before generating a new world.</p><p>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the biome regions.&nbsp; Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br>&nbsp; &nbsp; J.T.McQuigg12:<br>&nbsp; &nbsp; &nbsp; &nbsp; DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br>&nbsp; &nbsp; supercoder7979:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.1.1.155 for 1.19.2

17.1.1.155
19 нояб. 2023 г.40Minecraft: 1.19.2forge
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Что нового
<p>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br>&nbsp; &nbsp; J.T.McQuigg12:<br>&nbsp; &nbsp; &nbsp; &nbsp; DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br>&nbsp; &nbsp; supercoder7979:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.1.1.154 for 1.19.2

17.1.1.154
19 нояб. 2023 г.63Minecraft: 1.19.2forge
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<p>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br>&nbsp; &nbsp; J.T.McQuigg12:<br>&nbsp; &nbsp; &nbsp; &nbsp; DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br>&nbsp; &nbsp; supercoder7979:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.1.1.153 for 1.19.2

17.1.1.153
19 нояб. 2023 г.53Minecraft: 1.19.2forge
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Что нового
<p>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br>&nbsp; &nbsp; J.T.McQuigg12:<br>&nbsp; &nbsp; &nbsp; &nbsp; DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br>&nbsp; &nbsp; supercoder7979:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.1.1.152 for 1.19.2

17.1.1.152
19 нояб. 2023 г.46Minecraft: 1.19.2forge
Скачать
Что нового
<p>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br>&nbsp; &nbsp; J.T.McQuigg12:<br>&nbsp; &nbsp; &nbsp; &nbsp; DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br>&nbsp; &nbsp; supercoder7979:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
release

17.1.1.150 for 1.19.2

17.1.1.150
19 нояб. 2023 г.181Minecraft: 1.19.2forge
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<p>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br>&nbsp; &nbsp; J.T.McQuigg12:<br>&nbsp; &nbsp; &nbsp; &nbsp; DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br>&nbsp; &nbsp; supercoder7979:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.1.1.149 for 1.19.2

17.1.1.149
19 нояб. 2023 г.65Minecraft: 1.19.2forge
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Что нового
<p>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br>&nbsp; &nbsp; J.T.McQuigg12:<br>&nbsp; &nbsp; &nbsp; &nbsp; DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br>&nbsp; &nbsp; supercoder7979:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.1.1.148 for 1.19.2

17.1.1.148
19 нояб. 2023 г.33Minecraft: 1.19.2forge
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Что нового
<p>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br>&nbsp; &nbsp; J.T.McQuigg12:<br>&nbsp; &nbsp; &nbsp; &nbsp; DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br>&nbsp; &nbsp; supercoder7979:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.1.1.147 for 1.19.2

17.1.1.147
19 нояб. 2023 г.86Minecraft: 1.19.2forge
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Что нового
<p>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br>&nbsp; &nbsp; supercoder7979:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.1.0.146 for 1.19.1

17.1.0.146
19 нояб. 2023 г.2,2 тыс.Minecraft: 1.19.1forge
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Что нового
<p>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br>&nbsp; &nbsp; supercoder7979:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.1.0.145 for 1.19.1

17.1.0.145
19 нояб. 2023 г.89Minecraft: 1.19.1forge
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Что нового
<p>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

13.1.0.488 for 1.16.5

13.1.0.488
19 нояб. 2023 г.336,7 тыс.Minecraft: 1.16.5forge
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beta

17.1.0.144 for 1.19.1

17.1.0.144
19 нояб. 2023 г.61Minecraft: 1.19.1forge
Скачать
Что нового
<p>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
release

17.0.0.143 for 1.19

17.0.0.143
19 нояб. 2023 г.3,4 тыс.Minecraft: 1.19forge
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Что нового
<p>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
release

17.0.0.142 for 1.19

17.0.0.142
19 нояб. 2023 г.70Minecraft: 1.19forge
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<p>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for Forge&#x27;s latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
release

17.0.0.141 for 1.19

17.0.0.141
19 нояб. 2023 г.79Minecraft: 1.19forge
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Что нового
<p>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.0.0.140 for 1.19

17.0.0.140
19 нояб. 2023 г.50Minecraft: 1.19forge
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Что нового
<p>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.0.0.138 for 1.19

17.0.0.138
19 нояб. 2023 г.63Minecraft: 1.19forge
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<p>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
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17.0.0.137 for 1.19

17.0.0.137
19 нояб. 2023 г.42Minecraft: 1.19forge
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Что нового
<p>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
release

17.0.0.136 for 1.19

17.0.0.136
19 нояб. 2023 г.56Minecraft: 1.19forge
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Что нового
<p>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.0.0.135 for 1.19

17.0.0.135
19 нояб. 2023 г.39Minecraft: 1.19forge
Скачать
Что нового
<p>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

16.0.0.134 for 1.18.2

16.0.0.134
19 нояб. 2023 г.346,1 тыс.Minecraft: 1.18.2forge
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Что нового
<p>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
release

17.0.0.133 for 1.19

17.0.0.133
19 нояб. 2023 г.61Minecraft: 1.19forge
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Что нового
<p>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.0.0.132 for 1.19

17.0.0.132
19 нояб. 2023 г.67Minecraft: 1.19forge
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Что нового
<p>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleanup event handling and particle registration</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump pack mcmeta</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.0.0.131 for 1.19

17.0.0.131
19 нояб. 2023 г.57Minecraft: 1.19forge
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Что нового
<p>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.0.0.130 for 1.19

17.0.0.130
19 нояб. 2023 г.37Minecraft: 1.19forge
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Что нового
<p>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.0.0.129 for 1.19

17.0.0.129
19 нояб. 2023 г.52Minecraft: 1.19forge
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Что нового
<p>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.0.0.128 for 1.19

17.0.0.128
19 нояб. 2023 г.59Minecraft: 1.19forge
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Что нового
<p>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed painting tags thing cause it wasn&#x27;t working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

13.1.0.487 for 1.16.5

13.1.0.487
19 нояб. 2023 г.268Minecraft: 1.16.5forge
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beta

17.0.0.127 for 1.19

17.0.0.127
19 нояб. 2023 г.69Minecraft: 1.19forge
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<p>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

17.0.0.126 for 1.19

17.0.0.126
19 нояб. 2023 г.124Minecraft: 1.19forge
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Что нового
<p>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; New tags</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Frogs to a few swampy biomes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented chest boats</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated registration for the latest Forge</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

16.0.0.118 for 1.18.2

16.0.0.118
19 нояб. 2023 г.987Minecraft: 1.18.2forge
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Что нового
<p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

16.0.0.117 for 1.18.2

16.0.0.117
19 нояб. 2023 г.146Minecraft: 1.18.2forge
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Что нового
<p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

16.0.0.115 for 1.18.2

16.0.0.115
19 нояб. 2023 г.115Minecraft: 1.18.2forge
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Что нового
<p>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

16.0.0.114 for 1.18.2

16.0.0.114
19 нояб. 2023 г.67Minecraft: 1.18.2forge
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Что нового
<p>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the duplicates strategy (Annoying this is still needed)</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We have to manually specify the java version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

16.0.0.111 for 1.18.2

16.0.0.111
19 нояб. 2023 г.79Minecraft: 1.18.2forge
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<p>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

16.0.0.110 for 1.18.2

16.0.0.110
19 нояб. 2023 г.86Minecraft: 1.18.2forge
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<p>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register colors in Forge&#x27;s event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
release

16.0.0.109 for 1.18.2

16.0.0.109
19 нояб. 2023 г.39,5 тыс.Minecraft: 1.18.2forge
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<p>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed issues with tags when biomes were disabled</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

16.0.0.108 for 1.18.2

16.0.0.108
19 нояб. 2023 г.39Minecraft: 1.18.2forge
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Что нового
<p>Build: 1.18.2-16.0.0.108 - Thu Apr 07 17:16:46 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

13.1.0.486 for 1.16.5

13.1.0.486
19 нояб. 2023 г.444Minecraft: 1.16.5forge
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release

16.0.0.107 for 1.18.2

16.0.0.107
19 нояб. 2023 г.201Minecraft: 1.18.2forge
Скачать
Что нового
<p>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

16.0.0.106 for 1.18.2

16.0.0.106
19 нояб. 2023 г.133Minecraft: 1.18.2forge
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Что нового
<p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

15.0.0.105 for 1.18.1

15.0.0.105
19 нояб. 2023 г.1,5 тыс.Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
release

15.0.0.104 for 1.18.1

15.0.0.104
19 нояб. 2023 г.487Minecraft: 1.18.1forge
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<p>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

15.0.0.103 for 1.18.1

15.0.0.103
19 нояб. 2023 г.71Minecraft: 1.18.1forge
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<p>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

15.0.0.102 for 1.18.1

15.0.0.102
19 нояб. 2023 г.68Minecraft: 1.18.1forge
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<p>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
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15.0.0.101 for 1.18.1

15.0.0.101
19 нояб. 2023 г.43Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
release

15.0.0.100 for 1.18.1

15.0.0.100
19 нояб. 2023 г.68Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Overhauled the look of the Fungal Jungle<br>&nbsp; &nbsp; &nbsp; &nbsp; - Tweaked biome mapping<br>&nbsp; &nbsp; &nbsp; &nbsp; - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

15.0.0.99 for 1.18.1

15.0.0.99
19 нояб. 2023 г.77Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
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15.0.0.98 for 1.18.1

15.0.0.98
19 нояб. 2023 г.62Minecraft: 1.18.1forge
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<p>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
release

15.0.0.97 for 1.18.1

15.0.0.97
19 нояб. 2023 г.64Minecraft: 1.18.1forge
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<p>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

15.0.0.96 for 1.18.1

15.0.0.96
19 нояб. 2023 г.49Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
release

15.0.0.95 for 1.18.1

15.0.0.95
19 нояб. 2023 г.60Minecraft: 1.18.1forge
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<p>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
release

15.0.0.94 for 1.18.1

15.0.0.94
19 нояб. 2023 г.54Minecraft: 1.18.1forge
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<p>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

15.0.0.93 for 1.18.1

15.0.0.93
19 нояб. 2023 г.35Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

15.0.0.92 for 1.18.1

15.0.0.92
19 нояб. 2023 г.70Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

15.0.0.91 for 1.18.1

15.0.0.91
19 нояб. 2023 г.75Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
release

15.0.0.90 for 1.18.1

15.0.0.90
19 нояб. 2023 г.59Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

15.0.0.89 for 1.18.1

15.0.0.89
19 нояб. 2023 г.75Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

15.0.0.88 for 1.18.1

15.0.0.88
19 нояб. 2023 г.67Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

15.0.0.87 for 1.18.1

15.0.0.87
19 нояб. 2023 г.47Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

15.0.0.86 for 1.18.1

15.0.0.86
19 нояб. 2023 г.59Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

15.0.0.85 for 1.18.1

15.0.0.85
19 нояб. 2023 г.45Minecraft: 1.18.1forge
Скачать
Что нового
<p>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

15.0.0.84 for 1.18.1

15.0.0.84
19 нояб. 2023 г.48Minecraft: 1.18.1forge
Скачать
Что нового
<p>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

15.0.0.83 for 1.18.1

15.0.0.83
19 нояб. 2023 г.73Minecraft: 1.18.1forge
Скачать
Что нового
<p>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

15.0.0.82 for 1.18.1

15.0.0.82
19 нояб. 2023 г.57Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

15.0.0.81 for 1.18.1

15.0.0.81
19 нояб. 2023 г.54Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

15.0.0.80 for 1.18.1

15.0.0.80
19 нояб. 2023 г.63Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sandstone lining to the dryland&#x27;s sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

15.0.0.79 for 1.18.1

15.0.0.79
19 нояб. 2023 г.81Minecraft: 1.18.1forge
Скачать
Что нового
<p>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

15.0.0.78 for 1.18.1

15.0.0.78
19 нояб. 2023 г.47Minecraft: 1.18.1forge
Скачать
Что нового
<p>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

15.0.0.77 for 1.18.1

15.0.0.77
19 нояб. 2023 г.46Minecraft: 1.18.1forge
Скачать
Что нового
<p>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix maven</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unused config options</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods.&nbsp; Reduced amount of flowers in Mystic Grove.&nbsp; Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p>
beta

15.0.0.66 for 1.18.1

15.0.0.66
19 нояб. 2023 г.53Minecraft: 1.18.1forge
Скачать
Что нового
<p>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; GirafiStudios:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

15.0.0.65 for 1.18.1

15.0.0.65
19 нояб. 2023 г.60Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; GirafiStudios:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
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15.0.0.64 for 1.18.1

15.0.0.64
19 нояб. 2023 г.77Minecraft: 1.18.1forge
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<p>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; GirafiStudios:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
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15.0.0.63 for 1.18.1

15.0.0.63
19 нояб. 2023 г.57Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed uniqueness to using layer noise</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use the world seed for uniqueness</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP datapack merging</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; GirafiStudios:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

13.1.0.485 for 1.16.5

13.1.0.485
19 нояб. 2023 г.148Minecraft: 1.16.5forge
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alpha

15.0.0.62 for 1.18.1

15.0.0.62
19 нояб. 2023 г.67Minecraft: 1.18.1forge
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Что нового
<p>Added compatibility with Terralith. Please note that there will likely be bugs with this build, hence why it is an alpha.</p>
beta

15.0.0.61 for 1.18.1

15.0.0.61
19 нояб. 2023 г.49Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; GirafiStudios:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

15.0.0.60 for 1.18.1

15.0.0.60
19 нояб. 2023 г.77Minecraft: 1.18.1forge
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<p>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various memory usage improvements</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an amplified generation option</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; GirafiStudios:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
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15.0.0.59 for 1.18.1

15.0.0.59
19 нояб. 2023 г.41Minecraft: 1.18.1forge
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<p>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; GirafiStudios:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
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15.0.0.57 for 1.18.1

15.0.0.57
19 нояб. 2023 г.51Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; GirafiStudios:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
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15.0.0.56 for 1.18.1

15.0.0.56
19 нояб. 2023 г.60Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; GirafiStudios:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
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15.0.0.55 for 1.18.1

15.0.0.55
19 нояб. 2023 г.85Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; GirafiStudios:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
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15.0.0.54 for 1.18.1

15.0.0.54
19 нояб. 2023 г.34Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; GirafiStudios:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
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15.0.0.53 for 1.18.1

15.0.0.53
19 нояб. 2023 г.63Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; GirafiStudios:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
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15.0.0.52 for 1.18.1

15.0.0.52
19 нояб. 2023 г.44Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; GirafiStudios:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

15.0.0.51 for 1.18.1

15.0.0.51
19 нояб. 2023 г.40Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; GirafiStudios:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

15.0.0.50 for 1.18.1

15.0.0.50
19 нояб. 2023 г.46Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed custom grass color/foliage color resolver as they are unused</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; GirafiStudios:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

15.0.0.49 for 1.18.1

15.0.0.49
19 нояб. 2023 г.59Minecraft: 1.18.1forge
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Что нового
<p>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; GirafiStudios:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

15.0.0.48 for 1.18.1

15.0.0.48
19 нояб. 2023 г.67Minecraft: 1.18.1forge
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<p>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; GirafiStudios:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
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15.0.0.46 for 1.18.1

15.0.0.46
19 нояб. 2023 г.53Minecraft: 1.18.1forge
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<p>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; GirafiStudios:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
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15.0.0.45 for 1.18.1

15.0.0.45
19 нояб. 2023 г.46Minecraft: 1.18.1forge
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<p>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Git subrepo stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo init public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;0c6626ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;none&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;master&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;be81f357d&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; GirafiStudios:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

15.0.0.44 for 1.18.1

15.0.0.44
19 нояб. 2023 г.50Minecraft: 1.18.1forge
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Что нового
<p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; GirafiStudios:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

14.0.0.43 for 1.17.1

14.0.0.43
19 нояб. 2023 г.2,9 тыс.Minecraft: 1.17.1forge
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<p>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Build updates</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;8de5d391&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump required Forge version</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;4b2f54ad&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; GirafiStudios:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
release

7.0.1.2445 for 1.12.2

7.0.1.2445
19 нояб. 2023 г.1 млнMinecraft: 1.12.2forge
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Что нового
<p>Bumped the required Forge version to 14.23.5.2858 in light of the log4j exploit fix in that version of Forge.</p> <p>Please note: 1.12 is still unsupported by us, this version is simply being released as a consequence of the log4j vulnerability.</p>
beta

13.1.0.484 for 1.16.5

13.1.0.484
19 нояб. 2023 г.87Minecraft: 1.16.5forge
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beta

14.0.0.38 for 1.17.1

14.0.0.38
19 нояб. 2023 г.51Minecraft: 1.17.1forge
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Что нового
<p>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull --force public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;43560d51&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; faj10:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

14.0.0.37 for 1.17.1

14.0.0.37
19 нояб. 2023 г.41Minecraft: 1.17.1forge
Скачать
Что нового
<p>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Woodland Mansions to the Woodland and Mystic Grove.&nbsp; Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; faj10:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
release

14.0.0.36 for 1.17.1

14.0.0.36
19 нояб. 2023 г.698Minecraft: 1.17.1forge
Скачать
Что нового
<p>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; faj10:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

14.0.0.35 for 1.17.1

14.0.0.35
19 нояб. 2023 г.38Minecraft: 1.17.1forge
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<p>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; faj10:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

14.0.0.34 for 1.17.1

14.0.0.34
19 нояб. 2023 г.66Minecraft: 1.17.1forge
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Что нового
<p>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo commit (merge) public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;d54666a0&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo push public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;1ae9e680&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; faj10:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

14.0.0.33 for 1.17.1

14.0.0.33
19 нояб. 2023 г.37Minecraft: 1.17.1forge
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<p>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; faj10:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

14.0.0.32 for 1.17.1

14.0.0.32
19 нояб. 2023 г.52Minecraft: 1.17.1forge
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<p>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; faj10:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

14.0.0.31 for 1.17.1

14.0.0.31
19 нояб. 2023 г.42Minecraft: 1.17.1forge
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Что нового
<p>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added glowworm silk particles</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; faj10:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

14.0.0.29 for 1.17.1

14.0.0.29
19 нояб. 2023 г.42Minecraft: 1.17.1forge
Скачать
Что нового
<p>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; faj10:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

14.0.0.28 for 1.17.1

14.0.0.28
19 нояб. 2023 г.43Minecraft: 1.17.1forge
Скачать
Что нового
<p>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; faj10:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

14.0.0.27 for 1.17.1

14.0.0.27
19 нояб. 2023 г.51Minecraft: 1.17.1forge
Скачать
Что нового
<p>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; faj10:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

14.0.0.26 for 1.17.1

14.0.0.26
19 нояб. 2023 г.59Minecraft: 1.17.1forge
Скачать
Что нового
<p>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;c900619c&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; faj10:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

14.0.0.25 for 1.17.1

14.0.0.25
19 нояб. 2023 г.78Minecraft: 1.17.1forge
Скачать
Что нового
<p>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Blood liquid and Porous Flesh blocks to the Visceral Heap.&nbsp; NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; faj10:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

14.0.0.24 for 1.17.1

14.0.0.24
19 нояб. 2023 г.35Minecraft: 1.17.1forge
Скачать
Что нового
<p>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; faj10:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

14.0.0.23 for 1.17.1

14.0.0.23
19 нояб. 2023 г.39Minecraft: 1.17.1forge
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Что нового
<p>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br>&nbsp; &nbsp; faj10:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

14.0.0.22 for 1.17.1

14.0.0.22
19 нояб. 2023 г.44Minecraft: 1.17.1forge
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Что нового
<p>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo pull public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;e3af2b81&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed public stuff</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br>&nbsp; &nbsp; &nbsp; &nbsp; subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; subdir:&nbsp;&nbsp; &quot;public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; merged:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; upstream:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&amp;quot;</a><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; branch:&nbsp;&nbsp; &quot;BOP-public&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;7d8d5a11&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; git-subrepo:<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; version:&nbsp; &quot;0.4.3&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; origin:&nbsp;&nbsp; &quot;???&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; commit:&nbsp;&nbsp; &quot;???&quot;</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

13.1.0.482 for 1.16.5

13.1.0.482
19 нояб. 2023 г.1,4 тыс.Minecraft: 1.16.5forge
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beta

14.0.0.20 for 1.17.1

14.0.0.20
19 нояб. 2023 г.41Minecraft: 1.17.1forge
Скачать
Что нового
<p>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

14.0.0.19 for 1.17.1

14.0.0.19
19 нояб. 2023 г.70Minecraft: 1.17.1forge
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Что нового
<p>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

14.0.0.18 for 1.17.1

14.0.0.18
19 нояб. 2023 г.41Minecraft: 1.17.1forge
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Что нового
<p>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

14.0.0.17 for 1.17.1

14.0.0.17
19 нояб. 2023 г.36Minecraft: 1.17.1forge
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Что нового
<p>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

14.0.0.16 for 1.17.1

14.0.0.16
19 нояб. 2023 г.54Minecraft: 1.17.1forge
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Что нового
<p>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.&nbsp; NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!&nbsp; We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

14.0.0.15 for 1.17.1

14.0.0.15
19 нояб. 2023 г.51Minecraft: 1.17.1forge
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Что нового
<p>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

14.0.0.14 for 1.17.1

14.0.0.14
19 нояб. 2023 г.45Minecraft: 1.17.1forge
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Что нового
<p>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

13.1.0.481 for 1.16.5

13.1.0.481
19 нояб. 2023 г.188Minecraft: 1.16.5forge
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beta

14.0.0.13 for 1.17.1

14.0.0.13
19 нояб. 2023 г.33Minecraft: 1.17.1forge
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Что нового
<p>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

14.0.0.12 for 1.17.1

14.0.0.12
19 нояб. 2023 г.31Minecraft: 1.17.1forge
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Что нового
<p>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle changes</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

14.0.0.10 for 1.17.1

14.0.0.10
19 нояб. 2023 г.64Minecraft: 1.17.1forge
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Что нового
<p>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Add a duplicates strategy</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch uploadArchives</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Manually add minecraft version for CurseGradle</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rose Quartz blocks to pickaxe mineables</p><p>&nbsp; &nbsp; adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update gradlew perms</p>
beta

13.1.0.480 for 1.16.5

13.1.0.480
19 нояб. 2023 г.238Minecraft: 1.16.5forge
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13.1.0.479 for 1.16.5

13.1.0.479
19 нояб. 2023 г.67Minecraft: 1.16.5forge
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13.1.0.478 for 1.16.5

13.1.0.478
19 нояб. 2023 г.85Minecraft: 1.16.5forge
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13.1.0.477 for 1.16.5

13.1.0.477
19 нояб. 2023 г.94 тыс.Minecraft: 1.16.5forge
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13.1.0.476 for 1.16.5

13.1.0.476
19 нояб. 2023 г.60Minecraft: 1.16.5forge
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13.1.0.475 for 1.16.5

13.1.0.475
19 нояб. 2023 г.46Minecraft: 1.16.5forge
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13.1.0.474 for 1.16.5

13.1.0.474
19 нояб. 2023 г.81Minecraft: 1.16.5forge
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13.1.0.473 for 1.16.5

13.1.0.473
19 нояб. 2023 г.33Minecraft: 1.16.5forge
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13.1.0.472 for 1.16.5

13.1.0.472
19 нояб. 2023 г.39Minecraft: 1.16.5forge
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13.1.0.471 for 1.16.5

13.1.0.471
19 нояб. 2023 г.211Minecraft: 1.16.5forge
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13.1.0.469 for 1.16.5

13.1.0.469
19 нояб. 2023 г.75Minecraft: 1.16.5forge
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13.1.0.468 for 1.16.5

13.1.0.468
19 нояб. 2023 г.87Minecraft: 1.16.5forge
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13.1.0.467 for 1.16.5

13.1.0.467
19 нояб. 2023 г.50Minecraft: 1.16.5forge
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13.1.0.466 for 1.16.5

13.1.0.466
19 нояб. 2023 г.68Minecraft: 1.16.5forge
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13.1.0.465 for 1.16.5

13.1.0.465
19 нояб. 2023 г.74Minecraft: 1.16.5forge
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13.1.0.464 for 1.16.5

13.1.0.464
19 нояб. 2023 г.45Minecraft: 1.16.5forge
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13.1.0.463 for 1.16.5

13.1.0.463
19 нояб. 2023 г.63Minecraft: 1.16.5forge
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13.1.0.462 for 1.16.5

13.1.0.462
19 нояб. 2023 г.43Minecraft: 1.16.5forge
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13.1.0.461 for 1.16.5

13.1.0.461
19 нояб. 2023 г.49Minecraft: 1.16.5forge
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13.1.0.460 for 1.16.5

13.1.0.460
19 нояб. 2023 г.30Minecraft: 1.16.5forge
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13.1.0.459 for 1.16.5

13.1.0.459
19 нояб. 2023 г.83Minecraft: 1.16.5forge
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13.1.0.458 for 1.16.5

13.1.0.458
19 нояб. 2023 г.61Minecraft: 1.16.5forge
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13.1.0.457 for 1.16.5

13.1.0.457
19 нояб. 2023 г.43Minecraft: 1.16.5forge
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13.1.0.456 for 1.16.5

13.1.0.456
19 нояб. 2023 г.40Minecraft: 1.16.5forge
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13.1.0.455 for 1.16.5

13.1.0.455
19 нояб. 2023 г.39Minecraft: 1.16.5forge
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13.1.0.454 for 1.16.5

13.1.0.454
19 нояб. 2023 г.51Minecraft: 1.16.5forge
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13.1.0.453 for 1.16.5

13.1.0.453
19 нояб. 2023 г.52Minecraft: 1.16.5forge
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13.1.0.452 for 1.16.5

13.1.0.452
19 нояб. 2023 г.56Minecraft: 1.16.5forge
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13.1.0.451 for 1.16.5

13.1.0.451
19 нояб. 2023 г.35Minecraft: 1.16.5forge
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13.1.0.450 for 1.16.5

13.1.0.450
19 нояб. 2023 г.41Minecraft: 1.16.5forge
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13.1.0.449 for 1.16.5

13.1.0.449
19 нояб. 2023 г.48Minecraft: 1.16.5forge
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13.1.0.448 for 1.16.5

13.1.0.448
19 нояб. 2023 г.55Minecraft: 1.16.5forge
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13.1.0.447 for 1.16.5

13.1.0.447
19 нояб. 2023 г.41Minecraft: 1.16.5forge
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13.1.0.446 for 1.16.5

13.1.0.446
19 нояб. 2023 г.76Minecraft: 1.16.5forge
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13.1.0.445 for 1.16.5

13.1.0.445
19 нояб. 2023 г.40Minecraft: 1.16.5forge
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13.1.0.444 for 1.16.5

13.1.0.444
19 нояб. 2023 г.41Minecraft: 1.16.5forge
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13.1.0.443 for 1.16.5

13.1.0.443
19 нояб. 2023 г.61Minecraft: 1.16.5forge
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13.1.0.442 for 1.16.5

13.1.0.442
19 нояб. 2023 г.87Minecraft: 1.16.5forge
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13.1.0.441 for 1.16.5

13.1.0.441
19 нояб. 2023 г.136Minecraft: 1.16.5forge
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13.0.0.440 for 1.16.4

13.0.0.440
19 нояб. 2023 г.3 тыс.Minecraft: 1.16.4forge
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13.0.0.434 for 1.16.4

13.0.0.434
19 нояб. 2023 г.77Minecraft: 1.16.4forge
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13.0.0.433 for 1.16.4

13.0.0.433
19 нояб. 2023 г.48Minecraft: 1.16.4forge
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13.0.0.432 for 1.16.4

13.0.0.432
19 нояб. 2023 г.308Minecraft: 1.16.4forge
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13.0.0.431 for 1.16.5

13.0.0.431
19 нояб. 2023 г.250Minecraft: 1.16.4, 1.16.5forge
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13.0.0.430 for 1.16.4

13.0.0.430
19 нояб. 2023 г.37Minecraft: 1.16.4forge
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13.0.0.429 for 1.16.4

13.0.0.429
19 нояб. 2023 г.74Minecraft: 1.16.4forge
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13.0.0.428 for 1.16.4

13.0.0.428
19 нояб. 2023 г.46Minecraft: 1.16.4forge
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13.0.0.427 for 1.16.4

13.0.0.427
19 нояб. 2023 г.45Minecraft: 1.16.4forge
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13.0.0.426 for 1.16.4

13.0.0.426
19 нояб. 2023 г.375Minecraft: 1.16.4forge
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beta

13.0.0.425 for 1.16.4

13.0.0.425
19 нояб. 2023 г.52Minecraft: 1.16.4forge
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13.0.0.424 for 1.16.4

13.0.0.424
19 нояб. 2023 г.47Minecraft: 1.16.4forge
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13.0.0.422 for 1.16.4

13.0.0.422
19 нояб. 2023 г.45Minecraft: 1.16.4forge
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13.0.0.421 for 1.16.4

13.0.0.421
19 нояб. 2023 г.40Minecraft: 1.16.4forge
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beta

13.0.0.420 for 1.16.4

13.0.0.420
19 нояб. 2023 г.182Minecraft: 1.16.4forge
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beta

13.0.0.419 for 1.16.4

13.0.0.419
19 нояб. 2023 г.50Minecraft: 1.16.4forge
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beta

13.0.0.418 for 1.16.4

13.0.0.418
19 нояб. 2023 г.90Minecraft: 1.16.4forge
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Что нового
<p>Welcome to the first release of Biomes O&#x27; Plenty for Minecraft 1.16.4!</p><p>We&#x27;ve reworked nearly every biome in the mod for this version, in order to make our biomes feel more fleshed out and purposeful.&nbsp; Most of your favorite biomes are still there, but some may have been repurposed in a different way, such as turning them into a sub-biome of another biome to give it a more unique feel.</p><p>For a list of all current biomes in the mod, along with sub-biomes, removed biomes, and so on, see the following Pastebin document detailing the biome rework: <a href="https%253a%252f%252fpastebin.com%252f4jkUem8t" rel="nofollow">https://pastebin.com/4jkUem8t</a></p><p>------------</p><p>NOTE: As a result of this biome rework, existing worlds may have missing biomes and rough borders between new/old chunks.&nbsp; We recommend starting fresh on a new world, as well as deleting existing config files and letting them regenerate with the new version.</p>
beta

12.0.0.417 for 1.16.3

12.0.0.417
19 нояб. 2023 г.514Minecraft: 1.16.3forge
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beta

12.0.0.416 for 1.16.3

12.0.0.416
19 нояб. 2023 г.55Minecraft: 1.16.3forge
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beta

12.0.0.415 for 1.16.3

12.0.0.415
19 нояб. 2023 г.59Minecraft: 1.16.3forge
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beta

12.0.0.414 for 1.16.3

12.0.0.414
19 нояб. 2023 г.66Minecraft: 1.16.3forge
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beta

12.0.0.413 for 1.16.3

12.0.0.413
19 нояб. 2023 г.51Minecraft: 1.16.3forge
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beta

12.0.0.412 for 1.16.3

12.0.0.412
19 нояб. 2023 г.47Minecraft: 1.16.3forge
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beta

12.0.0.409 for 1.16.3

12.0.0.409
19 нояб. 2023 г.39Minecraft: 1.16.3forge
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beta

12.0.0.408 for 1.16.3

12.0.0.408
19 нояб. 2023 г.28Minecraft: 1.16.3forge
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beta

12.0.0.405 for 1.16.3

12.0.0.405
19 нояб. 2023 г.33Minecraft: 1.16.3forge
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beta

12.0.0.404 for 1.16.3

12.0.0.404
19 нояб. 2023 г.27Minecraft: 1.16.3forge
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beta

12.0.0.403 for 1.16.3

12.0.0.403
19 нояб. 2023 г.34Minecraft: 1.16.3forge
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beta

12.0.0.402 for 1.16.3

12.0.0.402
19 нояб. 2023 г.37Minecraft: 1.16.3forge
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12.0.0.401 for 1.16.3

12.0.0.401
19 нояб. 2023 г.42Minecraft: 1.16.3forge
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12.0.0.400 for 1.16.3

12.0.0.400
19 нояб. 2023 г.49Minecraft: 1.16.3forge
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12.0.0.399 for 1.16.3

12.0.0.399
19 нояб. 2023 г.45Minecraft: 1.16.3forge
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12.0.0.398 for 1.16.3

12.0.0.398
19 нояб. 2023 г.53Minecraft: 1.16.3forge
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12.0.0.397 for 1.16.3

12.0.0.397
19 нояб. 2023 г.70Minecraft: 1.16.3forge
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11.0.0.396 for 1.16.1

11.0.0.396
19 нояб. 2023 г.1,2 тыс.Minecraft: 1.16.1forge
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11.0.0.395 for 1.16.1

11.0.0.395
19 нояб. 2023 г.70Minecraft: 1.16.1forge
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11.0.0.394 for 1.16.1

11.0.0.394
19 нояб. 2023 г.34Minecraft: 1.16.1forge
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11.0.0.393 for 1.16.1

11.0.0.393
19 нояб. 2023 г.70Minecraft: 1.16.1forge
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11.0.0.392 for 1.16.1

11.0.0.392
19 нояб. 2023 г.84Minecraft: 1.16.1forge
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beta

11.0.0.391 for 1.16.1

11.0.0.391
19 нояб. 2023 г.54Minecraft: 1.16.1forge
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11.0.0.390 for 1.16.1

11.0.0.390
19 нояб. 2023 г.45Minecraft: 1.16.1forge
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11.0.0.389 for 1.16.1

11.0.0.389
19 нояб. 2023 г.50Minecraft: 1.16.1forge
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11.0.0.388 for 1.16.1

11.0.0.388
19 нояб. 2023 г.45Minecraft: 1.16.1forge
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11.0.0.387 for 1.16.1

11.0.0.387
19 нояб. 2023 г.59Minecraft: 1.16.1forge
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11.0.0.386 for 1.16.1

11.0.0.386
19 нояб. 2023 г.46Minecraft: 1.16.1forge
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11.0.0.385 for 1.16.1

11.0.0.385
19 нояб. 2023 г.66Minecraft: 1.16.1forge
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11.0.0.384 for 1.16.1

11.0.0.384
19 нояб. 2023 г.48Minecraft: 1.16.1forge
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beta

11.0.0.383 for 1.16.1

11.0.0.383
19 нояб. 2023 г.30Minecraft: 1.16.1forge
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beta

11.0.0.382 for 1.16.1

11.0.0.382
19 нояб. 2023 г.48Minecraft: 1.16.1forge
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11.0.0.381 for 1.16.1

11.0.0.381
19 нояб. 2023 г.62Minecraft: 1.16.1forge
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beta

11.0.0.380 for 1.16.1

11.0.0.380
19 нояб. 2023 г.57Minecraft: 1.16.1forge
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Что нового
<p>Build: 1.16.1-11.0.0.380 - Wed Jul 15 02:04:35 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added an option to disable bop nether generation</p><p>=========<br>Build: 1.16.1-11.0.0.379 - Tue Jul 14 10:19:22 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed world type resetting to Biomes O&#x27; Plenty after customizing a Vanilla worldtype</p><p>=========<br>Build: 1.16.1-11.0.0.378 - Tue Jul 14 10:05:52 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish translations (#1639)</p><p>=========<br>Build: 1.16.1-11.0.0.377 - Mon Jul 13 21:42:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sign textures for if/when we add them</p><p>=========<br>Build: 1.16.1-11.0.0.376 - Mon Jul 13 15:50:07 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Origin Hills sand/gravel generation slightly more authentic to Alpha, removed the Origin Beach (No longer needed)</p><p>=========<br>Build: 1.16.1-11.0.0.375 - Mon Jul 13 00:49:11 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark 1.16 builds as beta</p><p>=========<br>Build: 1.16.1-11.0.0.374 - Mon Jul 13 00:40:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed water/lava ponds from the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.373 - Sun Jul 12 12:46:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Origin Grass Blocks for the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Undergarden to &quot;Undergrowth&quot; and Shadowlands to &quot;Withered Abyss&quot;</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge 31.2.0 fixes (#1605)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Changed environment for testing in eclipse<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Fixes issue for Forge 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Remove generated files<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Some things got past BiomeOPlenty&#x27;s .gitignore, simply removing them before submitting a PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Cleanup<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Should resolve style issues in PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Co-authored-by: D Melton &lt;55304913+DMelton1221@users.noreply.github.com&gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added block.properties for shader support (Doesn&#x27;t seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

11.0.0.379 for 1.16.1

11.0.0.379
19 нояб. 2023 г.66Minecraft: 1.16.1forge
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<p>Build: 1.16.1-11.0.0.379 - Tue Jul 14 10:19:22 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed world type resetting to Biomes O&#x27; Plenty after customizing a Vanilla worldtype</p><p>=========<br>Build: 1.16.1-11.0.0.378 - Tue Jul 14 10:05:52 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish translations (#1639)</p><p>=========<br>Build: 1.16.1-11.0.0.377 - Mon Jul 13 21:42:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sign textures for if/when we add them</p><p>=========<br>Build: 1.16.1-11.0.0.376 - Mon Jul 13 15:50:07 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Origin Hills sand/gravel generation slightly more authentic to Alpha, removed the Origin Beach (No longer needed)</p><p>=========<br>Build: 1.16.1-11.0.0.375 - Mon Jul 13 00:49:11 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark 1.16 builds as beta</p><p>=========<br>Build: 1.16.1-11.0.0.374 - Mon Jul 13 00:40:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed water/lava ponds from the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.373 - Sun Jul 12 12:46:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Origin Grass Blocks for the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Undergarden to &quot;Undergrowth&quot; and Shadowlands to &quot;Withered Abyss&quot;</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge 31.2.0 fixes (#1605)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Changed environment for testing in eclipse<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Fixes issue for Forge 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Remove generated files<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Some things got past BiomeOPlenty&#x27;s .gitignore, simply removing them before submitting a PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Cleanup<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Should resolve style issues in PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Co-authored-by: D Melton &lt;55304913+DMelton1221@users.noreply.github.com&gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added block.properties for shader support (Doesn&#x27;t seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

11.0.0.378 for 1.16.1

11.0.0.378
19 нояб. 2023 г.40Minecraft: 1.16.1forge
Скачать
Что нового
<p>Build: 1.16.1-11.0.0.378 - Tue Jul 14 10:05:52 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish translations (#1639)</p><p>=========<br>Build: 1.16.1-11.0.0.377 - Mon Jul 13 21:42:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sign textures for if/when we add them</p><p>=========<br>Build: 1.16.1-11.0.0.376 - Mon Jul 13 15:50:07 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Origin Hills sand/gravel generation slightly more authentic to Alpha, removed the Origin Beach (No longer needed)</p><p>=========<br>Build: 1.16.1-11.0.0.375 - Mon Jul 13 00:49:11 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark 1.16 builds as beta</p><p>=========<br>Build: 1.16.1-11.0.0.374 - Mon Jul 13 00:40:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed water/lava ponds from the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.373 - Sun Jul 12 12:46:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Origin Grass Blocks for the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Undergarden to &quot;Undergrowth&quot; and Shadowlands to &quot;Withered Abyss&quot;</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge 31.2.0 fixes (#1605)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Changed environment for testing in eclipse<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Fixes issue for Forge 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Remove generated files<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Some things got past BiomeOPlenty&#x27;s .gitignore, simply removing them before submitting a PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Cleanup<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Should resolve style issues in PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Co-authored-by: D Melton &lt;55304913+DMelton1221@users.noreply.github.com&gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added block.properties for shader support (Doesn&#x27;t seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

11.0.0.377 for 1.16.1

11.0.0.377
19 нояб. 2023 г.59Minecraft: 1.16.1forge
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Что нового
<p>Build: 1.16.1-11.0.0.377 - Mon Jul 13 21:42:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added sign textures for if/when we add them</p><p>=========<br>Build: 1.16.1-11.0.0.376 - Mon Jul 13 15:50:07 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Origin Hills sand/gravel generation slightly more authentic to Alpha, removed the Origin Beach (No longer needed)</p><p>=========<br>Build: 1.16.1-11.0.0.375 - Mon Jul 13 00:49:11 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark 1.16 builds as beta</p><p>=========<br>Build: 1.16.1-11.0.0.374 - Mon Jul 13 00:40:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed water/lava ponds from the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.373 - Sun Jul 12 12:46:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Origin Grass Blocks for the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Undergarden to &quot;Undergrowth&quot; and Shadowlands to &quot;Withered Abyss&quot;</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge 31.2.0 fixes (#1605)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Changed environment for testing in eclipse<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Fixes issue for Forge 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Remove generated files<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Some things got past BiomeOPlenty&#x27;s .gitignore, simply removing them before submitting a PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Cleanup<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Should resolve style issues in PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Co-authored-by: D Melton &lt;55304913+DMelton1221@users.noreply.github.com&gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added block.properties for shader support (Doesn&#x27;t seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

11.0.0.376 for 1.16.1

11.0.0.376
19 нояб. 2023 г.49Minecraft: 1.16.1forge
Скачать
Что нового
<p>Build: 1.16.1-11.0.0.376 - Mon Jul 13 15:50:07 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made the Origin Hills sand/gravel generation slightly more authentic to Alpha, removed the Origin Beach (No longer needed)</p><p>=========<br>Build: 1.16.1-11.0.0.375 - Mon Jul 13 00:49:11 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark 1.16 builds as beta</p><p>=========<br>Build: 1.16.1-11.0.0.374 - Mon Jul 13 00:40:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed water/lava ponds from the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.373 - Sun Jul 12 12:46:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Origin Grass Blocks for the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Undergarden to &quot;Undergrowth&quot; and Shadowlands to &quot;Withered Abyss&quot;</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge 31.2.0 fixes (#1605)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Changed environment for testing in eclipse<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Fixes issue for Forge 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Remove generated files<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Some things got past BiomeOPlenty&#x27;s .gitignore, simply removing them before submitting a PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Cleanup<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Should resolve style issues in PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Co-authored-by: D Melton &lt;55304913+DMelton1221@users.noreply.github.com&gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added block.properties for shader support (Doesn&#x27;t seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

11.0.0.375 for 1.16.1

11.0.0.375
19 нояб. 2023 г.34Minecraft: 1.16.1forge
Скачать
Что нового
<p>Build: 1.16.1-11.0.0.375 - Mon Jul 13 00:49:11 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark 1.16 builds as beta</p><p>=========<br>Build: 1.16.1-11.0.0.374 - Mon Jul 13 00:40:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed water/lava ponds from the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.373 - Sun Jul 12 12:46:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Origin Grass Blocks for the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Undergarden to &quot;Undergrowth&quot; and Shadowlands to &quot;Withered Abyss&quot;</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge 31.2.0 fixes (#1605)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Changed environment for testing in eclipse<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Fixes issue for Forge 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Remove generated files<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Some things got past BiomeOPlenty&#x27;s .gitignore, simply removing them before submitting a PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Cleanup<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Should resolve style issues in PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Co-authored-by: D Melton &lt;55304913+DMelton1221@users.noreply.github.com&gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added block.properties for shader support (Doesn&#x27;t seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

11.0.0.374 for 1.16.1

11.0.0.374
19 нояб. 2023 г.42Minecraft: 1.16.1forge
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<p>Build: 1.16.1-11.0.0.374 - Mon Jul 13 00:40:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed water/lava ponds from the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.373 - Sun Jul 12 12:46:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Origin Grass Blocks for the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Undergarden to &quot;Undergrowth&quot; and Shadowlands to &quot;Withered Abyss&quot;</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge 31.2.0 fixes (#1605)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Changed environment for testing in eclipse<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Fixes issue for Forge 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Remove generated files<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Some things got past BiomeOPlenty&#x27;s .gitignore, simply removing them before submitting a PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Cleanup<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Should resolve style issues in PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Co-authored-by: D Melton &lt;55304913+DMelton1221@users.noreply.github.com&gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added block.properties for shader support (Doesn&#x27;t seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

11.0.0.373 for 1.16.1

11.0.0.373
19 нояб. 2023 г.72Minecraft: 1.16.1forge
Скачать
Что нового
<p>Build: 1.16.1-11.0.0.373 - Sun Jul 12 12:46:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Origin Grass Blocks for the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Undergarden to &quot;Undergrowth&quot; and Shadowlands to &quot;Withered Abyss&quot;</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge 31.2.0 fixes (#1605)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Changed environment for testing in eclipse<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Fixes issue for Forge 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Remove generated files<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Some things got past BiomeOPlenty&#x27;s .gitignore, simply removing them before submitting a PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Cleanup<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Should resolve style issues in PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Co-authored-by: D Melton &lt;55304913+DMelton1221@users.noreply.github.com&gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added block.properties for shader support (Doesn&#x27;t seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

11.0.0.372 for 1.16.1

11.0.0.372
19 нояб. 2023 г.64Minecraft: 1.16.1forge
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<p>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Undergarden to &quot;Undergrowth&quot; and Shadowlands to &quot;Withered Abyss&quot;</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge 31.2.0 fixes (#1605)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Changed environment for testing in eclipse<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Fixes issue for Forge 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Remove generated files<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Some things got past BiomeOPlenty&#x27;s .gitignore, simply removing them before submitting a PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Cleanup<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Should resolve style issues in PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Co-authored-by: D Melton &lt;55304913+DMelton1221@users.noreply.github.com&gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added block.properties for shader support (Doesn&#x27;t seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

11.0.0.371 for 1.16.1

11.0.0.371
19 нояб. 2023 г.57Minecraft: 1.16.1forge
Скачать
Что нового
<p>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Undergarden to &quot;Undergrowth&quot; and Shadowlands to &quot;Withered Abyss&quot;</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge 31.2.0 fixes (#1605)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Changed environment for testing in eclipse<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Fixes issue for Forge 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Remove generated files<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Some things got past BiomeOPlenty&#x27;s .gitignore, simply removing them before submitting a PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Cleanup<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Should resolve style issues in PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Co-authored-by: D Melton &lt;55304913+DMelton1221@users.noreply.github.com&gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added block.properties for shader support (Doesn&#x27;t seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

11.0.0.370 for 1.16.1

11.0.0.370
19 нояб. 2023 г.58Minecraft: 1.16.1forge
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<p>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge 31.2.0 fixes (#1605)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Changed environment for testing in eclipse<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Fixes issue for Forge 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Remove generated files<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Some things got past BiomeOPlenty&#x27;s .gitignore, simply removing them before submitting a PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Cleanup<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Should resolve style issues in PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Co-authored-by: D Melton &lt;55304913+DMelton1221@users.noreply.github.com&gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added block.properties for shader support (Doesn&#x27;t seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

11.0.0.369 for 1.16.1

11.0.0.369
19 нояб. 2023 г.38Minecraft: 1.16.1forge
Скачать
Что нового
<p>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge 31.2.0 fixes (#1605)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Changed environment for testing in eclipse<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Fixes issue for Forge 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Remove generated files<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Some things got past BiomeOPlenty&#x27;s .gitignore, simply removing them before submitting a PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Cleanup<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Should resolve style issues in PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Co-authored-by: D Melton &lt;55304913+DMelton1221@users.noreply.github.com&gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added block.properties for shader support (Doesn&#x27;t seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

11.0.0.368 for 1.16.1

11.0.0.368
19 нояб. 2023 г.50Minecraft: 1.16.1forge
Скачать
Что нового
<p>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge 31.2.0 fixes (#1605)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Changed environment for testing in eclipse<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Fixes issue for Forge 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Remove generated files<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Some things got past BiomeOPlenty&#x27;s .gitignore, simply removing them before submitting a PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Cleanup<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Should resolve style issues in PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Co-authored-by: D Melton &lt;55304913+DMelton1221@users.noreply.github.com&gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added block.properties for shader support (Doesn&#x27;t seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

11.0.0.367 for 1.16.1

11.0.0.367
19 нояб. 2023 г.55Minecraft: 1.16.1forge
Скачать
Что нового
<p>First 1.16.x build</p>
release

10.0.0.366 for 1.15.2

10.0.0.366
19 нояб. 2023 г.2 тыс.Minecraft: 1.15.2forge
Скачать
Что нового
<p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge 31.2.0 fixes (#1605)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Changed environment for testing in eclipse<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Fixes issue for Forge 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Remove generated files<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Some things got past BiomeOPlenty&#x27;s .gitignore, simply removing them before submitting a PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Cleanup<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Should resolve style issues in PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Co-authored-by: D Melton &amp;lt;55304913+DMelton1221@users.noreply.github.com&amp;gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added block.properties for shader support (Doesn&#x27;t seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &amp;lt;-&amp;gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.365 for 1.15.2

10.0.0.365
19 нояб. 2023 г.73Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge 31.2.0 fixes (#1605)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Changed environment for testing in eclipse<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Fixes issue for Forge 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Remove generated files<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Some things got past BiomeOPlenty&#x27;s .gitignore, simply removing them before submitting a PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Cleanup<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Should resolve style issues in PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Co-authored-by: D Melton &lt;55304913+DMelton1221@users.noreply.github.com&gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added block.properties for shader support (Doesn&#x27;t seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.364 for 1.15.2

10.0.0.364
19 нояб. 2023 г.57Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge 31.2.0 fixes (#1605)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Changed environment for testing in eclipse<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Fixes issue for Forge 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Remove generated files<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Some things got past BiomeOPlenty&#x27;s .gitignore, simply removing them before submitting a PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Cleanup<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Should resolve style issues in PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Co-authored-by: D Melton &lt;55304913+DMelton1221@users.noreply.github.com&gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added block.properties for shader support (Doesn&#x27;t seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
release

10.0.0.363 for 1.15.2

10.0.0.363
19 нояб. 2023 г.81Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge 31.2.0 fixes (#1605)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Changed environment for testing in eclipse<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Fixes issue for Forge 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Remove generated files<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Some things got past BiomeOPlenty&#x27;s .gitignore, simply removing them before submitting a PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Cleanup<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Should resolve style issues in PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Co-authored-by: D Melton &amp;lt;55304913+DMelton1221@users.noreply.github.com&amp;gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added block.properties for shader support (Doesn&#x27;t seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &amp;lt;-&amp;gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.362 for 1.15.2

10.0.0.362
19 нояб. 2023 г.40Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge 31.2.0 fixes (#1605)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Changed environment for testing in eclipse<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Fixes issue for Forge 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Remove generated files<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Some things got past BiomeOPlenty&#x27;s .gitignore, simply removing them before submitting a PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Cleanup<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Should resolve style issues in PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Co-authored-by: D Melton &lt;55304913+DMelton1221@users.noreply.github.com&gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added block.properties for shader support (Doesn&#x27;t seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
release

10.0.0.361 for 1.15.2

10.0.0.361
19 нояб. 2023 г.50Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Forge 31.2.0 fixes (#1605)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Changed environment for testing in eclipse<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Fixes issue for Forge 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Remove generated files<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Some things got past BiomeOPlenty&#x27;s .gitignore, simply removing them before submitting a PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Cleanup<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Should resolve style issues in PR<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Co-authored-by: D Melton &amp;lt;55304913+DMelton1221@users.noreply.github.com&amp;gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added block.properties for shader support (Doesn&#x27;t seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &amp;lt;-&amp;gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.360 for 1.15.2

10.0.0.360
19 нояб. 2023 г.57Minecraft: 1.15.2forge
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Что нового
<p>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added block.properties for shader support (Doesn&#x27;t seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.359 for 1.15.2

10.0.0.359
19 нояб. 2023 г.48Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added block.properties for shader support (Doesn&#x27;t seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.358 for 1.15.2

10.0.0.358
19 нояб. 2023 г.63Minecraft: 1.15.2forge
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<p>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added block.properties for shader support (Doesn&#x27;t seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.357 for 1.15.2

10.0.0.357
19 нояб. 2023 г.39Minecraft: 1.15.2forge
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Что нового
<p>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.356 for 1.15.2

10.0.0.356
19 нояб. 2023 г.50Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.355 for 1.15.2

10.0.0.355
19 нояб. 2023 г.59Minecraft: 1.15.2forge
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<p>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.354 for 1.15.2

10.0.0.354
19 нояб. 2023 г.60Minecraft: 1.15.2forge
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Что нового
<p>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix infinite loop in BushTreeFeature (#1589)</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; refactor biome layers to match vanilla&#x27;s new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.353 for 1.15.2

10.0.0.353
19 нояб. 2023 г.39Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json (#1570)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Hey, I fixed the error and completed some translations,<br>&nbsp; &nbsp; &nbsp; &nbsp; Can you merge it? Thank you in advance!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.352 for 1.15.2

10.0.0.352
19 нояб. 2023 г.50Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.351 for 1.15.2

10.0.0.351
19 нояб. 2023 г.43Minecraft: 1.15.2forge
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Что нового
<p>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.350 for 1.15.2

10.0.0.350
19 нояб. 2023 г.71Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br>&nbsp; &nbsp; alexthepokemon:<br>&nbsp; &nbsp; &nbsp; &nbsp; Register all BoP features now into Forge&#x27;s feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.349 for 1.15.2

10.0.0.349
19 нояб. 2023 г.46Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Pink/White Cherry and Jacaranda Leaves to &quot;Blossoms&quot;</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.348 for 1.15.2

10.0.0.348
19 нояб. 2023 г.58Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.347 for 1.15.2

10.0.0.347
19 нояб. 2023 г.42Minecraft: 1.15.2forge
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Что нового
<p>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added roots</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
release

10.0.0.345 for 1.15.2

10.0.0.345
19 нояб. 2023 г.56Minecraft: 1.15.2forge
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Что нового
<p>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &amp;lt;-&amp;gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
release

10.0.0.344 for 1.15.2

10.0.0.344
19 нояб. 2023 г.44Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &amp;lt;-&amp;gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
release

10.0.0.343 for 1.15.2

10.0.0.343
19 нояб. 2023 г.43Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &amp;lt;-&amp;gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.342 for 1.15.2

10.0.0.342
19 нояб. 2023 г.35Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.341 for 1.15.2

10.0.0.341
19 нояб. 2023 г.42Minecraft: 1.15.2forge
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<p>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.340 for 1.15.2

10.0.0.340
19 нояб. 2023 г.72Minecraft: 1.15.2forge
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<p>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.339 for 1.15.2

10.0.0.339
19 нояб. 2023 г.44Minecraft: 1.15.2forge
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<p>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.338 for 1.15.2

10.0.0.338
19 нояб. 2023 г.31Minecraft: 1.15.2forge
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<p>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.337 for 1.15.2

10.0.0.337
19 нояб. 2023 г.65Minecraft: 1.15.2forge
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<p>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
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10.0.0.336 for 1.15.2

10.0.0.336
19 нояб. 2023 г.53Minecraft: 1.15.2forge
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<p>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.335 for 1.15.2

10.0.0.335
19 нояб. 2023 г.40Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed &quot;CliamteLayer&quot; typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.334 for 1.15.2

10.0.0.334
19 нояб. 2023 г.43Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.333 for 1.15.2

10.0.0.333
19 нояб. 2023 г.71Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.332 for 1.15.2

10.0.0.332
19 нояб. 2023 г.65Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.331 for 1.15.2

10.0.0.331
19 нояб. 2023 г.39Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.330 for 1.15.2

10.0.0.330
19 нояб. 2023 г.83Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.329 for 1.15.2

10.0.0.329
19 нояб. 2023 г.33Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Rainforest back to a subtropical biome<br><br>&nbsp; &nbsp; &nbsp; &nbsp; NOTE: This will affect existing worlds and cause chunk borders!&nbsp; Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.328 for 1.15.2

10.0.0.328
19 нояб. 2023 г.58Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.327 for 1.15.2

10.0.0.327
19 нояб. 2023 г.46Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ko_kr.json (#1553)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; * Update ko_kr.json</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1548)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; dried salt<br>&nbsp; &nbsp; &nbsp; &nbsp; dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.326 for 1.15.2

10.0.0.326
19 нояб. 2023 г.53Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Reduced the amount of brown mushrooms in the Mire.&nbsp; Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.325 for 1.15.2

10.0.0.325
19 нояб. 2023 г.44Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Snow Golem spawns to the Alps<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Evoker spawns to the Ominous Woods<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Stray spawns to the Wasteland<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.324 for 1.15.2

10.0.0.324
19 нояб. 2023 г.50Minecraft: 1.15.2forge
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<p>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.323 for 1.15.2

10.0.0.323
19 нояб. 2023 г.45Minecraft: 1.15.2forge
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<p>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.322 for 1.15.2

10.0.0.322
19 нояб. 2023 г.51Minecraft: 1.15.2forge
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<p>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Fungal Jungle) (#1546)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.321 for 1.15.2

10.0.0.321
19 нояб. 2023 г.49Minecraft: 1.15.2forge
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<p>Build: 1.15.2-10.0.0.321 - Thu Feb 13 08:51:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.320 for 1.15.2

10.0.0.320
19 нояб. 2023 г.41Minecraft: 1.15.2forge
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<p>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools.&nbsp; Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.319 for 1.15.2

10.0.0.319
19 нояб. 2023 г.58Minecraft: 1.15.2forge
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<p>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.318 for 1.15.2

10.0.0.318
19 нояб. 2023 г.52Minecraft: 1.15.2forge
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<p>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Fungal Jungle overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Added Huge Glowshrooms and Huge Toadstools<br>&nbsp; &nbsp; &nbsp; &nbsp; - Removed Fungi Forest Nether biome<br>&nbsp; &nbsp; &nbsp; &nbsp; - Re-added hostile mobs to the Tropics/White Beach biomes<br>&nbsp; &nbsp; &nbsp; &nbsp; - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.317 for 1.15.2

10.0.0.317
19 нояб. 2023 г.40Minecraft: 1.15.2forge
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<p>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.316 for 1.15.2

10.0.0.316
19 нояб. 2023 г.49Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.315 for 1.15.2

10.0.0.315
19 нояб. 2023 г.71Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.314 for 1.15.2

10.0.0.314
19 нояб. 2023 г.27Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.313 for 1.15.2

10.0.0.313
19 нояб. 2023 г.49Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.312 for 1.15.2

10.0.0.312
19 нояб. 2023 г.50Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.311 for 1.15.2

10.0.0.311
19 нояб. 2023 г.41Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.310 for 1.15.2

10.0.0.310
19 нояб. 2023 г.43Minecraft: 1.15.2forge
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Что нового
<p>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.309 for 1.15.2

10.0.0.309
19 нояб. 2023 г.40Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.308 for 1.15.2

10.0.0.308
19 нояб. 2023 г.46Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.307 for 1.15.2

10.0.0.307
19 нояб. 2023 г.46Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.306 for 1.15.2

10.0.0.306
19 нояб. 2023 г.61Minecraft: 1.15.2forge
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Что нового
<p>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.305 for 1.15.2

10.0.0.305
19 нояб. 2023 г.46Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.304 for 1.15.2

10.0.0.304
19 нояб. 2023 г.52Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.303 for 1.15.2

10.0.0.303
19 нояб. 2023 г.61Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.302 for 1.15.2

10.0.0.302
19 нояб. 2023 г.40Minecraft: 1.15.2forge
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Что нового
<p>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_tw.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; - Translated Sprout &amp; Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.301 for 1.15.2

10.0.0.301
19 нояб. 2023 г.30Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_tw.json (#1539)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it &quot;from head to toe.&quot;<br>&nbsp; &nbsp; &nbsp; &nbsp; It took me so much time to finish removing texts and resorting.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Highlights:<br>&nbsp; &nbsp; &nbsp; &nbsp; - Localized for Traditional Chinese<br>&nbsp; &nbsp; &nbsp; &nbsp; - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br>&nbsp; &nbsp; &nbsp; &nbsp; PS, The strings of Biome is untranlated for now as I&#x27;m exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don&#x27;t need to worry about that, like aforementioned, I&#x27;ve resorted all of the strings, just go translating!<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.300 for 1.15.2

10.0.0.300
19 нояб. 2023 г.60Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.299 for 1.15.2

10.0.0.299
19 нояб. 2023 г.54Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.298 for 1.15.2

10.0.0.298
19 нояб. 2023 г.64Minecraft: 1.15.2forge
Скачать
Что нового
<p>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.297 for 1.15.1

10.0.0.297
19 нояб. 2023 г.234Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do biome dictionary and villager type registration earlier. Closes #1529</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Poppy Field biome</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to Poppy Field rarity/mob spawns</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.296 for 1.15.1

10.0.0.296
19 нояб. 2023 г.53Minecraft: 1.15.1forge
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Что нового
<p>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.295 for 1.15.1

10.0.0.295
19 нояб. 2023 г.67Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.294 for 1.15.1

10.0.0.294
19 нояб. 2023 г.49Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.293 for 1.15.1

10.0.0.293
19 нояб. 2023 г.69Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.292 for 1.15.1

10.0.0.292
19 нояб. 2023 г.45Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.291 for 1.15.1

10.0.0.291
19 нояб. 2023 г.54Minecraft: 1.15.1forge
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<p>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.290 for 1.15.1

10.0.0.290
19 нояб. 2023 г.50Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.289 for 1.15.1

10.0.0.289
19 нояб. 2023 г.66Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.288 for 1.15.1

10.0.0.288
19 нояб. 2023 г.63Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed recursion crash in some generation features</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.286 for 1.15.1

10.0.0.286
19 нояб. 2023 г.53Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.285 for 1.15.1

10.0.0.285
19 нояб. 2023 г.36Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.284 for 1.15.1

10.0.0.284
19 нояб. 2023 г.29Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.283 for 1.15.1

10.0.0.283
19 нояб. 2023 г.55Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.282 for 1.15.1

10.0.0.282
19 нояб. 2023 г.46Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.280 for 1.15.1

10.0.0.280
19 нояб. 2023 г.42Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.279 for 1.15.1

10.0.0.279
19 нояб. 2023 г.49Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json (#1520)<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.278 for 1.15.1

10.0.0.278
19 нояб. 2023 г.64Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.277 for 1.15.1

10.0.0.277
19 нояб. 2023 г.60Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.276 for 1.15.1

10.0.0.276
19 нояб. 2023 г.69Minecraft: 1.15.1forge
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<p>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.275 for 1.15.1

10.0.0.275
19 нояб. 2023 г.58Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.274 for 1.15.1

10.0.0.274
19 нояб. 2023 г.42Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.273 for 1.15.1

10.0.0.273
19 нояб. 2023 г.43Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.272 for 1.15.1

10.0.0.272
19 нояб. 2023 г.46Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
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10.0.0.271 for 1.15.1

10.0.0.271
19 нояб. 2023 г.72Minecraft: 1.15.1forge
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<p>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.270 for 1.15.1

10.0.0.270
19 нояб. 2023 г.31Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.269 for 1.15.1

10.0.0.269
19 нояб. 2023 г.82Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
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10.0.0.268 for 1.15.1

10.0.0.268
19 нояб. 2023 г.58Minecraft: 1.15.1forge
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<p>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.267 for 1.15.1

10.0.0.267
19 нояб. 2023 г.51Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Change biomes to use Mojang&#x27;s builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

10.0.0.266 for 1.15.1

10.0.0.266
19 нояб. 2023 г.49Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed leaves occlusion</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update curse gradle</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

10.0.0.264 for 1.15.1

10.0.0.264
19 нояб. 2023 г.51Minecraft: 1.15.1forge
Скачать
Что нового
<p>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

10.0.0.263 for 1.15.1

10.0.0.263
19 нояб. 2023 г.38Minecraft: 1.15.1forge
Скачать
Что нового
<p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.262 for 1.14.4

9.0.0.262
19 нояб. 2023 г.2,7 тыс.Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

7.0.1.2444 for 1.12.2

7.0.1.2444
19 нояб. 2023 г.32,3 тыс.Minecraft: 1.12.2forge
Скачать
Что нового
<p>Misc bugfixes and translation updates</p>
alpha

9.0.0.261 for 1.14.4

9.0.0.261
19 нояб. 2023 г.74Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed compile error</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.259 for 1.14.4

9.0.0.259
19 нояб. 2023 г.50Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update ru_ru.json<br><br>&nbsp; &nbsp; &nbsp; &nbsp; Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.258 for 1.14.4

9.0.0.258
19 нояб. 2023 г.45Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.257 for 1.14.4

9.0.0.257
19 нояб. 2023 г.72Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.256 for 1.14.4

9.0.0.256
19 нояб. 2023 г.64Minecraft: 1.14.4forge
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Что нового
<p>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; es_es Lang File<br>&nbsp; &nbsp; &nbsp; &nbsp; Europe Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_ar.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Argentina Spanish Lang File</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create es_mx.json<br>&nbsp; &nbsp; &nbsp; &nbsp; And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.255 for 1.14.4

9.0.0.255
19 нояб. 2023 г.45Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
beta

7.0.1.2443 for 1.12.2

7.0.1.2443
19 нояб. 2023 г.351Minecraft: 1.12.2forge
Скачать
Что нового
<p>Fixes an issue with a missing build number causing dependency problems</p>
beta

7.0.1.2442 for 1.12.2

7.0.1.2442
19 нояб. 2023 г.154Minecraft: 1.12.2forge
Скачать
Что нового
<p>Fixed a crash with shaders, and issues relating to using the Turkish language</p>
alpha

9.0.0.254 for 1.14.4

9.0.0.254
19 нояб. 2023 г.61Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.253 for 1.14.4

9.0.0.253
19 нояб. 2023 г.52Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.252 for 1.14.4

9.0.0.252
19 нояб. 2023 г.88Minecraft: 1.14.4forge
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<p>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.251 for 1.14.4

9.0.0.251
19 нояб. 2023 г.57Minecraft: 1.14.4forge
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<p>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed reeds, watergrass, and mangrove roots into proper double tall<br>&nbsp; &nbsp; &nbsp; &nbsp; blocks.&nbsp; NOTE: This will cause issues in existing worlds!&nbsp; Update at<br>&nbsp; &nbsp; &nbsp; &nbsp; your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.250 for 1.14.4

9.0.0.250
19 нояб. 2023 г.51Minecraft: 1.14.4forge
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<p>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.249 for 1.14.4

9.0.0.249
19 нояб. 2023 г.59Minecraft: 1.14.4forge
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<p>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create de_de.json<br>&nbsp; &nbsp; &nbsp; &nbsp; add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.248 for 1.14.4

9.0.0.248
19 нояб. 2023 г.57Minecraft: 1.14.4forge
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<p>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
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9.0.0.247 for 1.14.4

9.0.0.247
19 нояб. 2023 г.55Minecraft: 1.14.4forge
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<p>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br>&nbsp; &nbsp; &nbsp; &nbsp; cause issues in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
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9.0.0.246 for 1.14.4

9.0.0.246
19 нояб. 2023 г.58Minecraft: 1.14.4forge
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<p>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
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9.0.0.245 for 1.14.4

9.0.0.245
19 нояб. 2023 г.37Minecraft: 1.14.4forge
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<p>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
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9.0.0.244 for 1.14.4

9.0.0.244
19 нояб. 2023 г.59Minecraft: 1.14.4forge
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<p>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br>&nbsp; &nbsp; &nbsp; &nbsp; big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br>&nbsp; &nbsp; &nbsp; &nbsp; having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
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9.0.0.243 for 1.14.4

9.0.0.243
19 нояб. 2023 г.64Minecraft: 1.14.4forge
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<p>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-opped players from using the tpbiome command (Closes<br>&nbsp; &nbsp; &nbsp; &nbsp; #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.242 for 1.14.4

9.0.0.242
19 нояб. 2023 г.46Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed texture folder names to match vanilla (NOTE: This will break<br>&nbsp; &nbsp; &nbsp; &nbsp; existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.241 for 1.14.4

9.0.0.241
19 нояб. 2023 г.48Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br>&nbsp; &nbsp; &nbsp; &nbsp; being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.240 for 1.14.4

9.0.0.240
19 нояб. 2023 г.59Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; General system stability improvements to enhance the user&#x27;s experience.<br>&nbsp; &nbsp; &nbsp; &nbsp; Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.239 for 1.14.4

9.0.0.239
19 нояб. 2023 г.45Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.238 for 1.14.4

9.0.0.238
19 нояб. 2023 г.71Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.237 for 1.14.4

9.0.0.237
19 нояб. 2023 г.48Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.236 for 1.14.4

9.0.0.236
19 нояб. 2023 г.41Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.235 for 1.14.4

9.0.0.235
19 нояб. 2023 г.37Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br>&nbsp; &nbsp; &nbsp; &nbsp; tree variant to Lavender Field/sapling</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed order that blocks are registered for cleaner creative menu</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Ethereal wood map colors</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked various biome weights (WARNING: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds!&nbsp; Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.231 for 1.14.4

9.0.0.231
19 нояб. 2023 г.42Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.230 for 1.14.4

9.0.0.230
19 нояб. 2023 г.28Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br>&nbsp; &nbsp; &nbsp; &nbsp; tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.229 for 1.14.4

9.0.0.229
19 нояб. 2023 г.29Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br>&nbsp; &nbsp; &nbsp; &nbsp; renamed Moor to Highland Moor, made a separate climate for the<br>&nbsp; &nbsp; &nbsp; &nbsp; Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br>&nbsp; &nbsp; &nbsp; &nbsp; This update will cause abrupt chunk borders in existing worlds!&nbsp; Update<br>&nbsp; &nbsp; &nbsp; &nbsp; at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.228 for 1.14.4

9.0.0.228
19 нояб. 2023 г.55Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.227 for 1.14.4

9.0.0.227
19 нояб. 2023 г.54Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.226 for 1.14.4

9.0.0.226
19 нояб. 2023 г.49Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.225 for 1.14.4

9.0.0.225
19 нояб. 2023 г.55Minecraft: 1.14.4forge
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Что нового
<p>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Lush Swamp should be in Subtropical climate, not Wet Temperate.<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br>&nbsp; &nbsp; &nbsp; &nbsp; chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
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9.0.0.224 for 1.14.4

9.0.0.224
19 нояб. 2023 г.53Minecraft: 1.14.4forge
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<p>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br>&nbsp; &nbsp; &nbsp; &nbsp; will cause abrupt chunk borders in existing worlds!&nbsp; Update at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.223 for 1.14.4

9.0.0.223
19 нояб. 2023 г.68Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.222 for 1.14.4

9.0.0.222
19 нояб. 2023 г.45Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.221 for 1.14.4

9.0.0.221
19 нояб. 2023 г.69Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.220 for 1.14.4

9.0.0.220
19 нояб. 2023 г.48Minecraft: 1.14.4forge
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Что нового
<p>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.219 for 1.14.4

9.0.0.219
19 нояб. 2023 г.41Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.218 for 1.14.4

9.0.0.218
19 нояб. 2023 г.76Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.217 for 1.14.4

9.0.0.217
19 нояб. 2023 г.80Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix #1446 &amp; add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.216 for 1.14.4

9.0.0.216
19 нояб. 2023 г.30Minecraft: 1.14.4forge
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Что нового
<p>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.215 for 1.14.4

9.0.0.215
19 нояб. 2023 г.48Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.214 for 1.14.4

9.0.0.214
19 нояб. 2023 г.38Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.213 for 1.14.4

9.0.0.213
19 нояб. 2023 г.58Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.212 for 1.14.4

9.0.0.212
19 нояб. 2023 г.54Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.211 for 1.14.4

9.0.0.211
19 нояб. 2023 г.40Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.210 for 1.14.4

9.0.0.210
19 нояб. 2023 г.32Minecraft: 1.14.4forge
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Что нового
<p>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update pl_pl.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.209 for 1.14.4

9.0.0.209
19 нояб. 2023 г.51Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.208 for 1.14.4

9.0.0.208
19 нояб. 2023 г.71Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.207 for 1.14.4

9.0.0.207
19 нояб. 2023 г.39Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br>&nbsp; &nbsp; &nbsp; &nbsp; biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br>&nbsp; &nbsp; &nbsp; &nbsp; climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br>&nbsp; &nbsp; &nbsp; &nbsp; Update at your own risk!)</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added BOP features to various vanilla biomes (NOTE: This will also<br>&nbsp; &nbsp; &nbsp; &nbsp; affect the Default world type. Load existing vanilla worlds at your own<br>&nbsp; &nbsp; &nbsp; &nbsp; risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.205 for 1.14.4

9.0.0.205
19 нояб. 2023 г.72Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.204 for 1.14.4

9.0.0.204
19 нояб. 2023 г.76Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.203 for 1.14.4

9.0.0.203
19 нояб. 2023 г.40Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.202 for 1.14.4

9.0.0.202
19 нояб. 2023 г.44Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; &quot;Fixed&quot; Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.201 for 1.14.4

9.0.0.201
19 нояб. 2023 г.32Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.199 for 1.14.4

9.0.0.199
19 нояб. 2023 г.36Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.198 for 1.14.4

9.0.0.198
19 нояб. 2023 г.73Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.197 for 1.14.4

9.0.0.197
19 нояб. 2023 г.25Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br>&nbsp; &nbsp; &nbsp; &nbsp; any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.196 for 1.14.4

9.0.0.196
19 нояб. 2023 г.47Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on Nether biomes/End biomes (Currently not available),<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.195 for 1.14.4

9.0.0.195
19 нояб. 2023 г.57Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.194 for 1.14.4

9.0.0.194
19 нояб. 2023 г.42Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix boat inputs allowing to move<br>&nbsp; &nbsp; &nbsp; &nbsp; and also removes the import in the api</p><p>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br>&nbsp; &nbsp; m.pietquin:<br>&nbsp; &nbsp; &nbsp; &nbsp; fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.192 for 1.14.4

9.0.0.192
19 нояб. 2023 г.61Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.191 for 1.14.4

9.0.0.191
19 нояб. 2023 г.48Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.190 for 1.14.4

9.0.0.190
19 нояб. 2023 г.43Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for foliage/wood blocks and removed unnecessary<br>&nbsp; &nbsp; &nbsp; &nbsp; classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.189 for 1.14.4

9.0.0.189
19 нояб. 2023 г.41Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.188 for 1.14.4

9.0.0.188
19 нояб. 2023 г.38Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed plant sustainability for white sand/mud, fixed cattails being able<br>&nbsp; &nbsp; &nbsp; &nbsp; to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.187 for 1.14.4

9.0.0.187
19 нояб. 2023 г.109Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.186 for 1.14.4

9.0.0.186
19 нояб. 2023 г.45Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started working on re-adding boats (Still broken, boat items spawn oak<br>&nbsp; &nbsp; &nbsp; &nbsp; boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.185 for 1.14.4

9.0.0.185
19 нояб. 2023 г.41Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br>&nbsp; &nbsp; &nbsp; &nbsp; suspicious stew effects for BOP flowers, added makeshift vanilla sign<br>&nbsp; &nbsp; &nbsp; &nbsp; recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.184 for 1.14.4

9.0.0.184
19 нояб. 2023 г.38Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed BOP logs to be stripped (Closes #1394), and<br>&nbsp; &nbsp; &nbsp; &nbsp; saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.183 for 1.14.4

9.0.0.183
19 нояб. 2023 г.35Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed sounds/tool effectiveness for various blocks, renamed block/item<br>&nbsp; &nbsp; &nbsp; &nbsp; classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.182 for 1.14.4

9.0.0.182
19 нояб. 2023 г.39Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; For some reason the last commit didn&#x27;t fully work?</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br>&nbsp; &nbsp; &nbsp; &nbsp; balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.180 for 1.14.4

9.0.0.180
19 нояб. 2023 г.32Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.179 for 1.14.4

9.0.0.179
19 нояб. 2023 г.48Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed reed/watergrass/mangrove root item placement (Again...), removed<br>&nbsp; &nbsp; &nbsp; &nbsp; sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.178 for 1.14.4

9.0.0.178
19 нояб. 2023 г.55Minecraft: 1.14.4forge
Скачать
Что нового
<p>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update Forge and MCP mappings</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added bamboo to Cherry Blossom Grove and Tropics</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed advancements, temporarily removed boat/sign files</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.174 for 1.14.3

9.0.0.174
19 нояб. 2023 г.181Minecraft: 1.14.3forge
Скачать
Что нового
<p>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br>&nbsp; &nbsp; dmitrij.drandarov:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.173 for 1.14.3

9.0.0.173
19 нояб. 2023 г.58Minecraft: 1.14.3forge
Скачать
Что нового
<p>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.172 for 1.14.3

9.0.0.172
19 нояб. 2023 г.63Minecraft: 1.14.3forge
Скачать
Что нового
<p>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update zh_cn.json<br>&nbsp; &nbsp; &nbsp; &nbsp; Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.171 for 1.14.3

9.0.0.171
19 нояб. 2023 г.58Minecraft: 1.14.3forge
Скачать
Что нового
<p>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Workaround server.properties being overwritten by introducing a config<br>&nbsp; &nbsp; &nbsp; &nbsp; option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.170 for 1.14.3

9.0.0.170
19 нояб. 2023 г.31Minecraft: 1.14.3forge
Скачать
Что нового
<p>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.169 for 1.14.3

9.0.0.169
19 нояб. 2023 г.33Minecraft: 1.14.3forge
Скачать
Что нового
<p>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.168 for 1.14.3

9.0.0.168
19 нояб. 2023 г.49Minecraft: 1.14.3forge
Скачать
Что нового
<p>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.167 for 1.14.3

9.0.0.167
19 нояб. 2023 г.45Minecraft: 1.14.3forge
Скачать
Что нового
<p>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.166 for 1.14.3

9.0.0.166
19 нояб. 2023 г.48Minecraft: 1.14.3forge
Скачать
Что нового
<p>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

9.0.0.165 for 1.14.3

9.0.0.165
19 нояб. 2023 г.79Minecraft: 1.14.3forge
Скачать
Что нового
<p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
alpha

8.0.0.164 for 1.13.2

8.0.0.164
19 нояб. 2023 г.1,5 тыс.Minecraft: 1.13.2forge
Скачать
Что нового
<p>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed dead tree generation, increased cattail amounts in biomes that<br>&nbsp; &nbsp; &nbsp; &nbsp; have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevented non-overworld dimensions from using BOP&#x27;s overworld biome<br>&nbsp; &nbsp; &nbsp; &nbsp; provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed the bases of fir/redwood trees not generating properly.&nbsp; Various<br>&nbsp; &nbsp; &nbsp; &nbsp; biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br>&nbsp; &nbsp; &nbsp; &nbsp; various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Changed the Orchard biome to a sub-biome of the vanilla Plains<br>&nbsp; &nbsp; &nbsp; &nbsp; (Replacing the Forest as its sub-biome), improved the Grove biome,<br>&nbsp; &nbsp; &nbsp; &nbsp; prevented Plains/Forest islands from generating within oceans, added the<br>&nbsp; &nbsp; &nbsp; &nbsp; vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br>&nbsp; &nbsp; &nbsp; &nbsp; added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br>&nbsp; &nbsp; &nbsp; &nbsp; biome.&nbsp; Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed willow vine flammability, beaches in Cold Deserts, and various<br>&nbsp; &nbsp; &nbsp; &nbsp; grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Apparently this didn&#x27;t get pushed</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; changelog_file, not changelog</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br>&nbsp; &nbsp; noreply:<br>&nbsp; &nbsp; &nbsp; &nbsp; pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added vanilla blocks to our tag JSONs for the time being until Forge<br>&nbsp; &nbsp; &nbsp; &nbsp; fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Don&#x27;t create an instance of BlockWaterTopPlant inline for registration.<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed short grass, tweaked biomes, fixed tree generation block<br>&nbsp; &nbsp; &nbsp; &nbsp; replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added most of the remaining overworld biomes, revamped climate<br>&nbsp; &nbsp; &nbsp; &nbsp; mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br>&nbsp; &nbsp; forstride:<br>&nbsp; &nbsp; &nbsp; &nbsp; Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Attempt at better changelog naming</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Oops</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; It would be a good idea to include the password when trying to upload to<br>&nbsp; &nbsp; &nbsp; &nbsp; maven...</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Grep only for lines starting with version</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Fixed maven url</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Minor fix</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; More gradle fixes</p><p>&nbsp; &nbsp; Adubbz:<br>&nbsp; &nbsp; &nbsp; &nbsp; Have I ever told you how much I love build.gradle updates</p>
release

7.0.1.2441 for 1.12.2

7.0.1.2441
19 нояб. 2023 г.7,6 тыс.Minecraft: 1.12.2forge
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<p>Changelog:</p>
beta

7.0.1.2440 for 1.12.2

7.0.1.2440
19 нояб. 2023 г.129Minecraft: 1.12.2forge
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<p>Changelog:</p>
release

7.0.1.2439 for 1.12.2

7.0.1.2439
19 нояб. 2023 г.480Minecraft: 1.12.2forge
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<p>Changelog:</p><p>- Fixed transparency for leaves in fast graphics</p>
beta

7.0.1.2438 for 1.12.2

7.0.1.2438
19 нояб. 2023 г.72Minecraft: 1.12.2forge
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<p>Changelog:</p>
beta

7.0.1.2429 for 1.12.2

7.0.1.2429
19 нояб. 2023 г.75Minecraft: 1.12.2forge
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<p>Changelog:</p>
beta

7.0.1.2428 for 1.12.2

7.0.1.2428
19 нояб. 2023 г.51Minecraft: 1.12.2forge
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<p>Changelog:</p>
beta

7.0.1.2427 for 1.12.2

7.0.1.2427
19 нояб. 2023 г.59Minecraft: 1.12.2forge
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<p>Changelog:</p>
beta

7.0.1.2426 for 1.12.2

7.0.1.2426
19 нояб. 2023 г.56Minecraft: 1.12.2forge
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<p>Changelog:</p>
beta

7.0.1.2425 for 1.12.2

7.0.1.2425
19 нояб. 2023 г.100Minecraft: 1.12.2forge
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<p>Changelog:</p>
beta

7.0.1.2424 for 1.12.2

7.0.1.2424
19 нояб. 2023 г.49Minecraft: 1.12.2forge
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<p>Changelog:</p>
beta

7.0.1.2422 for 1.12.2

7.0.1.2422
19 нояб. 2023 г.440Minecraft: 1.12.2forge
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<p>Changelog:</p>
beta

7.0.1.2421 for 1.12.2

7.0.1.2421
19 нояб. 2023 г.83Minecraft: 1.12.2forge
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<p>- Improved the Boreal Forest, Dead Forest, Dead Swamp, Fen, Ominous Woods, and Quagmire biomes</p>
beta

7.0.1.2420 for 1.12.2

7.0.1.2420
19 нояб. 2023 г.52Minecraft: 1.12.2forge
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<p>- Improved the Bog, Fen, and Marsh biomes</p>
release

7.0.1.2419 for 1.12.2

7.0.1.2419
19 нояб. 2023 г.349Minecraft: 1.12.2forge
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<p>Updated Forge to the recommended version</p>
beta

7.0.1.2418 for 1.12.2

7.0.1.2418
19 нояб. 2023 г.52Minecraft: 1.12.2forge
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<p>Changelog:</p>
release

7.0.1.2417 for 1.12.2

7.0.1.2417
19 нояб. 2023 г.137Minecraft: 1.12.2forge
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<p>- Improved the Lush Swamp, Orchard, and Steppe biomes<br>- Added vanilla fossils to our desert and swamp biomes</p>
release

7.0.1.2416 for 1.12.2

7.0.1.2416
19 нояб. 2023 г.116Minecraft: 1.12.2forge
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<p>- Improved the Tundra biome<br>- Added Snowy Tundra sub-biome<br>- Removed slanting from palm trees<br>- Added palm trees to the Rainforest biome</p>
beta

7.0.1.2414 for 1.12.2

7.0.1.2414
19 нояб. 2023 г.58Minecraft: 1.12.2forge
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<p>Changelog:</p>
beta

7.0.1.2413 for 1.12.2

7.0.1.2413
19 нояб. 2023 г.38Minecraft: 1.12.2forge
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<p>Changelog:</p>
beta

7.0.1.2412 for 1.12.2

7.0.1.2412
19 нояб. 2023 г.48Minecraft: 1.12.2forge
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<p>Changelog:</p>
release

7.0.1.2411 for 1.12.2

7.0.1.2411
19 нояб. 2023 г.147Minecraft: 1.12.2forge
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<p>Changelog:</p><p>- More improvements to the Temperate Rainforest and Redwood Forest biomes</p>
release

7.0.1.2410 for 1.12.2

7.0.1.2410
19 нояб. 2023 г.144Minecraft: 1.12.2forge
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<p>Changelog:</p><p>- Improved the Temperate Rainforest biome<br>- Removed the flower basket item</p>
beta

7.0.1.2409 for 1.12.2

7.0.1.2409
19 нояб. 2023 г.34Minecraft: 1.12.2forge
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<p>Changelog:</p>
release

7.0.1.2408 for 1.12.2

7.0.1.2408
19 нояб. 2023 г.79Minecraft: 1.12.2forge
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<p>Changelog:</p><p>- Changed redwood leaves to be evergreen<br>- Tweaked Redwood Forest height variation</p>
release

7.0.1.2407 for 1.12.2

7.0.1.2407
19 нояб. 2023 г.2,8 тыс.Minecraft: 1.12.2forge
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<p>Changelog:</p><p>- Added Redwood Forest Edge biome<br>- Improved redwood tree generation<br>- Reduced fog density in the Ominous Woods biome</p>
release

7.0.1.2402 for 1.12.2

7.0.1.2402
19 нояб. 2023 г.115Minecraft: 1.12.2forge
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<p>Changelog:</p>
beta

7.0.1.2401 for 1.12.2

7.0.1.2401
19 нояб. 2023 г.50Minecraft: 1.12.2forge
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<p>Changelog:</p>
beta

7.0.1.2400 for 1.12.2

7.0.1.2400
19 нояб. 2023 г.42Minecraft: 1.12.2forge
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<p>Changelog:</p>
release

7.0.1.2399 for 1.12.2

7.0.1.2399
19 нояб. 2023 г.175Minecraft: 1.12.2forge
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release

7.0.1.2398 for 1.12.2

7.0.1.2398
19 нояб. 2023 г.131Minecraft: 1.12.2forge
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beta

7.0.1.2397 for 1.12.2

7.0.1.2397
19 нояб. 2023 г.51Minecraft: 1.12.2forge
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beta

7.0.1.2396 for 1.12.2

7.0.1.2396
19 нояб. 2023 г.73Minecraft: 1.12.2forge
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beta

7.0.1.2395 for 1.12.2

7.0.1.2395
19 нояб. 2023 г.42Minecraft: 1.12.2forge
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beta

7.0.1.2394 for 1.12.2

7.0.1.2394
19 нояб. 2023 г.40Minecraft: 1.12.2forge
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beta

7.0.1.2393 for 1.12.2

7.0.1.2393
19 нояб. 2023 г.49Minecraft: 1.12.2forge
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beta

7.0.1.2392 for 1.12.2

7.0.1.2392
19 нояб. 2023 г.54Minecraft: 1.12.2forge
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beta

7.0.1.2391 for 1.12.2

7.0.1.2391
19 нояб. 2023 г.34Minecraft: 1.12.2forge
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beta

7.0.1.2390 for 1.12.2

7.0.1.2390
19 нояб. 2023 г.34Minecraft: 1.12.2forge
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7.0.1.2389 for 1.12.2

7.0.1.2389
19 нояб. 2023 г.36Minecraft: 1.12.2forge
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7.0.1.2388 for 1.12.2

7.0.1.2388
19 нояб. 2023 г.45Minecraft: 1.12.2forge
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7.0.1.2387 for 1.12.2

7.0.1.2387
19 нояб. 2023 г.117Minecraft: 1.12.2forge
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7.0.1.2386 for 1.12.2

7.0.1.2386
19 нояб. 2023 г.39Minecraft: 1.12.2forge
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beta

7.0.1.2385 for 1.12.2

7.0.1.2385
19 нояб. 2023 г.71Minecraft: 1.12.2forge
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7.0.1.2384 for 1.12.2

7.0.1.2384
19 нояб. 2023 г.185Minecraft: 1.12.2forge
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7.0.1.2383 for 1.12.2

7.0.1.2383
19 нояб. 2023 г.77Minecraft: 1.12.2forge
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7.0.1.2382 for 1.12.2

7.0.1.2382
19 нояб. 2023 г.102Minecraft: 1.12.2forge
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7.0.1.2381 for 1.12.2

7.0.1.2381
19 нояб. 2023 г.86Minecraft: 1.12.2forge
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7.0.1.2380 for 1.12.2

7.0.1.2380
19 нояб. 2023 г.48Minecraft: 1.12.2forge
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7.0.1.2379 for 1.12.2

7.0.1.2379
19 нояб. 2023 г.62Minecraft: 1.12.2forge
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7.0.1.2378 for 1.12.2

7.0.1.2378
19 нояб. 2023 г.51Minecraft: 1.12.2forge
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7.0.1.2377 for 1.12.2

7.0.1.2377
19 нояб. 2023 г.83Minecraft: 1.12.2forge
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7.0.1.2376 for 1.12.2

7.0.1.2376
19 нояб. 2023 г.37Minecraft: 1.12.2forge
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7.0.1.2375 for 1.12.2

7.0.1.2375
19 нояб. 2023 г.39Minecraft: 1.12.2forge
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7.0.1.2374 for 1.12.2

7.0.1.2374
19 нояб. 2023 г.39Minecraft: 1.12.2forge
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7.0.1.2373 for 1.12.2

7.0.1.2373
19 нояб. 2023 г.58Minecraft: 1.12.2forge
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7.0.1.2372 for 1.12.2

7.0.1.2372
19 нояб. 2023 г.60Minecraft: 1.12.2forge
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7.0.1.2371 for 1.12.2

7.0.1.2371
19 нояб. 2023 г.53Minecraft: 1.12.2forge
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7.0.1.2370 for 1.12.2

7.0.1.2370
19 нояб. 2023 г.33Minecraft: 1.12.2forge
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7.0.1.2369 for 1.12.2

7.0.1.2369
19 нояб. 2023 г.42Minecraft: 1.12.2forge
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7.0.1.2368 for 1.12.2

7.0.1.2368
19 нояб. 2023 г.46Minecraft: 1.12.2forge
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7.0.1.2367 for 1.12.2

7.0.1.2367
19 нояб. 2023 г.61Minecraft: 1.12.2forge
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7.0.1.2366 for 1.12.2

7.0.1.2366
19 нояб. 2023 г.40Minecraft: 1.12.2forge
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7.0.1.2365 for 1.12.2

7.0.1.2365
19 нояб. 2023 г.51Minecraft: 1.12.2forge
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7.0.1.2364 for 1.12.2

7.0.1.2364
19 нояб. 2023 г.49Minecraft: 1.12.2forge
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7.0.1.2363 for 1.12.2

7.0.1.2363
19 нояб. 2023 г.34Minecraft: 1.12.2forge
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7.0.1.2362 for 1.12.2

7.0.1.2362
19 нояб. 2023 г.46Minecraft: 1.12.2forge
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7.0.1.2361 for 1.12.2

7.0.1.2361
19 нояб. 2023 г.68Minecraft: 1.12.2forge
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7.0.1.2360 for 1.12.2

7.0.1.2360
19 нояб. 2023 г.44Minecraft: 1.12.2forge
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7.0.1.2359 for 1.12.2

7.0.1.2359
19 нояб. 2023 г.47Minecraft: 1.12.2forge
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7.0.1.2358 for 1.12.2

7.0.1.2358
19 нояб. 2023 г.44Minecraft: 1.12.2forge
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7.0.1.2357 for 1.12.2

7.0.1.2357
19 нояб. 2023 г.33Minecraft: 1.12.2forge
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7.0.1.2356 for 1.12.2

7.0.1.2356
19 нояб. 2023 г.59Minecraft: 1.12.2forge
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7.0.1.2355 for 1.12.2

7.0.1.2355
19 нояб. 2023 г.68Minecraft: 1.12.2forge
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7.0.1.2354 for 1.12.2

7.0.1.2354
19 нояб. 2023 г.42Minecraft: 1.12.2forge
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7.0.1.2353 for 1.12.2

7.0.1.2353
19 нояб. 2023 г.55Minecraft: 1.12.2forge
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7.0.1.2352 for 1.12.2

7.0.1.2352
19 нояб. 2023 г.37Minecraft: 1.12.2forge
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7.0.1.2351 for 1.12.2

7.0.1.2351
19 нояб. 2023 г.55Minecraft: 1.12.2forge
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7.0.1.2350 for 1.12.2

7.0.1.2350
19 нояб. 2023 г.87Minecraft: 1.12.2forge
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7.0.1.2349 for 1.12.2

7.0.1.2349
19 нояб. 2023 г.51Minecraft: 1.12.2forge
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7.0.1.2348 for 1.12.2

7.0.1.2348
19 нояб. 2023 г.43Minecraft: 1.12.2forge
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7.0.1.2347 for 1.12.2

7.0.1.2347
19 нояб. 2023 г.73Minecraft: 1.12.2forge
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7.0.1.2346 for 1.12.2

7.0.1.2346
19 нояб. 2023 г.81Minecraft: 1.12.2forge
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7.0.1.2345 for 1.12.2

7.0.1.2345
19 нояб. 2023 г.34Minecraft: 1.12.2forge
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7.0.1.2344 for 1.12.2

7.0.1.2344
19 нояб. 2023 г.99Minecraft: 1.12.2forge
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7.0.1.2343 for 1.12.2

7.0.1.2343
19 нояб. 2023 г.43Minecraft: 1.12.2forge
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7.0.1.2342 for 1.12.2

7.0.1.2342
19 нояб. 2023 г.72Minecraft: 1.12.2forge
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7.0.1.2341 for 1.12.2

7.0.1.2341
19 нояб. 2023 г.30Minecraft: 1.12.2forge
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7.0.1.2340 for 1.12.2

7.0.1.2340
19 нояб. 2023 г.85Minecraft: 1.12.2forge
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7.0.1.2339 for 1.12.2

7.0.1.2339
19 нояб. 2023 г.41Minecraft: 1.12.2forge
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7.0.1.2337 for 1.12.2

7.0.1.2337
19 нояб. 2023 г.47Minecraft: 1.12.2forge
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7.0.1.2336 for 1.12.2

7.0.1.2336
19 нояб. 2023 г.36Minecraft: 1.12.2forge
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7.0.1.2335 for 1.12.2

7.0.1.2335
19 нояб. 2023 г.46Minecraft: 1.12.2forge
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7.0.1.2334 for 1.12.2

7.0.1.2334
19 нояб. 2023 г.52Minecraft: 1.12.2forge
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7.0.1.2333 for 1.12.2

7.0.1.2333
19 нояб. 2023 г.34Minecraft: 1.12.2forge
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7.0.1.2332 for 1.12.2

7.0.1.2332
19 нояб. 2023 г.68Minecraft: 1.12.2forge
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7.0.1.2331 for 1.12.2

7.0.1.2331
19 нояб. 2023 г.38Minecraft: 1.12.2forge
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7.0.1.2330 for 1.12.2

7.0.1.2330
19 нояб. 2023 г.49Minecraft: 1.12.2forge
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7.0.1.2329 for 1.12.2

7.0.1.2329
19 нояб. 2023 г.30Minecraft: 1.12.2forge
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7.0.1.2328 for 1.12.2

7.0.1.2328
19 нояб. 2023 г.48Minecraft: 1.12.2forge
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7.0.1.2327 for 1.12.2

7.0.1.2327
19 нояб. 2023 г.50Minecraft: 1.12.2forge
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7.0.1.2326 for 1.12.2

7.0.1.2326
19 нояб. 2023 г.44Minecraft: 1.12.2forge
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7.0.1.2325 for 1.12.2

7.0.1.2325
19 нояб. 2023 г.61Minecraft: 1.12.2forge
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7.0.1.2324 for 1.12.2

7.0.1.2324
19 нояб. 2023 г.45Minecraft: 1.12.2forge
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7.0.1.2323 for 1.12.2

7.0.1.2323
19 нояб. 2023 г.60Minecraft: 1.12.2forge
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7.0.1.2322 for 1.12.2

7.0.1.2322
19 нояб. 2023 г.97Minecraft: 1.12.2forge
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7.0.1.2321 for 1.12.2

7.0.1.2321
19 нояб. 2023 г.79Minecraft: 1.12.2forge
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7.0.1.2320 for 1.12.2

7.0.1.2320
19 нояб. 2023 г.36Minecraft: 1.12.2forge
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6.2.0.2319 for 1.11.2

6.2.0.2319
19 нояб. 2023 г.946Minecraft: 1.11.2forge
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7.0.1.2318 for 1.12.2

7.0.1.2318
19 нояб. 2023 г.41Minecraft: 1.12.2forge
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7.0.1.2317 for 1.12.2

7.0.1.2317
19 нояб. 2023 г.42Minecraft: 1.12.2forge
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7.0.1.2316 for 1.12.2

7.0.1.2316
19 нояб. 2023 г.52Minecraft: 1.12.2forge
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7.0.1.2315 for 1.12.2

7.0.1.2315
19 нояб. 2023 г.48Minecraft: 1.12.2forge
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7.0.1.2314 for 1.12.2

7.0.1.2314
19 нояб. 2023 г.49Minecraft: 1.12.2forge
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7.0.1.2313 for 1.12.2

7.0.1.2313
19 нояб. 2023 г.48Minecraft: 1.12.2forge
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7.0.1.2312 for 1.12.2

7.0.1.2312
19 нояб. 2023 г.52Minecraft: 1.12.2forge
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7.0.1.2311 for 1.12.2

7.0.1.2311
19 нояб. 2023 г.76Minecraft: 1.12.2forge
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7.0.1.2310 for 1.12.2

7.0.1.2310
19 нояб. 2023 г.97Minecraft: 1.12.2forge
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7.0.1.2309 for 1.12.2

7.0.1.2309
19 нояб. 2023 г.46Minecraft: 1.12.2forge
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2.1.0.2308 for 1.7.10

2.1.0.2308
19 нояб. 2023 г.217,3 тыс.Minecraft: 1.7.10forge
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7.0.1.2307 for 1.12.2

7.0.1.2307
19 нояб. 2023 г.65Minecraft: 1.12.2forge
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7.0.1.2306 for 1.12.2

7.0.1.2306
19 нояб. 2023 г.39Minecraft: 1.12.2forge
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7.0.1.2305 for 1.12.2

7.0.1.2305
19 нояб. 2023 г.52Minecraft: 1.12.2forge
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7.0.1.2304 for 1.12.2

7.0.1.2304
19 нояб. 2023 г.65Minecraft: 1.12.2forge
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7.0.1.2303 for 1.12.2

7.0.1.2303
19 нояб. 2023 г.45Minecraft: 1.12.2forge
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7.0.1.2302 for 1.12.2

7.0.1.2302
19 нояб. 2023 г.117Minecraft: 1.12.2forge
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7.0.1.2301 for 1.12.2

7.0.1.2301
19 нояб. 2023 г.52Minecraft: 1.12.2forge
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7.0.1.2300 for 1.12.2

7.0.1.2300
19 нояб. 2023 г.29Minecraft: 1.12.2forge
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7.0.1.2299 for 1.12.2

7.0.1.2299
19 нояб. 2023 г.42Minecraft: 1.12.2forge
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7.0.1.2298 for 1.12.2

7.0.1.2298
19 нояб. 2023 г.50Minecraft: 1.12.2forge
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7.0.1.2297 for 1.12.2

7.0.1.2297
19 нояб. 2023 г.417Minecraft: 1.12.2forge
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7.0.1.2296 for 1.12.2

7.0.1.2296
19 нояб. 2023 г.54Minecraft: 1.12.2forge
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7.0.1.2295 for 1.12.2

7.0.1.2295
19 нояб. 2023 г.71Minecraft: 1.12.2forge
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7.0.1.2294 for 1.12.2

7.0.1.2294
19 нояб. 2023 г.58Minecraft: 1.12.2forge
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7.0.1.2293 for 1.12.2

7.0.1.2293
19 нояб. 2023 г.288Minecraft: 1.12.2forge
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7.0.0.2291 for 1.12.1

7.0.0.2291
19 нояб. 2023 г.4,6 тыс.Minecraft: 1.12, 1.12.1forge
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5.0.0.2290 for 1.10.2

5.0.0.2290
19 нояб. 2023 г.3,1 тыс.Minecraft: 1.10, 1.10.2forge
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7.0.0.2289 for 1.12

7.0.0.2289
19 нояб. 2023 г.205Minecraft: 1.12forge
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7.0.0.2288 for 1.12

7.0.0.2288
19 нояб. 2023 г.63Minecraft: 1.12forge
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7.0.0.2287 for 1.12

7.0.0.2287
19 нояб. 2023 г.58Minecraft: 1.12forge
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7.0.0.2286 for 1.12

7.0.0.2286
19 нояб. 2023 г.40Minecraft: 1.12forge
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7.0.0.2285 for 1.12

7.0.0.2285
19 нояб. 2023 г.49Minecraft: 1.12forge
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7.0.0.2284 for 1.12

7.0.0.2284
19 нояб. 2023 г.44Minecraft: 1.12forge
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7.0.0.2283 for 1.12

7.0.0.2283
19 нояб. 2023 г.38Minecraft: 1.12forge
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7.0.0.2282 for 1.12

7.0.0.2282
19 нояб. 2023 г.59Minecraft: 1.12forge
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7.0.0.2281 for 1.12

7.0.0.2281
19 нояб. 2023 г.45Minecraft: 1.12forge
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7.0.0.2280 for 1.12

7.0.0.2280
19 нояб. 2023 г.49Minecraft: 1.12forge
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7.0.0.2279 for 1.12

7.0.0.2279
19 нояб. 2023 г.57Minecraft: 1.12forge
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7.0.0.2278 for 1.12

7.0.0.2278
19 нояб. 2023 г.41Minecraft: 1.12forge
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7.0.0.2277 for 1.12

7.0.0.2277
19 нояб. 2023 г.63Minecraft: 1.12forge
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7.0.0.2276 for 1.12

7.0.0.2276
19 нояб. 2023 г.72Minecraft: 1.12forge
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7.0.0.2274 for 1.12

7.0.0.2274
19 нояб. 2023 г.41Minecraft: 1.12forge
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7.0.0.2273 for 1.12

7.0.0.2273
19 нояб. 2023 г.31Minecraft: 1.12forge
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beta

7.0.0.2272 for 1.12

7.0.0.2272
19 нояб. 2023 г.40Minecraft: 1.12forge
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Что нового
<p>Fixed crash on latest Forge version.</p> <p>NOTE: CurseGradle is currently broken, so new builds are not being uploaded automatically like before. &nbsp;Please check&nbsp;<a href="http%253a%252f%252ffiles.minecraftforge.net%252fmaven%252fcom%252fgithub%252fglitchfiend%252fbiomesoplenty%252fBiomesOPlenty" rel="nofollow">http://files.minecraftforge.net/maven/com/github/glitchfiend/biomesoplenty/BiomesOPlenty</a>&nbsp;if you need to download the very latest build.</p>
beta

6.2.0.2267 for 1.11.2

6.2.0.2267
19 нояб. 2023 г.65Minecraft: 1.11.2forge
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beta

7.0.0.2263 for 1.12

7.0.0.2263
19 нояб. 2023 г.48Minecraft: 1.12forge
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beta

7.0.0.2262 for 1.12

7.0.0.2262
19 нояб. 2023 г.46Minecraft: 1.12forge
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7.0.0.2261 for 1.12

7.0.0.2261
19 нояб. 2023 г.36Minecraft: 1.12forge
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beta

7.0.0.2260 for 1.12

7.0.0.2260
19 нояб. 2023 г.37Minecraft: 1.12forge
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beta

7.0.0.2259 for 1.12

7.0.0.2259
19 нояб. 2023 г.55Minecraft: 1.12forge
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7.0.0.2258 for 1.12

7.0.0.2258
19 нояб. 2023 г.43Minecraft: 1.12forge
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alpha

7.0.0.2257 for 1.12

7.0.0.2257
19 нояб. 2023 г.62Minecraft: 1.12forge
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6.2.0.2256 for 1.11.2

6.2.0.2256
19 нояб. 2023 г.60Minecraft: 1.11.2forge
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6.2.0.2254 for 1.11.2

6.2.0.2254
19 нояб. 2023 г.247Minecraft: 1.11.2forge
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6.2.0.2253 for 1.11.2

6.2.0.2253
19 нояб. 2023 г.45Minecraft: 1.11.2forge
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6.1.0.2252 for 1.11.2

6.1.0.2252
19 нояб. 2023 г.39Minecraft: 1.11.2forge
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6.1.0.2251 for 1.11.2

6.1.0.2251
19 нояб. 2023 г.58Minecraft: 1.11.2forge
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6.1.0.2250 for 1.11.2

6.1.0.2250
19 нояб. 2023 г.38Minecraft: 1.11.2forge
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6.1.0.2249 for 1.11.2

6.1.0.2249
19 нояб. 2023 г.43Minecraft: 1.11.2forge
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6.1.0.2248 for 1.11.2

6.1.0.2248
19 нояб. 2023 г.60Minecraft: 1.11.2forge
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6.1.0.2247 for 1.11.2

6.1.0.2247
19 нояб. 2023 г.56Minecraft: 1.11.2forge
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6.1.0.2246 for 1.11.2

6.1.0.2246
19 нояб. 2023 г.44Minecraft: 1.11.2forge
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6.1.0.2245 for 1.11.2

6.1.0.2245
19 нояб. 2023 г.40Minecraft: 1.11.2forge
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6.1.0.2244 for 1.11.2

6.1.0.2244
19 нояб. 2023 г.29Minecraft: 1.11.2forge
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6.1.0.2243 for 1.11.2

6.1.0.2243
19 нояб. 2023 г.54Minecraft: 1.11.2forge
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6.1.0.2242 for 1.11.2

6.1.0.2242
19 нояб. 2023 г.41Minecraft: 1.11.2forge
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6.1.0.2241 for 1.11.2

6.1.0.2241
19 нояб. 2023 г.35Minecraft: 1.11.2forge
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6.1.0.2240 for 1.11.2

6.1.0.2240
19 нояб. 2023 г.39Minecraft: 1.11.2forge
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6.1.0.2239 for 1.11.2

6.1.0.2239
19 нояб. 2023 г.37Minecraft: 1.11.2forge
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6.1.0.2238 for 1.11.2

6.1.0.2238
19 нояб. 2023 г.49Minecraft: 1.11.2forge
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6.1.0.2237 for 1.11.2

6.1.0.2237
19 нояб. 2023 г.57Minecraft: 1.11.2forge
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release

5.0.0.2236 for 1.10.2

5.0.0.2236
19 нояб. 2023 г.755Minecraft: 1.10, 1.10.2forge
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6.1.0.2235 for 1.11.2

6.1.0.2235
19 нояб. 2023 г.42Minecraft: 1.11.2forge
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6.1.0.2234 for 1.11.2

6.1.0.2234
19 нояб. 2023 г.35Minecraft: 1.11.2forge
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6.1.0.2233 for 1.11.2

6.1.0.2233
19 нояб. 2023 г.32Minecraft: 1.11.2forge
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6.1.0.2232 for 1.11.2

6.1.0.2232
19 нояб. 2023 г.38Minecraft: 1.11.2forge
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6.1.0.2231 for 1.11.2

6.1.0.2231
19 нояб. 2023 г.43Minecraft: 1.11.2forge
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6.1.0.2230 for 1.11.2

6.1.0.2230
19 нояб. 2023 г.47Minecraft: 1.11.2forge
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6.1.0.2229 for 1.11.2

6.1.0.2229
19 нояб. 2023 г.35Minecraft: 1.11.2forge
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6.1.0.2228 for 1.11.2

6.1.0.2228
19 нояб. 2023 г.43Minecraft: 1.11.2forge
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6.1.0.2227 for 1.11.2

6.1.0.2227
19 нояб. 2023 г.43Minecraft: 1.11.2forge
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6.1.0.2226 for 1.11.2

6.1.0.2226
19 нояб. 2023 г.28Minecraft: 1.11.2forge
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beta

6.1.0.2225 for 1.11.2

6.1.0.2225
19 нояб. 2023 г.49Minecraft: 1.11.2forge
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6.1.0.2224 for 1.11.2

6.1.0.2224
19 нояб. 2023 г.34Minecraft: 1.11.2forge
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6.1.0.2223 for 1.11.2

6.1.0.2223
19 нояб. 2023 г.58Minecraft: 1.11.2forge
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6.1.0.2222 for 1.11.2

6.1.0.2222
19 нояб. 2023 г.43Minecraft: 1.11.2forge
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6.1.0.2221 for 1.11.2

6.1.0.2221
19 нояб. 2023 г.69Minecraft: 1.11.2forge
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beta

6.1.0.2220 for 1.11.2

6.1.0.2220
19 нояб. 2023 г.65Minecraft: 1.11.2forge
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beta

6.1.0.2219 for 1.11.2

6.1.0.2219
19 нояб. 2023 г.51Minecraft: 1.11.2forge
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beta

6.1.0.2218 for 1.11.2

6.1.0.2218
19 нояб. 2023 г.38Minecraft: 1.11.2forge
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beta

5.0.0.2217 for 1.10.2

5.0.0.2217
19 нояб. 2023 г.59Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2216 for 1.10.2

5.0.0.2216
19 нояб. 2023 г.44Minecraft: 1.10, 1.10.2forge
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beta

6.1.0.2215 for 1.11.2

6.1.0.2215
19 нояб. 2023 г.59Minecraft: 1.11.2forge
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beta

6.1.0.2214 for 1.11.2

6.1.0.2214
19 нояб. 2023 г.74Minecraft: 1.11.2forge
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beta

6.1.0.2213 for 1.11.2

6.1.0.2213
19 нояб. 2023 г.46Minecraft: 1.11.2forge
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beta

6.1.0.2212 for 1.11.2

6.1.0.2212
19 нояб. 2023 г.40Minecraft: 1.11.2forge
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6.1.0.2211 for 1.11.2

6.1.0.2211
19 нояб. 2023 г.44Minecraft: 1.11.2forge
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6.1.0.2210 for 1.11.2

6.1.0.2210
19 нояб. 2023 г.35Minecraft: 1.11.2forge
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beta

6.1.0.2209 for 1.11.2

6.1.0.2209
19 нояб. 2023 г.69Minecraft: 1.11.2forge
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6.1.0.2205 for 1.11.2

6.1.0.2205
19 нояб. 2023 г.43Minecraft: 1.11.2forge
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6.1.0.2204 for 1.11.2

6.1.0.2204
19 нояб. 2023 г.55Minecraft: 1.11.2forge
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beta

6.1.0.2203 for 1.11.2

6.1.0.2203
19 нояб. 2023 г.100Minecraft: 1.11.2forge
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beta

6.1.0.2202 for 1.11.2

6.1.0.2202
19 нояб. 2023 г.37Minecraft: 1.11.2forge
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beta

6.1.0.2201 for 1.11.2

6.1.0.2201
19 нояб. 2023 г.41Minecraft: 1.11.2forge
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beta

6.1.0.2200 for 1.11.2

6.1.0.2200
19 нояб. 2023 г.54Minecraft: 1.11.2forge
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beta

6.1.0.2199 for 1.11.2

6.1.0.2199
19 нояб. 2023 г.38Minecraft: 1.11.2forge
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beta

6.1.0.2198 for 1.11.2

6.1.0.2198
19 нояб. 2023 г.86Minecraft: 1.11.2forge
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beta

6.1.0.2197 for 1.11.2

6.1.0.2197
19 нояб. 2023 г.68Minecraft: 1.11.2forge
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beta

6.1.0.2196 for 1.11.2

6.1.0.2196
19 нояб. 2023 г.38Minecraft: 1.11.2forge
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beta

6.1.0.2195 for 1.11.2

6.1.0.2195
19 нояб. 2023 г.52Minecraft: 1.11.2forge
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6.1.0.2194 for 1.11.2

6.1.0.2194
19 нояб. 2023 г.52Minecraft: 1.11.2forge
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6.1.0.2193 for 1.11.2

6.1.0.2193
19 нояб. 2023 г.47Minecraft: 1.11.2forge
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6.0.2.2192 for 1.11.2

6.0.2.2192
19 нояб. 2023 г.62Minecraft: 1.11.2forge
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beta

6.0.2.2191 for 1.11.2

6.0.2.2191
19 нояб. 2023 г.65Minecraft: 1.11.2forge
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beta

6.0.2.2190 for 1.11.2

6.0.2.2190
19 нояб. 2023 г.34Minecraft: 1.11.2forge
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beta

6.0.2.2189 for 1.11.2

6.0.2.2189
19 нояб. 2023 г.47Minecraft: 1.11.2forge
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beta

6.0.2.2188 for 1.11.2

6.0.2.2188
19 нояб. 2023 г.46Minecraft: 1.11.2forge
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beta

6.0.2.2187 for 1.11.2

6.0.2.2187
19 нояб. 2023 г.72Minecraft: 1.11.2forge
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beta

6.0.2.2186 for 1.11.2

6.0.2.2186
19 нояб. 2023 г.48Minecraft: 1.11.2forge
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beta

6.0.2.2185 for 1.11.2

6.0.2.2185
19 нояб. 2023 г.75Minecraft: 1.11.2forge
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beta

6.0.2.2184 for 1.11.2

6.0.2.2184
19 нояб. 2023 г.52Minecraft: 1.11.2forge
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beta

6.0.2.2183 for 1.11.2

6.0.2.2183
19 нояб. 2023 г.38Minecraft: 1.11.2forge
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beta

6.0.2.2182 for 1.11.2

6.0.2.2182
19 нояб. 2023 г.55Minecraft: 1.11.2forge
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beta

6.0.2.2181 for 1.11.2

6.0.2.2181
19 нояб. 2023 г.40Minecraft: 1.11.2forge
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beta

6.0.2.2180 for 1.11.2

6.0.2.2180
19 нояб. 2023 г.47Minecraft: 1.11.2forge
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beta

6.0.2.2179 for 1.11.2

6.0.2.2179
19 нояб. 2023 г.32Minecraft: 1.11.2forge
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beta

6.0.2.2178 for 1.11.2

6.0.2.2178
19 нояб. 2023 г.30Minecraft: 1.11.2forge
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beta

6.0.2.2177 for 1.11.2

6.0.2.2177
19 нояб. 2023 г.45Minecraft: 1.11.2forge
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beta

6.0.2.2176 for 1.11.2

6.0.2.2176
19 нояб. 2023 г.42Minecraft: 1.11.2forge
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beta

6.0.2.2175 for 1.11.2

6.0.2.2175
19 нояб. 2023 г.51Minecraft: 1.11.2forge
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beta

6.0.2.2174 for 1.11.2

6.0.2.2174
19 нояб. 2023 г.52Minecraft: 1.11.2forge
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beta

6.0.2.2173 for 1.11.2

6.0.2.2173
19 нояб. 2023 г.48Minecraft: 1.11.2forge
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beta

6.0.2.2172 for 1.11.2

6.0.2.2172
19 нояб. 2023 г.42Minecraft: 1.11.2forge
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beta

6.0.2.2171 for 1.11.2

6.0.2.2171
19 нояб. 2023 г.67Minecraft: 1.11.2forge
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beta

6.0.2.2170 for 1.11.2

6.0.2.2170
19 нояб. 2023 г.61Minecraft: 1.11.2forge
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beta

6.0.2.2169 for 1.11.2

6.0.2.2169
19 нояб. 2023 г.46Minecraft: 1.11.2forge
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release

6.0.2.2168 for 1.11.2

6.0.2.2168
19 нояб. 2023 г.41Minecraft: 1.11.2forge
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beta

6.0.2.2167 for 1.11.2

6.0.2.2167
19 нояб. 2023 г.45Minecraft: 1.11.2forge
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beta

6.0.2.2166 for 1.11.2

6.0.2.2166
19 нояб. 2023 г.46Minecraft: 1.11.2forge
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beta

6.0.2.2165 for 1.11.2

6.0.2.2165
19 нояб. 2023 г.44Minecraft: 1.11.2forge
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Что нового
<p>Changelog:<br>Build 1.11.2-6.0.2.2165:<br>&nbsp; &nbsp; github: Completed Russian translation</p>
beta

6.0.2.2164 for 1.11.2

6.0.2.2164
19 нояб. 2023 г.43Minecraft: 1.11.2forge
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beta

6.0.2.2163 for 1.11.2

6.0.2.2163
19 нояб. 2023 г.32Minecraft: 1.11.2forge
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beta

5.0.0.2162 for 1.10.2

5.0.0.2162
19 нояб. 2023 г.29Minecraft: 1.10, 1.10.2forge
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beta

6.0.2.2161 for 1.11.2

6.0.2.2161
19 нояб. 2023 г.42Minecraft: 1.11.2forge
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beta

6.0.2.2160 for 1.11.2

6.0.2.2160
19 нояб. 2023 г.67Minecraft: 1.11.2forge
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Что нового
<p>Changelog:<br>Build 1.11.2-6.0.2.2160:<br>&nbsp; &nbsp; github: Stopped thorns from damaging the player if broken with bare hands</p>
beta

6.0.2.2159 for 1.11.2

6.0.2.2159
19 нояб. 2023 г.30Minecraft: 1.11.2forge
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Что нового
<p>Changelog:<br>Build 1.11.2-6.0.2.2159:<br>&nbsp; &nbsp; github: Moved gem distribution info to the wiki</p>
beta

6.0.2.2158 for 1.11.2

6.0.2.2158
19 нояб. 2023 г.47Minecraft: 1.11.2forge
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release

6.0.2.2157 for 1.11.2

6.0.2.2157
19 нояб. 2023 г.28Minecraft: 1.11.2forge
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release

5.0.0.2155 for 1.10.2

5.0.0.2155
19 нояб. 2023 г.86Minecraft: 1.10, 1.10.2forge
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beta

6.0.1.2145 for 1.11.2

6.0.1.2145
19 нояб. 2023 г.39Minecraft: 1.11.2forge
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beta

6.0.1.2144 for 1.11.2

6.0.1.2144
19 нояб. 2023 г.67Minecraft: 1.11.2forge
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beta

6.0.1.2143 for 1.11.2

6.0.1.2143
19 нояб. 2023 г.48Minecraft: 1.11.2forge
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release

5.0.0.2142 for 1.10.2

5.0.0.2142
19 нояб. 2023 г.31Minecraft: 1.10, 1.10.2forge
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beta

6.0.1.2138 for 1.11.2

6.0.1.2138
19 нояб. 2023 г.48Minecraft: 1.11.2forge
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beta

6.0.1.2137 for 1.11

6.0.1.2137
19 нояб. 2023 г.289Minecraft: 1.11forge
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beta

6.0.1.2134 for 1.11

6.0.1.2134
19 нояб. 2023 г.50Minecraft: 1.11forge
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beta

6.0.1.2132 for 1.11

6.0.1.2132
19 нояб. 2023 г.42Minecraft: 1.11forge
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Что нового
<p>Changelog:<br>Build 1.11-6.0.1.2132:<br>&nbsp; &nbsp; github:<br>&nbsp; &nbsp; &nbsp; &nbsp; Removed unnecessary Result.ALLOW for all generators<br>&nbsp; &nbsp; &nbsp; &nbsp; This should no longer be needed</p>
release

6.0.1.2128 for 1.11

6.0.1.2128
19 нояб. 2023 г.93Minecraft: 1.11forge
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beta

6.0.0.2127 for 1.11

6.0.0.2127
19 нояб. 2023 г.77Minecraft: 1.11forge
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release

6.0.0.2125 for 1.11

6.0.0.2125
19 нояб. 2023 г.61Minecraft: 1.11forge
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beta

6.0.0.2124 for 1.11

6.0.0.2124
19 нояб. 2023 г.47Minecraft: 1.11forge
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beta

6.0.0.2123 for 1.11

6.0.0.2123
19 нояб. 2023 г.48Minecraft: 1.11forge
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beta

6.0.0.2121 for 1.11

6.0.0.2121
19 нояб. 2023 г.48Minecraft: 1.11forge
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beta

6.0.0.2120 for 1.11

6.0.0.2120
19 нояб. 2023 г.37Minecraft: 1.11forge
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beta

6.0.0.2119 for 1.11

6.0.0.2119
19 нояб. 2023 г.42Minecraft: 1.11forge
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beta

6.0.0.2118 for 1.11

6.0.0.2118
19 нояб. 2023 г.47Minecraft: 1.11forge
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beta

6.0.0.2117 for 1.11

6.0.0.2117
19 нояб. 2023 г.49Minecraft: 1.11forge
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beta

6.0.0.2116 for 1.11

6.0.0.2116
19 нояб. 2023 г.47Minecraft: 1.11forge
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beta

6.0.0.2115 for 1.11

6.0.0.2115
19 нояб. 2023 г.36Minecraft: 1.11forge
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beta

6.0.0.2114 for 1.11

6.0.0.2114
19 нояб. 2023 г.34Minecraft: 1.11forge
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beta

6.0.0.2113 for 1.11

6.0.0.2113
19 нояб. 2023 г.49Minecraft: 1.11forge
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beta

6.0.0.2112 for 1.11

6.0.0.2112
19 нояб. 2023 г.47Minecraft: 1.11forge
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beta

6.0.0.2111 for 1.11

6.0.0.2111
19 нояб. 2023 г.47Minecraft: 1.11forge
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Что нового
<p>Changelog:<br>Build 1.11-6.0.0.2111:<br>&nbsp; &nbsp; Adubbz: Updated to Forge 2173</p>
beta

6.0.0.2110 for 1.11

6.0.0.2110
19 нояб. 2023 г.46Minecraft: 1.11forge
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beta

5.0.0.2109 for 1.10.2

5.0.0.2109
19 нояб. 2023 г.72Minecraft: 1.10, 1.10.2forge
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beta

6.0.0.2108 for 1.11

6.0.0.2108
19 нояб. 2023 г.41Minecraft: 1.11forge
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beta

5.0.0.2107 for 1.10.2

5.0.0.2107
19 нояб. 2023 г.38Minecraft: 1.10, 1.10.2forge
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beta

6.0.0.2106 for 1.11

6.0.0.2106
19 нояб. 2023 г.52Minecraft: 1.11forge
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beta

6.0.0.2105 for 1.11

6.0.0.2105
19 нояб. 2023 г.50Minecraft: 1.11forge
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beta

5.0.0.2104 for 1.10.2

5.0.0.2104
19 нояб. 2023 г.42Minecraft: 1.10, 1.10.2forge
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beta

6.0.0.2103 for 1.11

6.0.0.2103
19 нояб. 2023 г.62Minecraft: 1.11forge
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beta

6.0.0.2102 for 1.11

6.0.0.2102
19 нояб. 2023 г.56Minecraft: 1.11forge
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beta

6.0.0.2101 for 1.11

6.0.0.2101
19 нояб. 2023 г.54Minecraft: 1.11forge
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beta

6.0.0.2100 for 1.11

6.0.0.2100
19 нояб. 2023 г.50Minecraft: 1.11forge
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beta

6.0.0.2099 for 1.11

6.0.0.2099
19 нояб. 2023 г.58Minecraft: 1.11forge
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beta

6.0.0.2098 for 1.11

6.0.0.2098
19 нояб. 2023 г.45Minecraft: 1.11forge
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beta

6.0.0.2097 for 1.11

6.0.0.2097
19 нояб. 2023 г.49Minecraft: 1.11forge
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beta

5.0.0.2096 for 1.10.2

5.0.0.2096
19 нояб. 2023 г.70Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2095 for 1.10.2

5.0.0.2095
19 нояб. 2023 г.56Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2094 for 1.10.2

5.0.0.2094
19 нояб. 2023 г.42Minecraft: 1.10, 1.10.2forge
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Что нового
<p>Changelog:<br>Build 1.10.2-5.0.0.2094:<br>&nbsp; &nbsp; GirafiStudios: Fixed wrong BoP log &amp; leave subblocks showing up in JEI</p>
beta

5.0.0.2093 for 1.10.2

5.0.0.2093
19 нояб. 2023 г.54Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2092 for 1.10.2

5.0.0.2092
19 нояб. 2023 г.42Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2091 for 1.10.2

5.0.0.2091
19 нояб. 2023 г.43Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2090 for 1.10.2

5.0.0.2090
19 нояб. 2023 г.56Minecraft: 1.10, 1.10.2forge
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Что нового
<p>Changelog:<br>Build 1.10.2-5.0.0.2090:<br>&nbsp; &nbsp; GirafiStudios: Fixed pick block for flax and eyebulb upper half</p>
beta

5.0.0.2089 for 1.10.2

5.0.0.2089
19 нояб. 2023 г.57Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2088 for 1.10.2

5.0.0.2088
19 нояб. 2023 г.40Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2087 for 1.10.2

5.0.0.2087
19 нояб. 2023 г.42Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2086 for 1.10.2

5.0.0.2086
19 нояб. 2023 г.61Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2085 for 1.10.2

5.0.0.2085
19 нояб. 2023 г.64Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2084 for 1.10.2

5.0.0.2084
19 нояб. 2023 г.49Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2083 for 1.10.2

5.0.0.2083
19 нояб. 2023 г.58Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2082 for 1.10.2

5.0.0.2082
19 нояб. 2023 г.40Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2081 for 1.10.2

5.0.0.2081
19 нояб. 2023 г.61Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2080 for 1.10.2

5.0.0.2080
19 нояб. 2023 г.43Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2079 for 1.10.2

5.0.0.2079
19 нояб. 2023 г.44Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2078 for 1.10.2

5.0.0.2078
19 нояб. 2023 г.35Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2077 for 1.10.2

5.0.0.2077
19 нояб. 2023 г.64Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2076 for 1.10.2

5.0.0.2076
19 нояб. 2023 г.69Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2075 for 1.10.2

5.0.0.2075
19 нояб. 2023 г.65Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2074 for 1.10.2

5.0.0.2074
19 нояб. 2023 г.38Minecraft: 1.10, 1.10.2forge
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Что нового
<p>Changelog:<br>Build 1.10.2-5.0.0.2074:<br>&nbsp; &nbsp; github: Update ISSUE_TEMPLATE.md</p>
beta

5.0.0.2073 for 1.10.2

5.0.0.2073
19 нояб. 2023 г.43Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2072 for 1.10.2

5.0.0.2072
19 нояб. 2023 г.57Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2071 for 1.10.2

5.0.0.2071
19 нояб. 2023 г.49Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2070 for 1.10.2

5.0.0.2070
19 нояб. 2023 г.41Minecraft: 1.10, 1.10.2forge
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beta

5.0.0.2069 for 1.10.2

5.0.0.2069
19 нояб. 2023 г.53Minecraft: 1.10, 1.10.2forge
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release

5.0.0.2068 for 1.10.2

5.0.0.2068
19 нояб. 2023 г.49Minecraft: 1.10, 1.10.2forge
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release

5.0.0.2067 for 1.10.2

5.0.0.2067
19 нояб. 2023 г.48Minecraft: 1.10.2forge
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beta

4.1.0.2066 for 1.10.2

4.1.0.2066
19 нояб. 2023 г.873Minecraft: 1.9.4, 1.10, 1.10.2forge
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release

4.1.0.2065 for 1.10.2

4.1.0.2065
19 нояб. 2023 г.269Minecraft: 1.9.4, 1.10, 1.10.2forge
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beta

4.1.0.2064 for 1.10.2

4.1.0.2064
19 нояб. 2023 г.74Minecraft: 1.9.4, 1.10, 1.10.2forge
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beta

4.1.0.2063 for 1.10.2

4.1.0.2063
19 нояб. 2023 г.54Minecraft: 1.9.4, 1.10, 1.10.2forge
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beta

4.1.0.2062 for 1.10.2

4.1.0.2062
19 нояб. 2023 г.33Minecraft: 1.9.4, 1.10, 1.10.2forge
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beta

4.1.0.2061 for 1.10.2

4.1.0.2061
19 нояб. 2023 г.34Minecraft: 1.9.4, 1.10, 1.10.2forge
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beta

4.1.0.2060 for 1.10.2

4.1.0.2060
19 нояб. 2023 г.63Minecraft: 1.9.4, 1.10, 1.10.2forge
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beta

4.1.0.2059 for 1.10.2

4.1.0.2059
19 нояб. 2023 г.44Minecraft: 1.9.4, 1.10, 1.10.2forge
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beta

4.1.0.2058 for 1.10.2

4.1.0.2058
19 нояб. 2023 г.44Minecraft: 1.9.4, 1.10, 1.10.2forge
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beta

4.1.0.2057 for 1.10.2

4.1.0.2057
19 нояб. 2023 г.29Minecraft: 1.9.4, 1.10, 1.10.2forge
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beta

4.1.0.2056 for 1.10.2

4.1.0.2056
19 нояб. 2023 г.43Minecraft: 1.9.4, 1.10, 1.10.2forge
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beta

4.1.0.2055 for 1.10.2

4.1.0.2055
19 нояб. 2023 г.31Minecraft: 1.9.4, 1.10, 1.10.2forge
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Что нового
<p>Changelog:<br>Build 1.9.4-4.1.0.2055:<br>&nbsp; &nbsp; forstride: Fixed shroom powder potion effect chance</p>
beta

4.1.0.2052 for 1.10.2

4.1.0.2052
19 нояб. 2023 г.42Minecraft: 1.9.4, 1.10, 1.10.2forge
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beta

4.1.0.2051 for 1.10.2

4.1.0.2051
19 нояб. 2023 г.40Minecraft: 1.9.4, 1.10, 1.10.2forge
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beta

4.1.0.2050 for 1.10.2

4.1.0.2050
19 нояб. 2023 г.33Minecraft: 1.9.4, 1.10, 1.10.2forge
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release

4.1.0.2049 for 1.10.2

4.1.0.2049
19 нояб. 2023 г.51Minecraft: 1.9.4, 1.10, 1.10.2forge
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beta

4.1.0.2048 for 1.10.2

4.1.0.2048
19 нояб. 2023 г.89Minecraft: 1.9.4, 1.10, 1.10.2forge
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release

4.1.0.2047 for 1.10.2

4.1.0.2047
19 нояб. 2023 г.75Minecraft: 1.9.4, 1.10, 1.10.2forge
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beta

4.1.0.2044 for 1.10

4.1.0.2044
19 нояб. 2023 г.54Minecraft: 1.9.4, 1.10forge
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release

4.1.0.2043 for 1.10

4.1.0.2043
19 нояб. 2023 г.64Minecraft: 1.9.4, 1.10forge
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beta

4.1.0.2042 for 1.10

4.1.0.2042
19 нояб. 2023 г.62Minecraft: 1.9.4, 1.10forge
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release

4.1.0.2041 for 1.10

4.1.0.2041
19 нояб. 2023 г.43Minecraft: 1.9.4, 1.10forge
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release

4.1.0.2040 for 1.10

4.1.0.2040
19 нояб. 2023 г.32Minecraft: 1.9.4, 1.10forge
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beta

4.1.0.2039 for 1.10

4.1.0.2039
19 нояб. 2023 г.67Minecraft: 1.9.4, 1.10forge
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release

4.1.0.2038 for 1.10

4.1.0.2038
19 нояб. 2023 г.59Minecraft: 1.9.4, 1.10forge
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beta

4.1.0.2037 for 1.10

4.1.0.2037
19 нояб. 2023 г.34Minecraft: 1.9.4, 1.10forge
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beta

4.1.0.2036 for 1.10

4.1.0.2036
19 нояб. 2023 г.86Minecraft: 1.9.4, 1.10forge
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beta

4.1.0.2035 for 1.10

4.1.0.2035
19 нояб. 2023 г.44Minecraft: 1.9.4, 1.10forge
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Что нового
<p>Changelog:<br>Build 1.9.4-4.1.0.2035:<br>&nbsp; &nbsp; forstride: Tweaked a few item textures</p>
beta

4.1.0.2034 for 1.10

4.1.0.2034
19 нояб. 2023 г.44Minecraft: 1.9.4, 1.10forge
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4.1.0.2033 for 1.10

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19 нояб. 2023 г.39Minecraft: 1.9.4, 1.10forge
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4.1.0.2032 for 1.9.4

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19 нояб. 2023 г.82Minecraft: 1.9.4forge
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4.1.0.2031 for 1.9.4

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19 нояб. 2023 г.20Minecraft: 1.9.4forge
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4.1.0.2030 for 1.9.4

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19 нояб. 2023 г.54Minecraft: 1.9.4forge
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19 нояб. 2023 г.52Minecraft: 1.9.4forge
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19 нояб. 2023 г.48Minecraft: 1.9.4forge
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2.1.0.2027 for 1.7.10

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19 нояб. 2023 г.224Minecraft: 1.7.10forge
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19 нояб. 2023 г.43Minecraft: 1.9.4forge
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19 нояб. 2023 г.50Minecraft: 1.9.4forge
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19 нояб. 2023 г.54Minecraft: 1.9.4forge
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19 нояб. 2023 г.44Minecraft: 1.9.4forge
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19 нояб. 2023 г.51Minecraft: 1.9.4forge
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19 нояб. 2023 г.74Minecraft: 1.9.4forge
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19 нояб. 2023 г.54Minecraft: 1.9.4forge
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19 нояб. 2023 г.1 тыс.Minecraft: 1.9forge
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19 нояб. 2023 г.64Minecraft: 1.9forge
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19 нояб. 2023 г.44Minecraft: 1.9forge
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19 нояб. 2023 г.66Minecraft: 1.9forge
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19 нояб. 2023 г.57Minecraft: 1.9forge
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19 нояб. 2023 г.37Minecraft: 1.9forge
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19 нояб. 2023 г.46Minecraft: 1.9forge
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19 нояб. 2023 г.55Minecraft: 1.9forge
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19 нояб. 2023 г.54Minecraft: 1.9forge
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19 нояб. 2023 г.50Minecraft: 1.9forge
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19 нояб. 2023 г.28Minecraft: 1.9forge
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19 нояб. 2023 г.199Minecraft: 1.9forge
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19 нояб. 2023 г.37Minecraft: 1.9forge
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3.0.0.2004 for 1.8.9

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19 нояб. 2023 г.10 тыс.Minecraft: 1.8.9forge
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19 нояб. 2023 г.31Minecraft: 1.9forge
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19 нояб. 2023 г.47Minecraft: 1.9forge
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3.0.0.2001 for 1.8.9

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19 нояб. 2023 г.83Minecraft: 1.8.9forge
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4.0.0.2000 for 1.9

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19 нояб. 2023 г.48Minecraft: 1.9forge
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4.0.0.1999 for 1.9

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19 нояб. 2023 г.75Minecraft: 1.9forge
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4.0.0.1998 for 1.9

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19 нояб. 2023 г.68Minecraft: 1.9forge
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4.0.0.1997 for 1.9

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19 нояб. 2023 г.45Minecraft: 1.9forge
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4.0.0.1996 for 1.9

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19 нояб. 2023 г.52Minecraft: 1.9forge
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4.0.0.1995 for 1.9

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19 нояб. 2023 г.39Minecraft: 1.9forge
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4.0.0.1994 for 1.9

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19 нояб. 2023 г.52Minecraft: 1.9forge
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4.0.0.1993 for 1.9

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19 нояб. 2023 г.34Minecraft: 1.9forge
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4.0.0.1992 for 1.9

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19 нояб. 2023 г.51Minecraft: 1.9forge
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4.0.0.1991 for 1.9

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19 нояб. 2023 г.47Minecraft: 1.9forge
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4.0.0.1990 for 1.9

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19 нояб. 2023 г.59Minecraft: 1.9forge
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4.0.0.1989 for 1.9

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19 нояб. 2023 г.39Minecraft: 1.9forge
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4.0.0.1988 for 1.9

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19 нояб. 2023 г.64Minecraft: 1.9forge
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4.0.0.1987 for 1.9

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19 нояб. 2023 г.48Minecraft: 1.9forge
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4.0.0.1986 for 1.9

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19 нояб. 2023 г.55Minecraft: 1.9forge
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4.0.0.1985 for 1.9

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19 нояб. 2023 г.40Minecraft: 1.9forge
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4.0.0.1984 for 1.9

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19 нояб. 2023 г.38Minecraft: 1.9forge
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4.0.0.1983 for 1.9

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19 нояб. 2023 г.45Minecraft: 1.9forge
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3.0.0.1982 for 1.8.9

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19 нояб. 2023 г.57Minecraft: 1.8.9forge
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4.0.0.1981 for 1.9

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19 нояб. 2023 г.45Minecraft: 1.9forge
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4.0.0.1980 for 1.9

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19 нояб. 2023 г.33Minecraft: 1.9forge
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4.0.0.1978 for 1.9

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19 нояб. 2023 г.43Minecraft: 1.9forge
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4.0.0.1977 for 1.9

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19 нояб. 2023 г.38Minecraft: 1.9forge
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4.0.0.1976 for 1.9

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19 нояб. 2023 г.39Minecraft: 1.9forge
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4.0.0.1975 for 1.9

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19 нояб. 2023 г.69Minecraft: 1.9forge
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4.0.0.1973 for 1.9

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19 нояб. 2023 г.49Minecraft: 1.9forge
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4.0.0.1971 for 1.9

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19 нояб. 2023 г.34Minecraft: 1.9forge
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4.0.0.1970 for 1.9

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19 нояб. 2023 г.86Minecraft: 1.9forge
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4.0.0.1969 for 1.9

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19 нояб. 2023 г.50Minecraft: 1.9forge
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4.0.0.1968 for 1.9

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19 нояб. 2023 г.48Minecraft: 1.9forge
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4.0.0.1967 for 1.9

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19 нояб. 2023 г.43Minecraft: 1.9forge
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4.0.0.1966 for 1.9

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19 нояб. 2023 г.61Minecraft: 1.9forge
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4.0.0.1964 for 1.9

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19 нояб. 2023 г.45Minecraft: 1.9forge
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4.0.0.1963 for 1.9

4.0.0.1963
19 нояб. 2023 г.30Minecraft: 1.9forge
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4.0.0.1962 for 1.9

4.0.0.1962
19 нояб. 2023 г.40Minecraft: 1.9forge
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4.0.0.1961 for 1.9

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19 нояб. 2023 г.47Minecraft: 1.9forge
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4.0.0.1960 for 1.9

4.0.0.1960
19 нояб. 2023 г.38Minecraft: 1.9forge
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4.0.0.1959 for 1.9

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19 нояб. 2023 г.34Minecraft: 1.9forge
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4.0.0.1958 for 1.9

4.0.0.1958
19 нояб. 2023 г.84Minecraft: 1.9forge
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4.0.0.1957 for 1.9

4.0.0.1957
19 нояб. 2023 г.62Minecraft: 1.9forge
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4.0.0.1956 for 1.9

4.0.0.1956
19 нояб. 2023 г.39Minecraft: 1.9forge
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4.0.0.1955 for 1.9

4.0.0.1955
19 нояб. 2023 г.35Minecraft: 1.9forge
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4.0.0.1954 for 1.9

4.0.0.1954
19 нояб. 2023 г.63Minecraft: 1.9forge
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4.0.0.1953 for 1.9

4.0.0.1953
19 нояб. 2023 г.47Minecraft: 1.9forge
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4.0.0.1951 for 1.9

4.0.0.1951
19 нояб. 2023 г.44Minecraft: 1.9forge
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4.0.0.1950 for 1.9

4.0.0.1950
19 нояб. 2023 г.45Minecraft: 1.9forge
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4.0.0.1949 for 1.9

4.0.0.1949
19 нояб. 2023 г.62Minecraft: 1.9forge
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4.0.0.1948 for 1.9

4.0.0.1948
19 нояб. 2023 г.60Minecraft: 1.9forge
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4.0.0.1947 for 1.9

4.0.0.1947
19 нояб. 2023 г.54Minecraft: 1.9forge
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4.0.0.1946 for 1.9

4.0.0.1946
19 нояб. 2023 г.67Minecraft: 1.9forge
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4.0.0.1945 for 1.9

4.0.0.1945
19 нояб. 2023 г.50Minecraft: 1.9forge
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4.0.0.1944 for 1.9

4.0.0.1944
19 нояб. 2023 г.66Minecraft: 1.9forge
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4.0.0.1943 for 1.9

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19 нояб. 2023 г.43Minecraft: 1.9forge
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4.0.0.1942 for 1.9

4.0.0.1942
19 нояб. 2023 г.64Minecraft: 1.9forge
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4.0.0.1941 for 1.9

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19 нояб. 2023 г.48Minecraft: 1.9forge
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4.0.0.1940 for 1.9

4.0.0.1940
19 нояб. 2023 г.37Minecraft: 1.9forge
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4.0.0.1939 for 1.9

4.0.0.1939
19 нояб. 2023 г.62Minecraft: 1.9forge
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4.0.0.1938 for 1.9

4.0.0.1938
19 нояб. 2023 г.51Minecraft: 1.9forge
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4.0.0.1936 for 1.9

4.0.0.1936
19 нояб. 2023 г.52Minecraft: 1.9forge
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3.0.0.1935 for 1.8.9

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19 нояб. 2023 г.90Minecraft: 1.8.9forge
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4.0.0.1934 for 1.9

4.0.0.1934
19 нояб. 2023 г.55Minecraft: 1.9forge
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4.0.0.1933 for 1.9

4.0.0.1933
19 нояб. 2023 г.39Minecraft: 1.9forge
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4.0.0.1932 for 1.9

4.0.0.1932
19 нояб. 2023 г.82Minecraft: 1.9forge
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3.0.0.1927 for 1.8.9

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19 нояб. 2023 г.45Minecraft: 1.8.9forge
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3.0.0.1926 for 1.8.9

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19 нояб. 2023 г.28Minecraft: 1.8.9forge
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3.0.0.1925 for 1.8.9

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19 нояб. 2023 г.47Minecraft: 1.8.9forge
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3.0.0.1924 for 1.8.9

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19 нояб. 2023 г.30Minecraft: 1.8.9forge
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3.0.0.1923 for 1.8.9

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19 нояб. 2023 г.48Minecraft: 1.8.9forge
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3.0.0.1922 for 1.8.9

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19 нояб. 2023 г.39Minecraft: 1.8.9forge
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3.0.0.1921 for 1.8.9

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19 нояб. 2023 г.45Minecraft: 1.8.9forge
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3.0.0.1920 for 1.8.9

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19 нояб. 2023 г.36Minecraft: 1.8.9forge
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3.0.0.1919 for 1.8.9

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19 нояб. 2023 г.65Minecraft: 1.8.9forge
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3.0.0.1918 for 1.8.9

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19 нояб. 2023 г.57Minecraft: 1.8.9forge
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3.0.0.1917 for 1.8.9

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19 нояб. 2023 г.34Minecraft: 1.8.9forge
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3.0.0.1916 for 1.8.9

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19 нояб. 2023 г.33Minecraft: 1.8.9forge
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3.0.0.1915 for 1.8.9

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19 нояб. 2023 г.26Minecraft: 1.8.9forge
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3.0.0.1914 for 1.8.9

3.0.0.1914
19 нояб. 2023 г.52Minecraft: 1.8.9forge
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3.0.0.1913 for 1.8.9

3.0.0.1913
19 нояб. 2023 г.38Minecraft: 1.8.9forge
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3.0.0.1912 for 1.8.9

3.0.0.1912
19 нояб. 2023 г.63Minecraft: 1.8.9forge
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3.0.0.1911 for 1.8.9

3.0.0.1911
19 нояб. 2023 г.44Minecraft: 1.8.9forge
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3.0.0.1910 for 1.8.9

3.0.0.1910
19 нояб. 2023 г.38Minecraft: 1.8.9forge
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3.0.0.1907 for 1.8.9

3.0.0.1907
19 нояб. 2023 г.54Minecraft: 1.8.9forge
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3.0.0.1906 for 1.8.9

3.0.0.1906
19 нояб. 2023 г.43Minecraft: 1.8.9forge
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3.0.0.1905 for 1.8.9

3.0.0.1905
19 нояб. 2023 г.25Minecraft: 1.8.9forge
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3.0.0.1904 for 1.8.9

3.0.0.1904
19 нояб. 2023 г.36Minecraft: 1.8.9forge
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3.0.0.1903 for 1.8.9

3.0.0.1903
19 нояб. 2023 г.41Minecraft: 1.8.9forge
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3.0.0.1902 for 1.8.9

3.0.0.1902
19 нояб. 2023 г.41Minecraft: 1.8.9forge
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3.0.0.1901 for 1.8.9

3.0.0.1901
19 нояб. 2023 г.27Minecraft: 1.8.9forge
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3.0.0.1900 for 1.8.9

3.0.0.1900
19 нояб. 2023 г.54Minecraft: 1.8.9forge
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3.0.0.1899 for 1.8.9

3.0.0.1899
19 нояб. 2023 г.33Minecraft: 1.8.9forge
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3.0.0.1898 for 1.8.9

3.0.0.1898
19 нояб. 2023 г.52Minecraft: 1.8.9forge
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3.0.0.1897 for 1.8.9

3.0.0.1897
19 нояб. 2023 г.41Minecraft: 1.8.9forge
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3.0.0.1896 for 1.8.9

3.0.0.1896
19 нояб. 2023 г.37Minecraft: 1.8.9forge
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3.0.0.1895 for 1.8.9

3.0.0.1895
19 нояб. 2023 г.47Minecraft: 1.8.9forge
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3.0.0.1894 for 1.8.9

3.0.0.1894
19 нояб. 2023 г.49Minecraft: 1.8.9forge
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3.0.0.1893 for 1.8.9

3.0.0.1893
19 нояб. 2023 г.60Minecraft: 1.8.9forge
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3.0.0.1892 for 1.8.9

3.0.0.1892
19 нояб. 2023 г.40Minecraft: 1.8.9forge
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3.0.0.1891 for 1.8.9

3.0.0.1891
19 нояб. 2023 г.44Minecraft: 1.8.9forge
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3.0.0.1890 for 1.8.9

3.0.0.1890
19 нояб. 2023 г.52Minecraft: 1.8.9forge
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2.1.0.1889 for 1.7.10

2.1.0.1889
19 нояб. 2023 г.7,4 тыс.Minecraft: 1.7.10forge
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3.0.0.1888 for 1.8.9

3.0.0.1888
19 нояб. 2023 г.60Minecraft: 1.8.9forge
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3.0.0.1887 for 1.8.9

3.0.0.1887
19 нояб. 2023 г.61Minecraft: 1.8.9forge
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3.0.0.1886 for 1.8.9

3.0.0.1886
19 нояб. 2023 г.43Minecraft: 1.8.9forge
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3.0.0.1885 for 1.8.9

3.0.0.1885
19 нояб. 2023 г.51Minecraft: 1.8.9forge
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3.0.0.1884 for 1.8.9

3.0.0.1884
19 нояб. 2023 г.62Minecraft: 1.8.9forge
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3.0.0.1883 for 1.8.9

3.0.0.1883
19 нояб. 2023 г.38Minecraft: 1.8.9forge
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3.0.0.1882 for 1.8.9

3.0.0.1882
19 нояб. 2023 г.36Minecraft: 1.8.9forge
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3.0.0.1881 for 1.8.9

3.0.0.1881
19 нояб. 2023 г.39Minecraft: 1.8.9forge
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3.0.0.1880 for 1.8.9

3.0.0.1880
19 нояб. 2023 г.48Minecraft: 1.8.9forge
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3.0.0.1879 for 1.8.9

3.0.0.1879
19 нояб. 2023 г.63Minecraft: 1.8.9forge
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3.0.0.1878 for 1.8.9

3.0.0.1878
19 нояб. 2023 г.29Minecraft: 1.8.9forge
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3.0.0.1877 for 1.8.9

3.0.0.1877
19 нояб. 2023 г.36Minecraft: 1.8.9forge
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3.0.0.1876 for 1.8.9

3.0.0.1876
19 нояб. 2023 г.40Minecraft: 1.8.9forge
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3.0.0.1875 for 1.8.9

3.0.0.1875
19 нояб. 2023 г.45Minecraft: 1.8.9forge
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3.0.0.1874 for 1.8.9

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19 нояб. 2023 г.36Minecraft: 1.8.9forge
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3.0.0.1873 for 1.8.9

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19 нояб. 2023 г.42Minecraft: 1.8.9forge
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3.0.0.1872 for 1.8.9

3.0.0.1872
19 нояб. 2023 г.51Minecraft: 1.8.9forge
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3.0.0.1871 for 1.8.9

3.0.0.1871
19 нояб. 2023 г.43Minecraft: 1.8.9forge
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3.0.0.1870 for 1.8.9

3.0.0.1870
19 нояб. 2023 г.51Minecraft: 1.8.9forge
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3.0.0.1869 for 1.8.9

3.0.0.1869
19 нояб. 2023 г.25Minecraft: 1.8.9forge
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3.0.0.1868 for 1.8.9

3.0.0.1868
19 нояб. 2023 г.30Minecraft: 1.8.9forge
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3.0.0.1867 for 1.8.9

3.0.0.1867
19 нояб. 2023 г.71Minecraft: 1.8.9forge
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3.0.0.1866 for 1.8.9

3.0.0.1866
19 нояб. 2023 г.50Minecraft: 1.8.9forge
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3.0.0.1865 for 1.8.9

3.0.0.1865
19 нояб. 2023 г.21Minecraft: 1.8.9forge
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3.0.0.1864 for 1.8.9

3.0.0.1864
19 нояб. 2023 г.29Minecraft: 1.8.9forge
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3.0.0.1863 for 1.8.9

3.0.0.1863
19 нояб. 2023 г.32Minecraft: 1.8.9forge
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3.0.0.1862 for 1.8.9

3.0.0.1862
19 нояб. 2023 г.68Minecraft: 1.8.9forge
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3.0.0.1861 for 1.8.9

3.0.0.1861
19 нояб. 2023 г.45Minecraft: 1.8.9forge
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2.1.0.1860 for 1.7.10

2.1.0.1860
19 нояб. 2023 г.49Minecraft: 1.7.10forge
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3.0.0.1859 for 1.8.9

3.0.0.1859
19 нояб. 2023 г.31Minecraft: 1.8.9forge
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3.0.0.1858 for 1.8.9

3.0.0.1858
19 нояб. 2023 г.53Minecraft: 1.8.9forge
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3.0.0.1857 for 1.8.9

3.0.0.1857
19 нояб. 2023 г.45Minecraft: 1.8.9forge
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3.0.0.1856 for 1.8.9

3.0.0.1856
19 нояб. 2023 г.52Minecraft: 1.8.9forge
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3.0.0.1855 for 1.8.9

3.0.0.1855
19 нояб. 2023 г.74Minecraft: 1.8.9forge
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3.0.0.1854 for 1.8.9

3.0.0.1854
19 нояб. 2023 г.59Minecraft: 1.8.9forge
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3.0.0.1853 for 1.8.9

3.0.0.1853
19 нояб. 2023 г.44Minecraft: 1.8.9forge
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3.0.0.1852 for 1.8.9

3.0.0.1852
19 нояб. 2023 г.42Minecraft: 1.8.9forge
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3.0.0.1851 for 1.8.9

3.0.0.1851
19 нояб. 2023 г.55Minecraft: 1.8.9forge
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3.0.0.1849 for 1.8.9

3.0.0.1849
19 нояб. 2023 г.37Minecraft: 1.8.9forge
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3.0.0.1848 for 1.8.9

3.0.0.1848
19 нояб. 2023 г.45Minecraft: 1.8.9forge
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3.0.0.1847 for 1.8.9

3.0.0.1847
19 нояб. 2023 г.68Minecraft: 1.8.9forge
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3.0.0.1846 for 1.8.9

3.0.0.1846
19 нояб. 2023 г.36Minecraft: 1.8.9forge
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3.0.0.1845 for 1.8.9

3.0.0.1845
19 нояб. 2023 г.67Minecraft: 1.8.9forge
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3.0.0.1841 for 1.8.9

3.0.0.1841
19 нояб. 2023 г.53Minecraft: 1.8.9forge
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3.0.0.1840 for 1.8.9

3.0.0.1840
19 нояб. 2023 г.35Minecraft: 1.8.9forge
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3.0.0.1839 for 1.8.9

3.0.0.1839
19 нояб. 2023 г.40Minecraft: 1.8.9forge
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3.0.0.1838 for 1.8.9

3.0.0.1838
19 нояб. 2023 г.52Minecraft: 1.8.9forge
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3.0.0.1836 for 1.8.9

3.0.0.1836
19 нояб. 2023 г.36Minecraft: 1.8.9forge
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3.0.0.1835 for 1.8.9

3.0.0.1835
19 нояб. 2023 г.44Minecraft: 1.8.9forge
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3.0.0.1834 for 1.8.9

3.0.0.1834
19 нояб. 2023 г.49Minecraft: 1.8.9forge
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2.1.0.1832 for 1.7.10

2.1.0.1832
19 нояб. 2023 г.63Minecraft: 1.7.10forge
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3.0.0.1830 for 1.8.9

3.0.0.1830
19 нояб. 2023 г.45Minecraft: 1.8.9forge
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3.0.0.1829 for 1.8.9

3.0.0.1829
19 нояб. 2023 г.39Minecraft: 1.8.9forge
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3.0.0.1828 for 1.8.9

3.0.0.1828
19 нояб. 2023 г.51Minecraft: 1.8.9forge
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3.0.0.1827 for 1.8.9

3.0.0.1827
19 нояб. 2023 г.61Minecraft: 1.8.9forge
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2.1.0.1826 for 1.7.10

2.1.0.1826
19 нояб. 2023 г.65Minecraft: 1.7.10forge
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3.0.0.1825 for 1.8.9

3.0.0.1825
19 нояб. 2023 г.45Minecraft: 1.8.9forge
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3.0.0.1823 for 1.8.9

3.0.0.1823
19 нояб. 2023 г.37Minecraft: 1.8.9forge
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3.0.0.1822 for 1.8.9

3.0.0.1822
19 нояб. 2023 г.49Minecraft: 1.8.9forge
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3.0.0.1821 for 1.8.9

3.0.0.1821
19 нояб. 2023 г.43Minecraft: 1.8.9forge
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3.0.0.1820 for 1.8.9

3.0.0.1820
19 нояб. 2023 г.43Minecraft: 1.8.9forge
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3.0.0.1819 for 1.8.9

3.0.0.1819
19 нояб. 2023 г.63Minecraft: 1.8.9forge
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3.0.0.1818 for 1.8.9

3.0.0.1818
19 нояб. 2023 г.37Minecraft: 1.8.9forge
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3.0.0.1817 for 1.8.9

3.0.0.1817
19 нояб. 2023 г.41Minecraft: 1.8.9forge
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3.0.0.1816 for 1.8.9

3.0.0.1816
19 нояб. 2023 г.58Minecraft: 1.8.9forge
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3.0.0.1815 for 1.8.9

3.0.0.1815
19 нояб. 2023 г.44Minecraft: 1.8.9forge
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3.0.0.1814 for 1.8.9

3.0.0.1814
19 нояб. 2023 г.52Minecraft: 1.8.9forge
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3.0.0.1813 for 1.8.9

3.0.0.1813
19 нояб. 2023 г.45Minecraft: 1.8.9forge
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3.0.0.1812 for 1.8.9

3.0.0.1812
19 нояб. 2023 г.39Minecraft: 1.8.9forge
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beta

3.0.0.1811 for 1.8.9

3.0.0.1811
19 нояб. 2023 г.71Minecraft: 1.8.9forge
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beta

3.0.0.1810 for 1.8.9

3.0.0.1810
19 нояб. 2023 г.36Minecraft: 1.8.9forge
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beta

3.0.0.1809 for 1.8.9

3.0.0.1809
19 нояб. 2023 г.77Minecraft: 1.8.9forge
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beta

3.0.0.1808 for 1.8.9

3.0.0.1808
19 нояб. 2023 г.61Minecraft: 1.8.9forge
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beta

3.0.0.1807 for 1.8.9

3.0.0.1807
19 нояб. 2023 г.30Minecraft: 1.8.9forge
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beta

3.0.0.1806 for 1.8.9

3.0.0.1806
19 нояб. 2023 г.70Minecraft: 1.8.9forge
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beta

3.0.0.1805 for 1.8.9

3.0.0.1805
19 нояб. 2023 г.46Minecraft: 1.8.9forge
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beta

3.0.0.1804 for 1.8.9

3.0.0.1804
19 нояб. 2023 г.40Minecraft: 1.8.9forge
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beta

3.0.0.1803 for 1.8.9

3.0.0.1803
19 нояб. 2023 г.43Minecraft: 1.8.9forge
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3.0.0.1802 for 1.8.9

3.0.0.1802
19 нояб. 2023 г.42Minecraft: 1.8.9forge
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3.0.0.1801 for 1.8.9

3.0.0.1801
19 нояб. 2023 г.49Minecraft: 1.8.9forge
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3.0.0.1800 for 1.8.9

3.0.0.1800
19 нояб. 2023 г.32Minecraft: 1.8.9forge
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beta

3.0.0.1799 for 1.8.9

3.0.0.1799
19 нояб. 2023 г.58Minecraft: 1.8.9forge
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beta

3.0.0.1798 for 1.8.9

3.0.0.1798
19 нояб. 2023 г.61Minecraft: 1.8.9forge
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beta

3.0.0.1797 for 1.8.9

3.0.0.1797
19 нояб. 2023 г.60Minecraft: 1.8.9forge
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3.0.0.1796 for 1.8.9

3.0.0.1796
19 нояб. 2023 г.36Minecraft: 1.8.9forge
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3.0.0.1795 for 1.8.9

3.0.0.1795
19 нояб. 2023 г.32Minecraft: 1.8.9forge
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3.0.0.1794 for 1.8.9

3.0.0.1794
19 нояб. 2023 г.39Minecraft: 1.8.9forge
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3.0.0.1792 for 1.8.9

3.0.0.1792
19 нояб. 2023 г.36Minecraft: 1.8.9forge
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3.0.0.1791 for 1.8.9

3.0.0.1791
19 нояб. 2023 г.46Minecraft: 1.8.9forge
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3.0.0.1790 for 1.8.9

3.0.0.1790
19 нояб. 2023 г.48Minecraft: 1.8.9forge
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3.0.0.1789 for 1.8.9

3.0.0.1789
19 нояб. 2023 г.55Minecraft: 1.8.9forge
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beta

3.0.0.1788 for 1.8.9

3.0.0.1788
19 нояб. 2023 г.65Minecraft: 1.8.9forge
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beta

3.0.0.1787 for 1.8.9

3.0.0.1787
19 нояб. 2023 г.50Minecraft: 1.8.9forge
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beta

3.0.0.1786 for 1.8.9

3.0.0.1786
19 нояб. 2023 г.62Minecraft: 1.8.9forge
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beta

3.0.0.1785 for 1.8.9

3.0.0.1785
19 нояб. 2023 г.34Minecraft: 1.8.9forge
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beta

3.0.0.1784 for 1.8.9

3.0.0.1784
19 нояб. 2023 г.55Minecraft: 1.8.9forge
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beta

3.0.0.1783 for 1.8.9

3.0.0.1783
19 нояб. 2023 г.38Minecraft: 1.8.9forge
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3.0.0.1781 for 1.8.9

3.0.0.1781
19 нояб. 2023 г.32Minecraft: 1.8.9forge
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beta

3.0.0.1780 for 1.8.9

3.0.0.1780
19 нояб. 2023 г.33Minecraft: 1.8.9forge
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beta

3.0.0.1779 for 1.8.9

3.0.0.1779
19 нояб. 2023 г.56Minecraft: 1.8.9forge
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beta

3.0.0.1778 for 1.8.9

3.0.0.1778
19 нояб. 2023 г.33Minecraft: 1.8.9forge
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beta

3.0.0.1777 for 1.8.9

3.0.0.1777
19 нояб. 2023 г.39Minecraft: 1.8.9forge
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beta

3.0.0.1776 for 1.8.9

3.0.0.1776
19 нояб. 2023 г.59Minecraft: 1.8.9forge
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beta

3.0.0.1775 for 1.8.9

3.0.0.1775
19 нояб. 2023 г.48Minecraft: 1.8.9forge
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beta

3.0.0.1774 for 1.8.9

3.0.0.1774
19 нояб. 2023 г.46Minecraft: 1.8.9forge
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beta

3.0.0.1773 for 1.8.9

3.0.0.1773
19 нояб. 2023 г.29Minecraft: 1.8.9forge
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beta

3.0.0.1772 for 1.8.9

3.0.0.1772
19 нояб. 2023 г.36Minecraft: 1.8.9forge
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beta

3.0.0.1771 for 1.8.9

3.0.0.1771
19 нояб. 2023 г.49Minecraft: 1.8.9forge
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beta

3.0.0.1770 for 1.8.9

3.0.0.1770
19 нояб. 2023 г.28Minecraft: 1.8.9forge
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beta

3.0.0.1768 for 1.8.9

3.0.0.1768
19 нояб. 2023 г.37Minecraft: 1.8.9forge
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beta

3.0.0.1767 for 1.8.9

3.0.0.1767
19 нояб. 2023 г.37Minecraft: 1.8.9forge
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3.0.0.1766 for 1.8.9

3.0.0.1766
19 нояб. 2023 г.30Minecraft: 1.8.9forge
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3.0.0.1765 for 1.8.9

3.0.0.1765
19 нояб. 2023 г.48Minecraft: 1.8.9forge
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3.0.0.1764 for 1.8.9

3.0.0.1764
19 нояб. 2023 г.61Minecraft: 1.8.9forge
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3.0.0.1763 for 1.8.9

3.0.0.1763
19 нояб. 2023 г.74Minecraft: 1.8.9forge
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3.0.0.1761 for 1.8.9

3.0.0.1761
19 нояб. 2023 г.55Minecraft: 1.8.9forge
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3.0.0.1760 for 1.8.9

3.0.0.1760
19 нояб. 2023 г.55Minecraft: 1.8.9forge
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3.0.0.1759 for 1.8.9

3.0.0.1759
19 нояб. 2023 г.42Minecraft: 1.8.9forge
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3.0.0.1758 for 1.8.9

3.0.0.1758
19 нояб. 2023 г.42Minecraft: 1.8.9forge
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3.0.0.1757 for 1.8.9

3.0.0.1757
19 нояб. 2023 г.46Minecraft: 1.8.9forge
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3.0.0.1756 for 1.8.9

3.0.0.1756
19 нояб. 2023 г.43Minecraft: 1.8.9forge
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3.0.0.1755 for 1.8.9

3.0.0.1755
19 нояб. 2023 г.43Minecraft: 1.8.9forge
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3.0.0.1754 for 1.8.9

3.0.0.1754
19 нояб. 2023 г.32Minecraft: 1.8.9forge
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3.0.0.1753 for 1.8.9

3.0.0.1753
19 нояб. 2023 г.36Minecraft: 1.8.9forge
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3.0.0.1752 for 1.8.9

3.0.0.1752
19 нояб. 2023 г.44Minecraft: 1.8.9forge
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3.0.0.1751 for 1.8.9

3.0.0.1751
19 нояб. 2023 г.78Minecraft: 1.8.9forge
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3.0.0.1750 for 1.8.9

3.0.0.1750
19 нояб. 2023 г.45Minecraft: 1.8.9forge
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3.0.0.1749 for 1.8.9

3.0.0.1749
19 нояб. 2023 г.44Minecraft: 1.8.9forge
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3.0.0.1748 for 1.8.9

3.0.0.1748
19 нояб. 2023 г.43Minecraft: 1.8.9forge
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3.0.0.1747 for 1.8.9

3.0.0.1747
19 нояб. 2023 г.46Minecraft: 1.8.9forge
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3.0.0.1746 for 1.8.9

3.0.0.1746
19 нояб. 2023 г.40Minecraft: 1.8.9forge
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3.0.0.1745 for 1.8.9

3.0.0.1745
19 нояб. 2023 г.41Minecraft: 1.8.9forge
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3.0.0.1744 for 1.8.9

3.0.0.1744
19 нояб. 2023 г.47Minecraft: 1.8.9forge
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3.0.0.1743 for 1.8.9

3.0.0.1743
19 нояб. 2023 г.51Minecraft: 1.8.9forge
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3.0.0.1741 for 1.8.9

3.0.0.1741
19 нояб. 2023 г.46Minecraft: 1.8.9forge
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3.0.0.1739 for 1.8.9

3.0.0.1739
19 нояб. 2023 г.50Minecraft: 1.8.9forge
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3.0.0.1738 for 1.8.9

3.0.0.1738
19 нояб. 2023 г.44Minecraft: 1.8.9forge
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3.0.0.1737 for 1.8.9

3.0.0.1737
19 нояб. 2023 г.39Minecraft: 1.8.9forge
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3.0.0.1736 for 1.8.9

3.0.0.1736
19 нояб. 2023 г.37Minecraft: 1.8.9forge
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3.0.0.1735 for 1.8.9

3.0.0.1735
19 нояб. 2023 г.42Minecraft: 1.8.9forge
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3.0.0.1734 for 1.8.9

3.0.0.1734
19 нояб. 2023 г.59Minecraft: 1.8.9forge
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beta

3.0.0.1733 for 1.8.9

3.0.0.1733
19 нояб. 2023 г.42Minecraft: 1.8.9forge
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beta

3.0.0.1732 for 1.8.9

3.0.0.1732
19 нояб. 2023 г.40Minecraft: 1.8.9forge
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beta

3.0.0.1673 for 1.8.9

3.0.0.1673
19 нояб. 2023 г.25Minecraft: 1.8.9forge
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beta

3.0.0.1672 for 1.8.9

3.0.0.1672
19 нояб. 2023 г.25Minecraft: 1.8.9forge
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beta

3.0.0.1671 for 1.8.9

3.0.0.1671
19 нояб. 2023 г.51Minecraft: 1.8.9forge
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beta

3.0.0.1670 for 1.8.9

3.0.0.1670
19 нояб. 2023 г.74Minecraft: 1.8.9forge
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beta

3.0.0.1669 for 1.8.9

3.0.0.1669
19 нояб. 2023 г.26Minecraft: 1.8.9forge
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beta

3.0.0.1668 for 1.8.9

3.0.0.1668
19 нояб. 2023 г.53Minecraft: 1.8.9forge
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beta

3.0.0.1667 for 1.8.9

3.0.0.1667
19 нояб. 2023 г.31Minecraft: 1.8.9forge
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beta

3.0.0.1666 for 1.8.9

3.0.0.1666
19 нояб. 2023 г.29Minecraft: 1.8.9forge
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beta

3.0.0.1665 for 1.8.9

3.0.0.1665
19 нояб. 2023 г.29Minecraft: 1.8.9forge
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beta

3.0.0.1664 for 1.8.9

3.0.0.1664
19 нояб. 2023 г.26Minecraft: 1.8.9forge
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beta

3.0.0.1663 for 1.8.9

3.0.0.1663
19 нояб. 2023 г.31Minecraft: 1.8.9forge
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beta

3.0.0.1662 for 1.8.9

3.0.0.1662
19 нояб. 2023 г.38Minecraft: 1.8.9forge
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beta

3.0.0.1661 for 1.8.9

3.0.0.1661
19 нояб. 2023 г.33Minecraft: 1.8.9forge
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beta

3.0.0.1660 for 1.8.9

3.0.0.1660
19 нояб. 2023 г.37Minecraft: 1.8.9forge
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beta

3.0.0.1659 for 1.8.9

3.0.0.1659
19 нояб. 2023 г.48Minecraft: 1.8.9forge
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beta

3.0.0.1657 for 1.8.9

3.0.0.1657
19 нояб. 2023 г.52Minecraft: 1.8.9forge
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beta

3.0.0.1656 for 1.8.9

3.0.0.1656
19 нояб. 2023 г.33Minecraft: 1.8.9forge
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beta

3.0.0.1655 for 1.8.9

3.0.0.1655
19 нояб. 2023 г.52Minecraft: 1.8.9forge
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beta

3.0.0.1654 for 1.8.9

3.0.0.1654
19 нояб. 2023 г.41Minecraft: 1.8.9forge
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beta

3.0.0.1653 for 1.8.9

3.0.0.1653
19 нояб. 2023 г.78Minecraft: 1.8.9forge
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beta

3.0.0.1652 for 1.8.9

3.0.0.1652
19 нояб. 2023 г.29Minecraft: 1.8.9forge
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3.0.0.1651 for 1.8.9

3.0.0.1651
19 нояб. 2023 г.32Minecraft: 1.8.9forge
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3.0.0.1650 for 1.8.9

3.0.0.1650
19 нояб. 2023 г.55Minecraft: 1.8.9forge
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3.0.0.1649 for 1.8.9

3.0.0.1649
19 нояб. 2023 г.48Minecraft: 1.8.9forge
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3.0.0.1648 for 1.8.9

3.0.0.1648
19 нояб. 2023 г.74Minecraft: 1.8.9forge
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3.0.0.1647 for 1.8.9

3.0.0.1647
19 нояб. 2023 г.41Minecraft: 1.8.9forge
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3.0.0.1646 for 1.8.9

3.0.0.1646
19 нояб. 2023 г.38Minecraft: 1.8.9forge
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3.0.0.1645 for 1.8.9

3.0.0.1645
19 нояб. 2023 г.49Minecraft: 1.8.9forge
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3.0.0.1644 for 1.8.9

3.0.0.1644
19 нояб. 2023 г.70Minecraft: 1.8.9forge
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3.0.0.1643 for 1.8.9

3.0.0.1643
19 нояб. 2023 г.26Minecraft: 1.8.9forge
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3.0.0.1642 for 1.8.9

3.0.0.1642
19 нояб. 2023 г.23Minecraft: 1.8.9forge
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3.0.0.1641 for 1.8.9

3.0.0.1641
19 нояб. 2023 г.48Minecraft: 1.8.9forge
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2.1.0.1640 for 1.7.10

2.1.0.1640
19 нояб. 2023 г.86Minecraft: 1.7.10forge
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3.0.0.1639 for 1.8.9

3.0.0.1639
19 нояб. 2023 г.30Minecraft: 1.8.9forge
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2.1.0.1638 for 1.7.10

2.1.0.1638
19 нояб. 2023 г.42Minecraft: 1.7.10forge
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2.1.0.1637 for 1.7.10

2.1.0.1637
19 нояб. 2023 г.42Minecraft: 1.7.10forge
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3.0.0.1636 for 1.8.9

3.0.0.1636
19 нояб. 2023 г.34Minecraft: 1.8.9forge
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3.0.0.1635 for 1.8.9

3.0.0.1635
19 нояб. 2023 г.26Minecraft: 1.8.9forge
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3.0.0.1632 for 1.8.9

3.0.0.1632
19 нояб. 2023 г.38Minecraft: 1.8.9forge
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3.0.0.1631 for 1.8.9

3.0.0.1631
19 нояб. 2023 г.34Minecraft: 1.8.9forge
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3.0.0.1630 for 1.8.9

3.0.0.1630
19 нояб. 2023 г.53Minecraft: 1.8.9forge
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3.0.0.1629 for 1.8.9

3.0.0.1629
19 нояб. 2023 г.29Minecraft: 1.8.9forge
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3.0.0.1628 for 1.8.9

3.0.0.1628
19 нояб. 2023 г.33Minecraft: 1.8.9forge
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3.0.0.1627 for 1.8.9

3.0.0.1627
19 нояб. 2023 г.38Minecraft: 1.8.9forge
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3.0.0.1626 for 1.8.9

3.0.0.1626
19 нояб. 2023 г.38Minecraft: 1.8.9forge
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2.1.0.1625 for 1.7.10

2.1.0.1625
19 нояб. 2023 г.53Minecraft: 1.7.10forge
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3.0.0.1624 for 1.8.9

3.0.0.1624
19 нояб. 2023 г.57Minecraft: 1.8.9forge
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3.0.0.1623 for 1.8.9

3.0.0.1623
19 нояб. 2023 г.68Minecraft: 1.8.9forge
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3.0.0.1622 for 1.8

3.0.0.1622
19 нояб. 2023 г.3,3 тыс.Minecraft: 1.8forge
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3.0.0.1621 for 1.8

3.0.0.1621
19 нояб. 2023 г.61Minecraft: 1.8forge
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3.0.0.1620 for 1.8.9

3.0.0.1620
19 нояб. 2023 г.29Minecraft: 1.8.9forge
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3.0.0.1619 for 1.8.9

3.0.0.1619
19 нояб. 2023 г.45Minecraft: 1.8.9forge
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3.0.0.1618 for 1.8

3.0.0.1618
19 нояб. 2023 г.70Minecraft: 1.8forge
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2.1.0.1614 for 1.7.10

2.1.0.1614
19 нояб. 2023 г.40Minecraft: 1.7.10forge
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2.1.0.1609 for 1.7.10

2.1.0.1609
19 нояб. 2023 г.35Minecraft: 1.7.10forge
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2.1.0.1607 for 1.7.10

2.1.0.1607
19 нояб. 2023 г.32Minecraft: 1.7.10forge
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2.1.0.1605 for 1.7.10

2.1.0.1605
19 нояб. 2023 г.38Minecraft: 1.7.10forge
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2.1.0.1604 for 1.7.10

2.1.0.1604
19 нояб. 2023 г.39Minecraft: 1.7.10forge
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3.0.0.1603 for 1.8.9

3.0.0.1603
19 нояб. 2023 г.24Minecraft: 1.8.9forge
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3.0.0.1602 for 1.8.9

3.0.0.1602
19 нояб. 2023 г.71Minecraft: 1.8.9forge
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3.0.0.1601 for 1.8.9

3.0.0.1601
19 нояб. 2023 г.50Minecraft: 1.8.9forge
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3.0.0.1600 for 1.8.9

3.0.0.1600
19 нояб. 2023 г.55Minecraft: 1.8.9forge
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3.0.0.1599 for 1.8.9

3.0.0.1599
19 нояб. 2023 г.51Minecraft: 1.8.9forge
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3.0.0.1597 for 1.8.9

3.0.0.1597
19 нояб. 2023 г.64Minecraft: 1.8.9forge
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3.0.0.1596 for 1.8.9

3.0.0.1596
19 нояб. 2023 г.32Minecraft: 1.8.9forge
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2.1.0.1595 for 1.7.10

2.1.0.1595
19 нояб. 2023 г.45Minecraft: 1.7.10forge
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3.0.0.1594 for 1.8.9

3.0.0.1594
19 нояб. 2023 г.62Minecraft: 1.8.9forge
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2.1.0.1593 for 1.7.10

2.1.0.1593
19 нояб. 2023 г.46Minecraft: 1.7.10forge
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2.1.0.1592 for 1.7.10

2.1.0.1592
19 нояб. 2023 г.31Minecraft: 1.7.10forge
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3.0.0.1591 for 1.8.9

3.0.0.1591
19 нояб. 2023 г.56Minecraft: 1.8.9forge
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3.0.0.1590 for 1.8.9

3.0.0.1590
19 нояб. 2023 г.50Minecraft: 1.8.9forge
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3.0.0.1589 for 1.8.9

3.0.0.1589
19 нояб. 2023 г.45Minecraft: 1.8.9forge
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3.0.0.1588 for 1.8.9

3.0.0.1588
19 нояб. 2023 г.43Minecraft: 1.8.9forge
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3.0.0.1587 for 1.8.9

3.0.0.1587
19 нояб. 2023 г.33Minecraft: 1.8.9forge
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3.0.0.1586 for 1.8.9

3.0.0.1586
19 нояб. 2023 г.41Minecraft: 1.8.9forge
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2.1.0.1585 for 1.7.10

2.1.0.1585
19 нояб. 2023 г.67Minecraft: 1.7.10forge
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3.0.0.1584 for 1.8.9

3.0.0.1584
19 нояб. 2023 г.36Minecraft: 1.8.9forge
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3.0.0.1583 for 1.8.9

3.0.0.1583
19 нояб. 2023 г.40Minecraft: 1.8.9forge
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3.0.0.1579 for 1.8.9

3.0.0.1579
19 нояб. 2023 г.32Minecraft: 1.8.9forge
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2.1.0.1578 for 1.7.10

2.1.0.1578
19 нояб. 2023 г.112Minecraft: 1.7.10forge
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3.0.0.1568 for 1.8.9

3.0.0.1568
19 нояб. 2023 г.41Minecraft: 1.8.9forge
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3.0.0.1567 for 1.8.9

3.0.0.1567
19 нояб. 2023 г.59Minecraft: 1.8.9forge
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3.0.0.1566 for 1.8.9

3.0.0.1566
19 нояб. 2023 г.53Minecraft: 1.8.9forge
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3.0.0.1552 for 1.8.9

3.0.0.1552
19 нояб. 2023 г.38Minecraft: 1.8.9forge
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3.0.0.1551 for 1.8.9

3.0.0.1551
19 нояб. 2023 г.70Minecraft: 1.8.9forge
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2.1.0.1548 for 1.7.10

2.1.0.1548
19 нояб. 2023 г.279Minecraft: 1.7.10forge
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3.0.0.1532 for 1.8.8

3.0.0.1532
19 нояб. 2023 г.2,7 тыс.Minecraft: 1.8.8forge
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3.0.0.1531 for 1.8.8

3.0.0.1531
19 нояб. 2023 г.149Minecraft: 1.8.8forge
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3.0.0.1530 for 1.8.8

3.0.0.1530
19 нояб. 2023 г.91Minecraft: 1.8.8forge
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2.1.0.1396 for 1.7.10

2.1.0.1396
19 нояб. 2023 г.115Minecraft: 1.7.10forge
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Что нового
<p>The latest version from the build server. Completely untested, however it does contain quite a few fixes thanks to a few contributors including fixed Forestry compatibility.</p>
alpha

3.0.0.1099 for 1.8

3.0.0.1099
19 нояб. 2023 г.90Minecraft: 1.8forge
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Что нового
<p>nullAdubbz: Updated Mixin</p>
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2.1.0.1067 for 1.7.10

2.1.0.1067
19 нояб. 2023 г.850Minecraft: 1.7.10forge
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Что нового
<p>See&nbsp;<a href="http%253a%252f%252ffiles.minecraftforge.net%252fmaven%252fcom%252fgithub%252fglitchfiend%252fbiomesoplenty%252fBiomesOPlenty%252f1.7.10-2.1.0.1067%252fBiomesOPlenty-1.7.10-2.1.0.1067-changelog.txt" rel="nofollow">http://files.minecraftforge.net/maven/com/github/glitchfiend/biomesoplenty/BiomesOPlenty/1.7.10-2.1.0.1067/BiomesOPlenty-1.7.10-2.1.0.1067-changelog.txt</a></p>
alpha

3.0.0.1097 for 1.8

3.0.0.1097
19 нояб. 2023 г.94Minecraft: 1.8forge
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Что нового
<p>nullAdubbz: Misc change for CurseForge</p>
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3.0.0.1093 for 1.8

3.0.0.1093
19 нояб. 2023 г.72Minecraft: 1.8forge
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Что нового
<p>nullAdubbz: Updated Mixin and Forge. Closes #407</p>
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3.0.0.1092 for 1.8

3.0.0.1092
19 нояб. 2023 г.50Minecraft: 1.8forge
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Что нового
<p>nullAdubbz: CurseForge changelog test</p>
alpha

3.0.0.1086 for 1.8

3.0.0.1086
19 нояб. 2023 г.65Minecraft: 1.8forge
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alpha

3.0.0.1085 for 1.8

3.0.0.1085
19 нояб. 2023 г.400Minecraft: 1.8forge
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